Mixed or average reviews - based on 75 Critics What's this?

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Mixed or average reviews- based on 553 Ratings

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  • Summary: A couple flying to the vacation of their dreams is torn apart by a violent plane crash. Take on a harrowing quest to find your lost wife. Enter into the dark world of a devastated tropical paradise now plunged into chaos. It's a place where the word "dead" has an entirely new meaning. Face the nightmare and fight for survival. Explore the secrets hidden in the darkest regions of the island and fight your way through. Survival is your main goal! Dead Island is a non-linear FPP (First Person Perspective) survival horror title. The ultra-realistic combat system will ensure that every confrontation is a thrilling experience. Use anything you find in your surroundings as a weapon. Make decisions that influence the entire world around you. Take advantage of opponent behavior and game physics. Dead Island is a mix of intense action and chilling horror environments in an engaging, strikingly realistic story. [Techland] Expand
Score distribution:
  1. Positive: 38 out of 75
  2. Negative: 1 out of 75
  1. Mar 1, 2012
    Dead Island is a hell of a ride from start to (near) finish and is a zombie game that stands out from the rest of the pack.
  2. 84
    Dead Island surprised us by being a tightly crafted experience, full of interesting locales and intriguing missions. It can lose its way at times, but you will find yourself coming back for one more go time and time again, as crippling zombies and saving bikini clad females never gets dull. Losing yourself on Banoi will feel like the vacation from hell, but you'll love it.
  3. 80
    The first few hours can be a little slow, but once Dead Island gets going, it's hard to put down. It's blend of genres ensures that it's not just another zombie game, and the excellent co-op support is the icing on the cake.
  4. Sep 9, 2011
    Dead Island already divided reviewers into two camps. One thinks it's a mediocre, unfinished game, while others see it as a well-produced game - not perfect but deserving your attention because of the amount of work put into it and a few sparks of genius. We tend to prefer the latter camp - you won't feel cheated after buying a ticket to Banoi.
  5. Sep 5, 2011
    As with Dead Rising before it, the complaints cannot come close to outweighing the sheer anarchic fun to be had, the instant gratification Dead Island offers, or the amount that Techland has managed to achieve here despite punching well above its weight.
  6. Sep 9, 2011
    Dead Island's teaser trailer made it look as if the game was going to be one to actually bring the emotional conflict to the forefront, something they almost achieve in once instance out of many. Instead, the game's released as but another vehicle for insipid violence.
  7. Sep 6, 2011
    The world doesn't have the charm to warrant forgiveness, and progress-halting bugs prevent it anyway. With regular AI freezes and vanishing items, a mistimed autosave can prove fatal. Ultimately it all invites the refashioning of another line from Romero. When there's no more room in development hell, the dead losses will walk the Earth.

See all 75 Critic Reviews

Score distribution:
  1. Negative: 36 out of 217
  1. Sep 6, 2011
    So...first off, I am definitely blown away. While I was excited about this game, I was a bit worried as to what the final product would be like and I can honestly say it turned out quite amazing. From the beautiful visuals to the blood curdling screams of the zombies, the island feels alive. It really comes alive though when you're allowed to explore at you're leisure. Taking on side quests can be a bit overwhelming as there are many to take on at any given safe zone, but they all do a great job at wrapping you up in the world and the affairs of it.

