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Description: Space Siege takes place in the confines of the Armstrong, one of the few remaining colonization ships carrying the last bastions of human civilization after a devastating attack on Earth from an unknown alien race. Players take the role of Seth Walker, a cybernetics engineer suddenly thrust into a struggle to save humanity from extermination. As the adventure progresses Seth is offered opportunities to sacrifice pieces of his humanity for cybernetic upgrades that will assist him in his mission to preserve the human race. But what price will he pay to save his own humanity? Only the player can decide Seth’s ultimate fate. Incorporating innovative cybernetic augmentations into its storyline, Space Siege explores the dilemmas faced while keeping one's humanity in the face of adversity. Cybernetic augmentations can be performed on every part of Seth’s body. On the extreme end, players are able to outfit Seth with cybernetic upgrades that leave little or none of his original humanity intact. But this choice comes with the risk of alienating Seth from the people he's trying to save. Players can also insist on preserving Seth’s humanity by not using upgrades, instead forging ahead clearing the Armstrong of its alien invaders with natural human ingenuity and strength. Such a decision increases the difficulty of completing his mission of uncovering and eliminating the alien menace that’s bent on destroying the human race. [Sega]

Overview

Platforms:
  • PC
Initial Release Date: Aug 12, 2008
Developer:
  • Gas Powered Games
Publisher: Sega

Credits

Keith Arem
Directed By
Kevin Patzelt
Directed By
Steve Bauman
Written By
William Harms
Written By
Troy Baker
Cast: Seth Walker
Dave Mallow
Cast: Dr. Edward DeSoto
Brett Bring
Produced By: producer
Marcie Finnila
Produced By: producer
Jacob McMahon
Produced By: executive producer
Mike Swanson
Produced By: senior producer
Keith Arem
Sound: voiceover engineer
Frank Bry
Sound: sound designer
Byron Evora
Sound: dialogue editor
Aaron Gallant
Sound: dialogue editor
Matt Lemberger
Sound: dialogue editor
Howard Mostrom
Sound: sound designer
Kevin Patzelt
Sound: voiceover engineer
Mark Trutanich
Sound: dialogue editor
Gordon Duclos
Visual Effects: visual effects artist
Greg Kohne
Visual Effects: visual effects artist
Aaron Lundquist
Visual Effects: visual effects artist
Matt Vainio
Visual Effects: visual effects artist
Daniel Achterman
Art Department: lead designer
Audrey Cox
Art Department: artist
Brett Johnson
Art Department: designer
Shane Kilduff
Art Department: artist
Shana Markham
Art Department: designer
Mike Marr
Art Department: lead designer
Kevin Pun
Art Department: senior artist
Byron Stiles
Art Department: artist
Scott Tengelin
Art Department: designer
Ruth Tomandl
Art Department: designer
Eric Williamson
Art Department: designer
Rory Young
Art Department: artist
Robert Oates
programmer
Chris Taylor
creative director