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Description: Radiant Silvergun, restored by Treasure, is now available. The shoot ‘em up gameplay that made this a legend remains unchanged, but a hidden "Ikaruga-style" shooting mode gives everyone something new. Previously only available in Japan, Radiant Silvergun on Xbox LIVE Arcade also provides leaderboards, co-op play locally or over Xbox LIVE, downloadable replays, and improved visuals making it the version to own.

Overview

Platforms:
  • Xbox 360
  • Nintendo Switch
  • PC
Initial Release Date: Sep 14, 2011
Developer:
  • Treasure
Publisher: Microsoft Game Studios

Credits

Hiroshi Iuchi
Directed By
Hiroshi Iuchi
Written By: story and screenplay: arcade mode,story and screenplay: story mode
Ken'yû Horiuchi
Cast: Buster
Tomoko Kawakami
Cast: Reana
Yô Kitazawa
Cast: Creator
Takeshi Watabe
Cast: Tengai
Yôsuke Akimoto
Cast: Secretary Igarashi
Kenichi Sakaguchi
Cast: Student A
Takehiro Murozono
Cast: Student B
Mahiru Konno
Cast: Operator 1
Takako Honda
Cast: Operator 2
Fumihiko Goto
Cast: Operator 2
Scott Fintel
Produced By: producer: Xbox Live Arcade team
Taro Hiwatashi
Produced By: producer: Xbox Live Arcade team
Hiroshi Iuchi
Produced By: producer: arcade mode,producer: story mode
Masato Maegawa
Produced By: executive producer: arcade mode,executive producer: story mode,producer: XBLA staff
Shouji Murahama
Produced By: producer: animation movie staff, story mode
Shinji Nakashima
Produced By: producer: animation movie staff, story mode
Earnest Yuen
Produced By: lead producer: Xbox Live Arcade team
Shôji Hata
Sound: recording engineer: animation movie sound staff: Story Mode
Satoshi Murata
Sound: sound effects: Arcade Mode,sound effects: Story Mode,sound: XBLA staff
Juichi Tanaka
Sound: sound effect: animation movie sound staff: Story Mode
Yôta Tsuruoka
Sound: director/sound design: animation movie sound staff: Story Mode
Susumu Fukushi
Visual Effects: CGI: animation movie staff: Story Mode
Nahoko Seki
Visual Effects: CGI: animation movie staff: Story Mode
Yoji Hori
Production Management: production manager: animation movie staff, story mode
Tim Dern
Art Department: art director: MGS first party central team, Xbox Live Arcade team
Ogura Kohboh
Art Department: backgrounds: animation movie staff, story mode
Osamu Li
Art Department: backgrounds: animation movie staff, story mode
Mahiro Maeda
Art Department: story board: animation movie staff
Takeshi Satô
Art Department: backgrounds: animation movie staff, story mode
Takao Annen
Animation: animation: animation movie staff, Story Mode
Hiromi Furuya
Animation: animation: animation movie staff, Story Mode
Chiharu Haraguchi
Animation: animation: animation movie staff, Story Mode
Atsushi Hasebe
Animation: animation director: animation movie staff, Story Mode,illustrator: animation movie staff, story mode
Daisaku Hirao
Animation: animation: animation movie staff, Story Mode
Okihito Hirose
Animation: animation: animation movie staff, Story Mode
Shin Inoie
Animation: digital retouch: animation movie staff, story mode
Manabu Katabami
Animation: animation: animation movie staff, Story Mode
Futoshi Keida
Animation: animation editor: movie staff, story mode
Tetsuhiko Kikuchi
Animation: character designer: Arcade Mode
Shigeki Kuhara
Animation: illustrator: animation movie staff, story mode
Seiji Mizushima
Animation: animation director: movie staff, story mode
Eriko Murata
Animation: color setting: animation movie staff, story mode
Yutaka Nakamura
Animation: illustrator: animation movie staff, story mode
Mai Nakazato
Animation: animation: animation movie staff, Story Mode
Shingo Nishiyama
Animation: animation: animation movie staff, Story Mode
Tsutomu Nishiyama
Animation: illustrator: animation movie staff, story mode
Hiromasa Ogura
Animation: art director: animation movie staff, story mode
Kengo Shigemura
