• Publisher: Nintendo
  • Release Date: Apr 27, 2008
Mario Kart Wii Image
  • Summary: Mario Kart Wii comes with the intuitive Wii Wheel, which makes it easy for novices to compete against veterans, so no one is left in the dust. And with a broadband hookup to Nintendo Wi-Fi Connection, players can compete with up to 11 other drivers from around the world for racing dominance. The game includes 16 new courses and 16 classic courses from previous Mario Kart games. For the first time ever, players have the option of racing with either karts or motorbikes. Players can also hit the road as their personalized Mii caricatures in addition to the handful of classic Nintendo characters found in the game. True to the series, the game features tons of racing, plenty of power-ups and oodles of objects for players to use to slow down other drivers. And 10 battle arenas keep players busy between trips around the circuit. Mario Kart Wii supports four different control options: Wii Remote with or without the Wii Wheel, Wii Remote and Nunchuk controller combo, Classic Controller and even the Nintendo GameCube controller. So there's bound to be a configuration that fits everyone's style. Mario Kart Wii launches with a new channel added to the Wii Menu to enhance game play: The Mario Kart Wii Channel. This new channel builds on the online community of Wii owners and lets players compete in tournaments, check worldwide rankings, see when their friends are playing and download ghost data. [Nintendo] Expand
Score distribution:
  1. Positive: 65 out of 73
  2. Negative: 1 out of 73
  1. 100
    Mario Kart Wii has more variety, more to do, and ultimately more to keep you coming back than any Mario Kart before it (and as a hardcore advocate of the SNES original, I never thought I would find myself saying that); but more than that, it is a flagship title for the Nintendo Wii. Not only is Mario Kart Wii the most important title that will be released on the format this year, but it will stand the test of time as one of the best games the Wii has to offer.
  2. With Mario Kart being the epitome of racing franchises for many years, it is sad to see how little the game changes its dry formula and actually takes several leisurely steps at addressing failing issues.
  3. Mario Kart boils down to a whole lot of luck and very little skill.

See all 73 Critic Reviews

Score distribution:
  1. Negative: 16 out of 147
  1. 10
    This is the best Mario Kart Yet, from amazing tracks to amazing gameplay, to the bullet bills that can help you when youre doing bad, to the blue shells that knock me out of first a lot where it provides a challenge for me to get back into first, to the many fun gameplay modes in multiplayer, especially 3-4 players, is really fun. Its really fun to play with friendss. Its the best Mario Kart yet, and unlike some people believe, even though there are items that can help you, this game does take some skill Expand
    • 1 of 1 users said yes
  2. Mauriced.
    6
    If you're looking for a comment that is without unfair bias and unnecessary hatred toward the game for no reason, look no further. First of all, let me say I've been playing Mario Kart since it came out for SNES, although I admit the only other one I played was Mario Kart 64 (which to me, remains the best). The most annoying thing about Mario Kart Wii, by far, are the babyish/childish voices. Good lord, they are annoying. Not only are they excessive, high-pitched, and embarrassing, they are not natural in the least bit. Just about the only characters who have remained true to what they're supposed to sound like are Mario, Luigi, and Koopa Troopa, with Peach and Bowser being "acceptable". All the other characters, including Yoshi, Donkey Kong, Diddy Kong, Toad, etc sound odd and very childish. Why couldn't Nintendo included an option to turn off voice SFX and/or music like the previous Mario Karts? As for control, it can be somewhat difficult at times, as others have stated, but I believe with enough time spent in front of the TV, you'll eventually figure it out. The graphics are not as bad as many make it out to be - this is, after all, Nintendo. The items are fairly fun to use but can become very excessive - which leads me to my next point... The A.I., as others have stated before me, can be very unfair in the sense that you will be punished whether you are winning or not. This can happen via a blue shell as you're approaching the finish line in lap 3, or the fact that if ou lag behind far enough, pretty much no power-up (or series of power-ups) will save you. Couple this, with the fact that you can no longer "retry" races, and you've got yourself a hell of a hard time in getting gold cups in 100 and 150cc. Overall, a fun game, crippled with many, in my opinion, stupid oversights by Nintendo's part, with overzealousness in areas that should have stayed timid. Expand
    • 1 of 2 users said yes
  3. CulleyS
    4
    I agree with the Game Chronicles review of this game completely. There are too many random events, likely conceived as challenges to make the game more entertaining, which too often serve to detract from the game. For instance, blue flying shells can knock a player out of first place, or any player near the racer in first place. Bullet Bills can bring a player in last place (or close to last) flying through the field all the way up to first place. I simply cannot recommend this game. It could have been really fun, but the lack of skill involved (or, more accurately, the lack of being rewarded for skill or penalized for making poor choices) damages the game. Furthermore, I bought this game to play in multi-player mode. The lack of features for 2 or more players is the main reason I've scored Mario Kart Wii so low. No features can be unlocked, no trophies for your license, and really only three types of races can be run in multi-player mode. Expand
    • 1 of 3 users said yes

See all 147 User Reviews

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