Nano Assault NEO is an excellent eShop title that would be a great addition to any growing Wii U game collection. And for $10, there's no reason to pass it up.
Still, Nano Assault Neo is fun, plays well, and looks great whether you are looking at the TV or playing solely on the GamePad's screen. The ease of getting in and out of a game means that any unsuccessful attempt at improving your scores will likely compel you to try again.
9 out of 10 might seem high for such a short game, but I've put more time into this one than any of the longer games I own -- excellent replayablity and plenty of incentive to keep coming back to improve scores. Beautiful visuals, tight controls and great soundtrack. Great simplicity and super value.
Beautiful game, the developer keeps getting better and better with their games. The controles feel amazing and I love the buy upgrade system. If you have a wii u and you don't have this game, you need to go right to the nintendo store and buy it., it's really cheap! My only complaint is that it's a bit to hard, but that may just be me.
Nano Assault Neo is a great game that is a little light on content, but it still packs enough of a punch to keep gamers occupied. There isn't a plot to be seen, but the focus here is definitely more on arcade-style high score seeking action, all while looking and sounding great. With highly addictive twin-stick shmup gameplay and difficulty levels that will have you trying over and over again, you'd be remiss to pass up on what could easily become an arcade classic.
Thanks to its cheap price and overall quality, Nano Assault Neo is a good launch title that lets you try some of the Wii U GamePad's most important features. But it's way too short.
One day you sense Shin'en will make a game that plays as good as it looks. Until then, this is a polished and attractive shooter that you'll likely have a reasonably entertaining few hours with before forgetting it ever existed within a month. An ideal launch game, then.
Nano Assault Neo is my least favourite kind of game; the kind that follows in others' footsteps with little to call its own. It's not a bad game in the conventional sense - it's not tedious or broken - and it's even moderately amusing, but it's not especially refined and I'm not sure why it exists beyond trying to score a quick buck during a deserted launch window.
Very nice game, lots of action and cool graphics. The control is extremely simple, you just need to use the L/R sticks, what for me is great (I don't like having to memorize 10 buttons control schemes), and the difficulty level is adequate, I'd say 7 in a 0-10 scale. My only complaint is about its length, it could be longer.
Great little game with much to recommend it: sharp graphics, engaging gameplay, non-stop action, online leader boards, and perfectly suited sound design. As a twin stick shooter, there are few ways to improve gameplay, but this game does a lot with the standard limitations of the genre. The 3D effects are excellent, providing sharp distinctions and topographical differences, and the perk purchasing allows for different methods of applying tactics to different levels (which are surprisingly diverse). The only drawback is the duration of the game, with only 16 regular levels to complete (along with bonus ones that offer a little variation from simple shooting), but the game is so well put together that replayability is surprisingly high. An excellent addition to any Wii U gamer's collection, moreso at the price point offered.
Great game and has its challenges for the player. Nice to fly around and try to shoot. This is really great value on the eShop (especially if you get it at a discount price).
Nano Assault Neo is definitely a different type of twin stick shooter. It's very pretty to look at, and makes use of its cell concept to make it a very interesting game. The only problem it really faces is the scoring system, while different, suffers from a steep learning curve and hinders replay ability more than it gives. Otherwise its a blast on its own and uses the Wii U features quite well.
Thank god I bought this on sale and only wasted $10 instead of $20. I don't know if it was the advertising or what, but I was under the impression that you would be flyibg through parts of the body, like the heary, brain, or liver and shooting relevant microbes, thus healing the body of that condition/disease. Instead, you get a bunch of generic levels on "cells" with random microbes showing up at any time. There was so much potential to make this game great and the developers failed. No wonder the game keeps going on sale.