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Description: *** Available at a special sale price for a limited period of time. ***"If you like heinously difficult AI in an abstract board game scenario, The 7th Guest: Infection is a must have." - Eli Hodapp, TouchArcadeThis is the infamous strategy game that wouldn't die. It's virulent. It's infectious. It's to die for...Trilobyte Games has re-built the wickedly maddening “microscope puzzle” from The 7th Guest. Re-imagined expressly for the iPad, The 7th Guest: Infection is a strategy game for two players or for single play against the mad genius, Henry Stauf.Easy to play, but ever-challenging and difficult to master, this new version of the classic game takes advantage of Apple’s Game Center™, enabling you to match your play against friends and other players worldwide.Features• Rich graphical environment with intuitive and engaging game play• Play head to head with friends• Play against Stauf himself... if you can withstand his maddening taunts• Seven difficulty levels. Few will beat Ol' Uncle Henry when he is at his best.• Original soundtrack by MazeDude• Integrated Game CenterThe StoryOld man Stauf built a house and filled it with his toys. Or so the legend goes. It is said that one of these games could be found by entering the madman's laboratory and peering into his microscope. The germs and microbes there seemed to be imbued with his spirit and intelligence. It is also said that perfectly sane people who attempted to beat him at his own game went completely, absolutely, stark raving mad. Trilobyte has brought the microscope to you, giving you the opportunity to take up the challenge. But you play at your own risk. You have been warned.Stay ConnectedFollow us on twitter http://twitter.com/trilobytegames and connect with us on Facebook http://facebook.com/trilobytegames.

Overview

Platforms:
  • iOS (iPhone/iPad)
Initial Release Date: Apr 27, 2011
Developer:
  • Trilobyte
Publisher: Trilobyte
Genres:

Credits

Rob Landeros
Written By
Robert Hirschboeck
Cast: Henry Stauf
Christopher Lee Getman
Sound: sound engineer
Peter Gross
Sound: additional sound
William Hennes
Art Department: 3d graphics
Rob Landeros
Art Department: graphics
John Fricker
lead programmer
Rob Landeros
project manager
Scott Lawrence
programmer