- Summary: A couple flying to the vacation of their dreams is torn apart by a violent plane crash. Take on a harrowing quest to find your lost wife. Enter into the dark world of a devastated tropical paradise now plunged into chaos. It's a place where the word "dead" has an entirely new meaning. Face the nightmare and fight for survival. Explore the secrets hidden in the darkest regions of the island and fight your way through. Survival is your main goal! Dead Island is a non-linear FPP (First Person Perspective) survival horror title. The ultra-realistic combat system will ensure that every confrontation is a thrilling experience. Use anything you find in your surroundings as a weapon. Make decisions that influence the entire world around you. Take advantage of opponent behavior and game physics. Dead Island is a mix of intense action and chilling horror environments in an engaging, strikingly realistic story. [Techland]… Expand
Oct 24, 2011Dead Island surprised us by being a tightly crafted experience, full of interesting locales and intriguing missions. It can lose its way at times, but you will find yourself coming back for one more go time and time again, as crippling zombies and saving bikini clad females never gets dull. Losing yourself on Banoi will feel like the vacation from hell, but you'll love it.
Sep 9, 2011Dead Island already divided reviewers into two camps. One thinks it's a mediocre, unfinished game, while others see it as a well-produced game - not perfect but deserving your attention because of the amount of work put into it and a few sparks of genius. We tend to prefer the latter camp - you won't feel cheated after buying a ticket to Banoi.
Sep 9, 2011Dead Island's teaser trailer made it look as if the game was going to be one to actually bring the emotional conflict to the forefront, something they almost achieve in once instance out of many. Instead, the game's released as but another vehicle for insipid violence.
Sep 6, 2011The world doesn't have the charm to warrant forgiveness, and progress-halting bugs prevent it anyway. With regular AI freezes and vanishing items, a mistimed autosave can prove fatal. Ultimately it all invites the refashioning of another line from Romero. When there's no more room in development hell, the dead losses will walk the Earth.
Sep 6, 2011So...first off, I am definitely blown away. While I was excited about this game, I was a bit worried as to what the final product would be like and I can honestly say it turned out quite amazing. From the beautiful visuals to the blood curdling screams of the zombies, the island feels alive. It really comes alive though when you're allowed to explore at you're leisure. Taking on side quests can be a bit overwhelming as there are many to take on at any given safe zone, but they all do a great job at wrapping you up in the world and the affairs of it.
The game isn't without flaws, but fortunately, they are only minor. I experienced a respawn bug when playing a session with my buddy and a couple other texture loading bugs but these are things the developers have said would be fixed in a day one patch so those shouldn't be of concern. In the end, the game's a lot fun. The weapons really feel like you connect when you're beating down a zombie and the degradation of weapons makes each common oar or plank feel like a brand new weapon you're stockpiling to fight with. Playing with a buddy (or 3) is great and even though they're not a whole lot of tutorial pop ups to help you with everything, you learn pretty quickly how everything works and can easily get connected to the game. It's the largest scale zombie rpg I've seen yet and, to me, it definitely doesn't disappoint. I love the realistic touches and the added difficulty some of it presents and I for one will be having fun with this game for a long time… Expand
Sep 21, 2011I never experienced all of the bugs these people are talking about. Not once, even before the patch was released. I played by myself off and on through out the game. Let me tell you, my friend and I started the game together via xbox live after we got past the hotel. We had a BLAST!!!! Then my two other good friends joined us a couple days later and it was just amazing. The graphical glitches are VERY and I mean VERY RARE! The graphics of the game are beautiful. 8.5/10. The combat is absolutely Gorey, unique, satisfying, and entertaining. 9.5/10. Open world environments are split up into 4 areas, all of which you can fast travel between. Although, since I am used to oblivion, morrowind, and borderland open worlds, I believe the whole map should be traversed by foot, land or boat and not just fast travel. Also not everything in the open world is interactive or you cant pick up every item. IF it were a bethesda game, you can bet you can go into every building and pick up any item you see and not be fixed to the ground or be a useless prop. I give that a 7/10 for average. The items, upgrading, repairing, and modding weapons are more than what I expected from an open world zombie RPG. It is creative crafting system and I give that a perfect 10/10. Music and sound effects fit the situation and etc. I give it a 8/10. Multiplayer is just AWESOME and gives it replay value. For the first time, It actually makes me want to replay the game even when I have beat it. I give this a 10/10. A lot of people complain about how the zombies level up with you. Do you realize how easy it would be if they didnt?!?! I joined a friends game, I was level 30 and he was level 15. Literally, one hit to a zombie killed it. It wasnt satisfying. I told him to join my game instead. The point is to level up, and get as many skills as you can get. Skills make your combat situation easier thus making you feel more powerful when you do fight zombies that are the same level as you. Skill trees are pretty well thought out and since dead island is the first of its kind, it did an excellent job. I'm pretty sure there is room for improvement but they did the best they could. I give it a 10/10. Story isnt all that gripping. I give it a 6/10. In this game, it really doesnt matter as the story isnt what draws you in, its the combat, multiplayer, crafting aspects that keep you playing. what does a story matter when you are going to be replaying the game over and over again(cause it has awesome replay value)? So my total scoring average is 8.6 out of 10. Now, since we have no-life nerds who come on here and COMPLAIN about everything...kinda pisses me off. Get out of your mothers basement and get a job. Maybe if you do that you wont be OVERLY picky on a game that deserves credit. WHA they level up with you, WHAAW there are bugs here and there, WHAAW there is money in a game when you dont need money, WHAAA WHAAA WHAAA WHAAA. I wont talk about the good stuff....because I am a little spoiled brat. If it were halo, gears of war 3, and any other popular title.....I would give it a perfect 10 out of 10 regardless if it is the same quality as dead island. So, since my average is 8.6 out of 10. I am forced to give this a 10 out of 10 to combat the lamers on here.… Expand
Sep 13, 2011Mesmerizing games ! Steam 1.2.0 version is working A1 so far . Not as out of this world as FALLOUT or HALF LIVE but extremely near . Like most games lacks of complexity. The recipe is simple but the result is tasty . 50$ well spent , thanks , that's entretainment ! OPEN WORLD .… Expand
Aug 28, 2013When I first saw Dead Island's debut CGI trailer, it gave me a feeling to what I was expecting to see from the game. When I finally got my hands on the game, I was a bit disappointed, but the game itself was enjoyable.
