- Publisher: Ubisoft
- Release Date: Mar 21, 2006
- Summary:
- Developer: Ubisoft
- Genre(s): Tactical Shooters
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 5 out of 37
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Mixed: 22 out of 37
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Negative: 10 out of 37
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I wish I could say that a lack of true wireless online gameplay and sometimes frustrating controls would make me want to not play Splinter Cell: Essentials. But then I would be lying. The missions and the level designs make the game so fun overall to play that it hides some of the weaknesses in the controls.
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An object lesson in why certain games probably shouldn't make the transition to PSP - wait for "Double Agent" on PS2 instead and enjoy the 'Cell experience in all its intended glory. [May 2006, p.74]
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71Fans of the series should be prepared for a fight if they want to get the most out of the game. [Issue#139, p.75]
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A lackadaisical, recycled romp that tries to emulate the Splinter Cell experience. But without the good graphics, A.I. or multiplay, all it does is put the “Why?!” in spy.
Score distribution:
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Positive: 11 out of 13
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Mixed: 0 out of 13
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Negative: 2 out of 13
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10Amazing game indeed. Played it through holding my breath! Stealth elements are made very well, the storyline is also catchy.
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BobK.8
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DjFIL7
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DonT.4
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Trailers
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Published: April 13, 2010How does the newest Splinter Cell game compare to previous titles in the series, and to other Tom Clancy games? Check out our rankings.