X
Description: In Tetris Evolution, players enjoy not only traditional Tetris gameplay but numerous new modes including "Go Low" and "Eraser" for both single and multiplayer. The multiplayer mode not only allows for up to four players on a single console, but players can now compete with up to four players via the Xbox Live online entertainment service. Contributing to the online experience are the new intelligent matchmaking system, which pits players against others within their skill level, as well as the online ladder system, which enables players to track their overall skill level and accumulate Xbox Live achievement points to increase their Gamerscore. Tetris Evolution allows players to take advantage of Xbox 360's high-definition capabilities with intense graphics that make the Tetriminos appear to pop off the screen and more than a dozen high-definition background videos. The game also features customizable themes, skins, icons and soundtracks to create a personalized gaming experience. [THQ]

Overview

Platforms:
  • Xbox 360
Initial Release Date: Mar 19, 2007
Developer:
  • Mass Media
Publisher: THQ

Credits

Paul Hoffmeier
Produced By: producer: Mass Media
David Todd
Produced By: executive producer: Mass Media
David White
Sound: audio producer: Mass Media
Thom Ang
Art Department: art director: THQ Inc.
Brandon Dicks
Art Department: artist: Mass Media
Jeff Hilbers
Art Department: artist: Mass Media
Michael Holcomb
Art Department: artist: Mass Media
Jay Jang
Art Department: artist: Mass Media
Robin Karisson
Art Department: artist: Mass Media
Hank Nieborg
Art Department: artist: Mass Media
Bill Perkins
Art Department: artist: Mass Media
Sean Rodrigues
Art Department: artist: Mass Media
J.D. Straw
Art Department: artist: Mass Media
Orn Ty
Art Department: artist: Mass Media
Rodney Walden
Art Department: art director: Mass Media
Lori Androsczuk
game tester: THQ Inc.
Bob Aniello
senior vice president: worldwide publishing, THQ Inc.
T. Ryan Arnold
mastering lab technician: THQ Inc.
Brian Balisteri
senior manager: creative services, THQ Inc.
Charles Batarse
remastering project manager: THQ Inc.
Mike Berro
game engineering manager: Mass Media
Charlene Bohnhoff
office support: Mass Media
Michael Booker
first party specialist: THQ Inc.
Richard Browne
vice president of product development: THQ Inc.
Andrew Burg
technical support: Mass Media
Susan Dieck
localization manager: THQ Inc.
Andrew Dodson
game tester: THQ Inc.
Anthony Dunnet
mastering lab supervisor: THQ Inc.
Matt Elzie
game evaluation team member: THQ Inc.
Chris Emerson
game evaluation team member: THQ Inc.
Ryan Fell
mastering lab technician: THQ Inc.
F. Scott Frazier
game evaluation team member: THQ Inc.
Antonio Herrera
test lead: THQ Inc.
Kevin Hooper
brand manager: THQ Inc.
Jason Hughes
first party supervisor: THQ Inc.
Jessica Im
localization project manager: THQ Inc.
Richard Jones
quality assurance technician: THQ Inc.
Ken Jordan
technical director: Mass Media
Melody Khanbeigi
associate brand manager: THQ Inc.
Brian Kincaid
database administrator: THQ Inc.
Ray Kowalewski
human factors design specialist: THQ Inc.
Nathan Kraw
game tester: THQ Inc.
Bernd Kurtz
localization engineer: THQ Inc.
Michael Manley
game tester: THQ Inc.
Hugh Mitchell
first party specialist: THQ Inc.
Michael Motoda
quality assurance manager: THQ Inc.
Steve Nelson
quality assurance operations coordinator: THQ Inc.
Eugene Park
first party specialist: THQ Inc.
Glen Peters
mastering lab technician: THQ Inc.
Melissa Roth
creative services manager: THQ Inc.
Alex Rowell
programmer: Mass Media
Heidi Salguero
mastering lab technician: THQ Inc.
David Sapienza
test supervisor: THQ Inc.
John Scott
game tester: THQ Inc.
Mayra Serpa
creative layout and design: THQ Inc.
Rob Shepherd
project manager: THQ Inc.
Chris Shrigley
programmer: Mass Media
Brian Skidmore
first party specialist: THQ Inc.
Amy Small
senior global localization manager: THQ Inc.
Ryan Todd
quality assurance: Mass Media
Robert Toone
programmer: Mass Media
Israel Velasco
game tester: THQ Inc.
Mario Waibel
quality assurance manager: THQ Inc.
Eric Weiss
game evaluation team member: THQ Inc.
David Wilson
playability engineering lab coordinator: THQ Inc.
Mazen Zaiya
game tester: THQ Inc.
Michael Zlotnicki
quality assurance technician: THQ Inc.
Kevin Riepl
Music Department: theme music: Mass Media