Animation: animation editor: movie staff, story mode
Fujio Suzuki
Animation: illustrator: animation movie staff, story mode
Kumiko Tanihira
Animation: animation check: animation movie staff, Story Mode,animation: animation movie staff, Story Mode
Takashi Tomioka
Animation: animation director: animation movie staff, Story Mode
Toshihiko Tomioka
Animation: illustrator: animation movie staff, story mode
Yukari Yamaura
Animation: animation check: animation movie staff, Story Mode,animation: animation movie staff, Story Mode
Morihiko Yano
Animation: animation: animation movie staff, Story Mode
Gregory Blake
VMC test team: Xbox Live Arcade team
Julien Chergui
lead test - Europe localization team: Xbox Live Arcade team
Justin Davis
milestone acceptance tester: Xbox Live Arcade team: VMC
Ian T. Doble
VMC test team: Xbox Live Arcade team
Fukuryu
tyrant programmer: Arcade Mode,tyrant programmer: Story Mode
Brianna Gerrish
VMC test team: Xbox Live Arcade team
Matt Golz
test manager - MGS first party central team: Xbox Live Arcade team
Zach Guptil
VMC test team: Xbox Live Arcade team
Carlton Hagler
VMC test team: Xbox Live Arcade team
Atsushi Horiuchi
software development engineer - Asia localization team: Xbox Live Arcade team
Haruko Hosaka
English translation: Gonzo: Arcade Mode,receptionist: Story Mode,translate: XBLA staff
Masato Ishida
program manager - Asia localization team: Xbox Live Arcade team
Hiroshi Iuchi
BG graphic: Arcade Mode,BG graphic: Story Mode
Brian James
graphic designer - MediaLab: Xbox Live Arcade team
Padraig Keaney
PM - Europe localization team: Xbox Live Arcade team
Tyler Keenan
release management: Xbox Live Arcade team: Volt
Malika Kherfi
PM - Europe localization team: Xbox Live Arcade team
Naoki Kitagawa
design: XBLA staff,object design: Arcade Mode,object design: Story Mode
Kji
debug cooperator: Gonzo: Arcade Mode,debug coordinator: Story Mode
Tomoko Kometani
content editor: Asia localization team, Xbox Live Arcade team
Paul Loynd
test lead: Xbox Live Arcade team
Magali Lucchini
translation PM - Europe localization team: Xbox Live Arcade team
Cherie Lutz
product planning & business team: Xbox Live Arcade team
Brian McCarty
VMC test team: Xbox Live Arcade team
Daniel McConnell
marketing: Xbox Live Arcade team: Act 1
Colin McLoughlin
video director - MediaLab: Xbox Live Arcade team
Merry
debug dog: Gonzo: Arcade Mode,debug dog: Story Mode
Yuuki Mibu
debug support: XBLA staff
Hiroyasu Mimura
test lead - Asia localization team: Xbox Live Arcade team
Robert C. Minnick
VMC test team: Xbox Live Arcade team
Choco Monkey
inu program: Arcade Mode,inu program: Story Mode
Josh Mulanax
release management: Xbox Live Arcade team
Kazuhiko Murakami
debug cooperator: Gonzo: Arcade Mode,debug coordinator: Story Mode
Atsutomo Nakagawa
BG/demo/5 bosses/tool program: Arcade Mode,BG/demo/5 bosses/tool program: Story Mode
Curtis Neal
production director - MediaLab: Xbox Live Arcade team
Richard Newman
studio manager - MGS Japan: Xbox Live Arcade team
Makoto Ogino
design: XBLA staff,object design: Arcade Mode,object design: Story Mode
Daniel Rione
development lead: Xbox Live Arcade team
Katsuhiro Sanjo
direction: XBLA staff,program: XBLA staff
Maesha Shi
localization engineer - Europe localization team: Xbox Live Arcade team
Shirotg
debug cooperator: Gonzo: Arcade Mode,debug coordinator: Story Mode
Mac Smith
user research engineer - MGS first party central team: Xbox Live Arcade team
E. Suzuki
object design rookie: Arcade Mode,object design rookie: Story Mode
Satoshi Tetsuka
design: XBLA staff
Samuel Tharp
milestone acceptance tester: Xbox Live Arcade team: VMC
Levente Vero
localization engineer - Europe localization team: Xbox Live Arcade team
Waka
debug cooperator: Gonzo: Arcade Mode,debug coordinator: Story Mode
Ted Woolsey
publishing director: Xbox Live Arcade
Kazuo Yasuda
face window graphics: Story Mode
Jennifer Yi
marketing: Xbox Live Arcade team