You get to choose between four playable characters who are fighting to survive a zombie outbreak on the beautiful island of Banoi. The four characters consist of Xian Mei, an undercover cop working as a desk clerk at the Royal Palms Resort hotel, Logan, a former football star who had his career ended in a tragic crash during a dangerous street race which killed his passenger, Sam B, a one-hit wonder rap star booked by the hotel for a gig, and Purna, a former member of the Sydney Police deparment who was sacked after shooting a child molester who could not be touched, before becoming a bodyguard for VIPs all over the world.
Each character also represents a certain class:
Logan Jack of All Trades
Xian Mei Assassin
Sam B Tank
While guns are usable in the game, Dead Island is primarily focused on melee combat. As you explore the world, you'll come across a wide variety of objects that can be used as weapons, and this can be anything from a paddle to a baseball bat or from a knife to a machete. You also earn money as you complete side-quests or from loot, and this money can be used to buy new equipment from traders, or can be used to repair/upgrade your weapons. Be careful though, you'll lose 10% of your cash for every time you die.
You may find items that at first, you may think are useless, but save them, as they could be used to modify your weapons to be made even more deadlier (for example, a machete modified to deal shock damage, or a baseball bat modified to deal bleeding damage to your foes.). As you earn XP, you level up, earning 1 skill point for every level to achieve, and these skill points can be spent on various skills that'll enhance your character in several ways. There are only 60 levels though, so make sure you spend your points wisely. There are guns to be found and used in the game, but since this game is melee-focused, ammo is limited and hard to find, so save your ammo when you don't need it.
Each character also specializes in one specific type of weaponry each:
Xian Mei Sharp weapon expert
Logan Throwing expert
Sam B Blunt weapon expert
Purna Firearms expert
Each character also has a specific Fury attack that offers deadly results when usable.
The main story should take anywhere between 10 to 15 hours to complete, but the game is littered with side-quests, so full completion should roughly take about 30 hours. While the game can be played alone, the game's strong point is cooperative gameplay. Up to four players can join up together and play through the story as a team, or explore the world and complete various side-quests together. There's no restrictions on multiplayer, however (you might be a level 10 character, and somebody joins as a level 45 character, or you might have 4 players that are an Assassin, Tank and Leader but no Jack of All Trades.).
Graphically, the game looks great, but there are various glitches to be found throughout the game (if you look carefully!). The game is not as buggy as it was now, but I can still remember one cutscene that suffers greatly from glitches.
I liked the music from the game, but voice acting is a bit shoddy, IMO. There's not even enough audio from the main characters to make them interesting either, I'm afraid. There are mainly one-liners in gameplay, but apart from cutscenes (and there's not many, to be honest) there's not really enough audio to make them great characters (They're likeable, but not interesting, IMO.)
If you put aside main bad things in this review, Dead Island is an enjoyable title that's made primarily for co-op. It may not be what we all expected it to be after that trailer, but the game works in most ways, and could count as one of the best titles in an over-saturated genre.… Expand
Sep 7, 2011First, the game is a lot of fun and the atmosphere is excellent. However, I've played for about an hour and I've already hit a bug. The first side quest I hit involved giving alcohol to an NPC (this is so early in the game and so minor it's hardly a spoiler). Anyway, I tried 4 times and watched the items disappear from my inventory, but no recognition from the game that any progress was being made. If this is happening so soon, I'm not going to bother going on and I'm just going to wait for a patch that will hopefully come. There are some sub-par graphics glitches, but on the whole I'm really looking forward to continuing to play. There are a lot of real positives with the game. It's a shame that they didn't wait just a little longer and release it in better shape. I can understand issues on a PC, but with consoles you're dealing with a known hardware setup. These issues should not get through QA.… Expand
May 30, 2013Dead Island falls a little above average, but not by much. The trailer showed us an epic-packed survival horror adventure, but turned into a zombie rpg. Now, there isn't anything wrong with that, it's just the trailer was misleading. Looking at the game as a whole, it's not nearly as exciting as I hoped. The story might've been interesting if the characters had any characters at all. My problem is if you don't have characters we can connect to or like, it won't matter how good your story is because we don't care about them. Beyond poor character development, it is just an average rpg with zombies thrown in the mix. Sure, it has co-op, which I am a fan of, but if a game is only fun in co-op, then that just comes off (to me at least) as an excuse not to make the single player nearly as exciting. Overall, you might want to check it out, but I'd recommend you get yourself a discount on this game.… Expand
May 11, 2014Really terrible. An awful idea that has been done to death executed poorly, this is the best thing I can say about this boring collaboration of design flaws. The trailer for this game also shows the problems with videogame marketing as it made the game look quite arty but no.… Expand
Published: October 4, 2012Mediocre reviews for a high-profile videogame? It does happen from time to time, as the new release "Resident Evil 6" demonstrates. Inside, we look at 40 games from the past decade that earned disappointing reviews despite major anticipation.