Description:
Soul Calibur III offers players unprecedented variety in gameplay modes and fighting styles. Gamers can guide the fate of their favorite character in the narrative Tales of Souls Mode, play head-to-head with a friend in Vs. Mode, create their own custom fighters in Character Creation Mode, battle as their custom fighter in a real-time simulation in Chronicles of the Sword Mode, engage in unique and original battles in Soul Arena Mode and even recount the history of the franchise in Museum Mode. Also, the addition of three new characters to the existing family of classic warriors gives Soul Calibur III a collection of more than 25 playable characters, each with their own unique fighting style. New characters Zasalamel, Tira and Setsuka will engage in combat within all-new stages, further enhancing the game's unmatched epic scope and trademark weapons-based fighting engine. [Namco]
Initial Release Date: Oct 25, 2005
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Nao Higo
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Produced By: localization producer: Namco Hometek Inc.
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Junji Hata
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Sound: chronicles of the sword & sound: programmers
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Yuko Hirano
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Visual Effects: visual designer: character creation
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Tomoko Imura
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Visual Effects: character designer: weapon design, modeling & texture
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Chiho Kasai
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Visual Effects: environment designer: modeling & textures
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Hiroaki Kawagoe
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Visual Effects: director/senior visual designer: modeling & textures, environment design
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Yasuyuki Kobori
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Visual Effects: senior environment designer: modeling & textures
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Hiroaki Kondô
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Visual Effects: character designer: weapon design, modeling & texture
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Naoki Mineta
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Visual Effects: environment designer: modeling & textures
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Akira Nakajima
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Visual Effects: character designer: weapon design, modeling & texture
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Kana Oishi
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Visual Effects: environment designer: modeling & textures
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Seido Ozawa
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Visual Effects: visual director/senior visual designer: character creation
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Naoko Shimizu
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Visual Effects: character designer: weapon design, modeling & texture
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Rena Takahashi
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Visual Effects: environment designer: modeling & textures
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Motoko Takahei
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Visual Effects: character designer: weapon design, modeling & texture
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Daisuke Tsushima
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Visual Effects: character designer: weapon design, modeling & texture
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Tama Ueno
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Visual Effects: environment designer: modeling & textures
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Ikuko Wada
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Visual Effects: visual designer: character creation
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Ryoko Watanabe
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Visual Effects: environment designer: modeling & textures
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Hideo Yoshie
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Visual Effects: director/senior character designer: weapon design, modeling & texture
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Takashi Ebiike
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Production Management: production manager: Namco Limited consumer division UK office
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Ryo Saida
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Art Department: art director: cut scenes
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Aya Takemura
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Art Department: stage concept artist: 2D graphic design