Metascore

Generally favorable reviews - based on 68 Critics What's this?

User Score

Mixed or average reviews- based on 222 Ratings

  • Summary: Burnout Paradise proves that crashing is awesome! Next generation technology has enabled an unprecedented level of crash deformation allowing you to experience the most explosive pile-ups in the series’ history. Now the development team can realize their original vision for the Burnout francnchise: an open world environment where you can do anything, anywhere, anytime. Feel the adrenaline course through your veins as you take to the road for the first time in Paradise City, where the action is all around you. Explore the city, discover events, and look for the best opportunities to crash, jump and pull signature takedowns. In Burnout Paradise you're given the keys to the city, but it's up to you to earn the keys to the meanest and most dangerous cars on the street, and earn your Burnout license. [Electronic Arts] Expand
Score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. The team at Criterion took a big chance and it’s paid off very well. The game revamps the stock formula in major ways without losing most of the high-speed racing flavor that you hope to see from something with Burnout in the title.
  2. Both of these racers are flawless examples of perfect game design, creativity, fun, and enduring gameplay that will keep you glued to your 360 until the next installment arrives.
  3. 100
    The City is enormous and beautiful, the cars are amazingly detailed, and the control is divine.
  4. What's here is nothing short of amazing, but I can't help but wonder what could have been. [Feb 2008, p.94]

See all 68 Critic Reviews

Score distribution:
  1. Positive: 46 out of 91
  2. Negative: 24 out of 91
  1. CMay
    10
    This is one of the best racing games ever made, and all these low scorers are just being unfair by comparing it to a game it isn't, because their feelings were hurt. Well get over it, this game is amazing by any standard and it's only getting better as Criterion is still releasing big updates to the game a year after it was released, and will probably continue to do so for another year or two. Some of these updates address reasonable complaints people had, while others add totally new ways to play the game. In fact, some of these low score comments will be outdated and won't apply any more as some of their disappointments get addressed over the next year. Try the demo or rent it and see how good this game is for yourself! Expand
  2. AH
    8
    First off, let me say if you're going into this game thinking that it is identical to Takedown or Revenge, you're mistaken. Instead of a map that you choose your events from, now there is this NFS-esque "free roam" mode. This is both a good thing and a bad thing. For me it adds a dimension to the game - where you can explore without the arrows and the X's. But, the minimap that they give you is an epic fail as it shows only about 2 feet in front of you, I find it easier to just look at the street signs in a race, which brings me to my next point. I like the free roam mode, but I wish that Criterion/EA would have given us a closed-walls race at least in events so you don't have to look at that epic-fail minimap that hurts my eyes. There is also a lot to do in this game, earn licenses, take down cars in free roam and earn their car, and a few new modes, one being Marked Man (which is awesome) and Stunt Run (which is just annoying). There is also new "car types" - Aggression (classic Burnout a la Takedown where your boost bar goes up to x3 with takedowns) Speed (Dominator style where you earn boost with near misses, etc and can chain Burnouts) Stunt (Smash into walls and billboards to build a boost bar) I didn't play the demo version and apparently I'm lucky I didn't. Also for the last note, DJ Atomika, STFU. I didn't give it a 10 because it had its flaws (even with all these patches, STILL no reset option is the biggest one), but it's addictive, much like the other Burnout games, so I'll vive this an 8. Expand
  3. Kayc
    5
    For me, Burnout games were too good to bother changing the whole style, the gameplay mechanics were nearly flawless. It seems to have lost that edge now. Instead of jumping straight into Crash mode or a Race, you have to find one, which slows down the progress of the game. Some reviewers say driving around looking at the scenery is amazing. I for one do not care of the scenery, I want to race and crash, not look for billboards to jump into. Crash mode was much better than showtime because in crash mode they set out crashes on a plate ready for you to gorge. That brings me to another point... WHERE IS SPLIT SCREEN!!!! Am I one of the few guys who still have friends to come over and play video games? Am I the only one who still remembers how fun multiplayer on one screen is? The online is great but when friends come over you don't want to play 1 by 1, games like this and Motorstorm are set-up for split screen, but it isn't there. The gameplay itself isn't rubbish but the game doesn't know what it wants to be, Midnight Club? Need for Speed? or Burnout? Though the gameplay is quite good, it is missing out on some things that would make the game universal. Such as, having the option of choosing a level on the menu screen, restarting a race, split screen. Good, but there was no need to change it so much, the game was close to perfect, not a big step back, but a step back nethertheless. Expand
  4. I loved the old burnout series but then Criterion decided to go and make a need for speed clone instead of create another burnout 3 style game. The game in itself is not a bad game but they ruined the series for me taking it in this direction, hence the score from a disappointed former fan of the series. Expand

See all 91 User Reviews