• Publisher: Nintendo
  • Release Date: Jun 29, 2012
Project Zero 2: Wii Edition Image
Metascore

Generally favorable reviews - based on 32 Critics What's this?

User Score

Universal acclaim- based on 25 Ratings

  • Summary: A horror sequel for the Wii.
Score distribution:
  1. Positive: 21 out of 32
  2. Negative: 0 out of 32
  1. Aug 15, 2012
    90
    With an engrossing story, immersive gameplay, and enough scares to get the heart racing, Project Zero 2: Wii Edition continues the trend of strong Wii releases in 2012 and is the perfect plat du jour after the tasty entrée that was Spirit Camera: The Cursed Memoir.
  2. Jul 9, 2012
    85
    Project Zero 2: Wii Edition is a bleak, nasty horror game that scares every step of the way.
  3. Jul 11, 2012
    85
    Eight years after its' initial outing the age is somewhat evident with the visuals – but it doesn't really matter. Because it is much more important that after all this time the concept, direction and atmosphere of Project Zero 2 are as good as ever.
  4. Jun 27, 2012
    73
    Project Zero 2: Wii Edition is an interesting remake but it shows that this survival horror has not aged well. Multiplayer, new endings and little extras. All for new audiences to know Tecmo Koei Japanese terror.

See all 32 Critic Reviews

Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. 9
    El juego que necesitaba la Wii tras Silent Hill, uno de los grandes del terror sin ninguna duda, si te gustanl os survival horrors ni lo pienses, este juego es para ti :D Expand
  2. 8
    If you're waiting for the game to scare you, you will be disappointed. However, if you like adventure games with horror elements and good story and background, it's worth picking up. I recommend the very first Project Zero though. Even with some improvements (And very good remake), the game is still behind it.

    The best thing about the game is the background, enviroment and the story. While the story does have some silly things, it keeps its interest since it isin't very generic. The Japanese structures make the enviroment feel fresh and it looks nice. The background has a lot of interesting things which keeps the player searching notes and diaries.

    The game does have flaws though. The reason I can't call this game to be scary is due to how easy it is. My main reason of Project Zero 1 being scary is because the encounters were difficult. The player's camera can take special photos which decrease the amount of damage for a while etc, and it's quite easy to dodge attacks. Difficulty made Project Zero 1 even more scary than Amnesia and it made fighting very "fun" from the beginning to the end. The puzzles are a lot more varied now but sadly those are a lot more rare. It's mostly about finding certain keyes, there are only very few proper puzzles. The game does still feel nicely paced though.

    As for the remake, I would call it a good remake. The camera is now better since it's now behind the player instead of acting as a fixed camera. The graphics are very good, but ghosts don't really look scary due to their more realistic look. More blurried and less human like ghosts felt better and gave more horror look for the game. The player can now escape ghosts' attacks by shaking the Wiimote, making it even easier than the original version. The remake has also added Haunted House mode. It has good idea: doing something very simple like holding "A" button and try to avoid moving Wiimote too much and maybe taking snapshots of specific thingswhile at it. Unfortunately there isin't really anything scary; ghosts just appear and act like they try to attack you, objects drop, or weird sounds appear.

    Even though this game has taken few steps back compared to the first Project Zero, it's still very entertaining experience and I recommend buying it. Just don't expect chill touches for your horror entertaiment.
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  3. I've played this series since its beginning on the PS2, and I have to say, this never gets old. Awesome ambiance, great graphics (for the Wii of course...). The additions they put in this version are quite enjoyable, especially the Haunted House mode (random sounds/apparitions will occur while you hold the A button to walk/open doors, every movement of the wiimote/nunchuk is considered as a sign of fear from you, very funny when you put people who doesn't know the game and afraid of ghosts in front of it). And since I've played it already, I thought I wouldn't be as surprised as the first time, and I was wrong. They added new scenes, scripts, and videos (even compared to the Xbox version, some of them seriously scared the hell out of me). You're not gonna play it like before. Now to the bad things... The first thing you'll notice, is that the controls are awful. You won't play for hours since you'll get a cramp for keeping the wiimote steady so the camera won't go up or down, and even with that you will never get it to look forward correctly. Secondly, Mio and Mayu strangely speak with a British accent... I know that remaking a game eight years after can require making new voice actings. This game doesn't. At least not that way.
    Overall this game sadly isn't a new installment in the series (nor the fourth opus some of us are dying to get and see on our shelves), but since it has the best couple main character-immersion of the original trilogy, you will happily (re)discover this little jewel.
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