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Description: Silicon Valley was intended to be the most technologically advanced amusement park civilization has ever known. Shortly after take-off, it disappeared. Now, in the year 3000, it's back and on a collision course with Earth! It's up to you to conquer the 30 levels in four incredibly lavish environments, take control of the totally original, wacky and - at times - life threatening characters and unlock the mysteries of the Valley. It's all great fun but remember, the fate of the world is in your hands!

Overview

Platforms:
  • PlayStation
  • Nintendo 64
Initial Release Date: Oct 21, 1998
Developer:
  • DMA Design
Publisher: Take-Two Interactive

Credits

Gary Foreman
Produced By: technical producer
Sam Houser
Produced By: executive producer
Ken Jordan
Produced By: associate producer
Raymond Usher
Sound: additional audio programmer
Allan Walker
Sound: sound designer
Aaron Garbut
Art Department: artist
Craig Moore
Art Department: additional artwork
Dan Houser
special thanks
Jamie King
special thanks
Lucien King
special thanks
Ian Thomson
special thanks
Bert Reid
Music Department: sample trimmer