Description:
Three years ago, when Fox Interactive first approached us about being involved with this project I almost turned them down. I had never seen an episode of the series and wasn't too keen on the idea of working on a project connected with a TV show. That changed as soon as I saw my first episode - the creative possibilites just exploded in my imagination. The hook was set. From that point on we fought like crazy, first to get the project and then to keep it alive. I'm sure glad we did. It's been the most challenging, frustrating, scariest, coolest thing I've ever done. It's pushed us as a company to go beyond even what we thought was possible and it's allowed us to push the boundary of what a computer game can be. [Greg Roach, Hyperbole Studios]
Initial Release Date: Jun 22, 1998
Publisher: Fox Interactive
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Sean Kelly
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Produced By: producer: Sony Computer Entertainment Europe
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Erik Larson
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Produced By: associate producer: Fox Interactive
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Denise Pater
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Produced By: assistant producer: Fox Interactive
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Anji Bemben
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Makeup: make-up: Mr. Duchovny and Ms. Anderson
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Omi
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Makeup: key hair and make-up
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Michael E. Christ
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Special Effects: special effects coordinator,special effects makeup
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James Etue
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Special Effects: special effects assistant
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Jonas Batt
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Assistant Director: key second assistant director
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Aaron Halon
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Art Department: best boy graphic artist,storyboard artist
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Sun Kim
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Art Department: assistant graphic artist
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Aaron McQ
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Art Department: assistant graphic artist
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Guy Paquin
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Art Department: assistant graphic artist
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Theo Angell
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Camera Department: director of photography: second unit
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Keith Bronsdon
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Camera Department: grip/electric: second unit,rigging crew
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Herb DeWaal
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Camera Department: best boy grip: Vancouver
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Derek Hay
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Camera Department: camera assistant
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Jeff O'Brien
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Camera Department: best boy electric: Vancouver
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Maggie Bassetti
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Location Management: assistant location manager,locations manager: second unit