    The game isn't without flaws, but fortunately, they are only minor. I experienced a respawn bug when playing a session with my buddy and a couple other texture loading bugs but these are things the developers have said would be fixed in a day one patch so those shouldn't be of concern. In the end, the game's a lot fun. The weapons really feel like you connect when you're beating down a zombie and the degradation of weapons makes each common oar or plank feel like a brand new weapon you're stockpiling to fight with. Playing with a buddy (or 3) is great and even though they're not a whole lot of tutorial pop ups to help you with everything, you learn pretty quickly how everything works and can easily get connected to the game. It's the largest scale zombie rpg I've seen yet and, to me, it definitely doesn't disappoint. I love the realistic touches and the added difficulty some of it presents and I for one will be having fun with this game for a long time
  2. Sep 14, 2011
    I really dont know why someone come here to give anything less them a 8 to this game. This is a great game. I really love it. Very good graphics, great gameplay. It have some minor bugs but nothing that can male u give a low score to the game. I've been waiting a log time to play a good Zombie game and this is is better them I have expected. Great game. Expand
  3. Sep 13, 2011
    I'll start simply by saying this is my first ever review on metacritic. I had to speak up! I followed this game for awhile and I will admit the trailer with the little girl was quite misleading. I'm also not going to go comparing this to all the games it's not and how similar it is to others. I picked it up on launch, before reading any reviews. I'm shocked to see the scores. Dead Island is FUN!!! It seems a lot of the reviewers that gave bad scores have not played the game that far, a few only referencing the first or second quest. The controls are spot-on and the first person view is amazing. There has been more than a few times I jumped because a zombie is about to eat my face off. Aiming with a melee weapon shouldn't be locked on for guaranteed success. Guns seem to do a lot more damage than a baseball bat, as they should! After leaving the initial area I was shocked how much your style of play has to change, due to non-zombie enemies (don't want to spoil). The AI of these new challengers is spot on and refreshing compared to the lumbering zombies. This was an interesting twist i was not expecting and enjoyed! The sound is also great in surround sound. Being able to tell what direction a zombie is running full blast at you from is very useful. The lack of music is also a great decision by the developers. Sometimes just the sounds of your footsteps is enough to polish the immersion. Graphics are ok, by far not the best to date. They do a good enough job for an occasional "wow" moment. The damage effects on the zombies is nice. You actually see a radius and an ulna when you chop at their arms! There is a lot of "delivery" quests and some lack of flair with the characters. I do however feel the pull to want to keep leveling up, despite the lackluster back story. I hope more people try this game out and ignore some of the baffling bad reviews. I can't wait to play more! Expand
  4. Dec 20, 2012
    This game is poorly judged- it is a great game with some small flaws. Imagine Left 4 Dead mixed with Far Cry. This game is a huge open world filled with zombies (including a good range of types), with a large array of weapons and items, as well as a way to upgrade and construct weapons using items you find along the way.

    Starting Out: The reason most people did not give Dead Island a fair chance is that is starts plain- you get no real game introduction where the developers hold your hand while teaching you controls and mechanics. Instead, you wake up in a zombie apocalypse and are told what each button does (such as kicking), but not the significance of said button (what good does kicking do for me?). This can be frustrating at first, but as you get the hang of everything you learn that this is an enjoyable part of the game. After gaining experience and leveling up, and gaining weapons I chose myself, I became an experience survivor. I knew that kicking a zombie is a great way to buy a couple of seconds, or that sometimes you are better off running for your freaking life. You *learn* these things. It makes the survival aspect seem completely legitimate. Also, the world does not quite open up and get really cool until level 15 or so (it comes faster than you know it, so give it a fair shot).

    Good: This game has amazing graphics and outstanding gameplay. It does a great job of making melee weapons precise zed-bashing/slicing instruments, allowing you to target heads, arms, etc. fluidly. The missions provide exciting environments and enemy interactions, and the world is beautifully constructed.

    Bad: The game really has a poor narrative. I found myself bored by the characters and missions (they tend to be "we need their help so you have to risk your life a million times over and make these people safe without risking them in order to get their minor assistance") and was immediately skipping cutscenes and dialog. The quest log for me was not a story guide, but an adventure guide. It was telling me "here is where the excitement is, this is your reward."

    All in all, I think this a great game to play with your buddies and go zombie-killing, and just have some laughs. It can be difficult, but there are never moments where you get furious at the game or a poor teammate. The game is just fun and definitely worth the buy.
  5. Sep 7, 2011
    First, the game is a lot of fun and the atmosphere is excellent. However, I've played for about an hour and I've already hit a bug. The first side quest I hit involved giving alcohol to an NPC (this is so early in the game and so minor it's hardly a spoiler). Anyway, I tried 4 times and watched the items disappear from my inventory, but no recognition from the game that any progress was being made. If this is happening so soon, I'm not going to bother going on and I'm just going to wait for a patch that will hopefully come. There are some sub-par graphics glitches, but on the whole I'm really looking forward to continuing to play. There are a lot of real positives with the game. It's a shame that they didn't wait just a little longer and release it in better shape. I can understand issues on a PC, but with consoles you're dealing with a known hardware setup. These issues should not get through QA. Expand
  6. May 30, 2013
    Dead Island falls a little above average, but not by much. The trailer showed us an epic-packed survival horror adventure, but turned into a zombie rpg. Now, there isn't anything wrong with that, it's just the trailer was misleading. Looking at the game as a whole, it's not nearly as exciting as I hoped. The story might've been interesting if the characters had any characters at all. My problem is if you don't have characters we can connect to or like, it won't matter how good your story is because we don't care about them. Beyond poor character development, it is just an average rpg with zombies thrown in the mix. Sure, it has co-op, which I am a fan of, but if a game is only fun in co-op, then that just comes off (to me at least) as an excuse not to make the single player nearly as exciting. Overall, you might want to check it out, but I'd recommend you get yourself a discount on this game. Expand
  7. Apr 14, 2014
    This is a very buggy game. When you go deeper into the game, around chapter 13 or 14, the game completely gets screwed up. It won't even load. Your save will be lost. Not worth it. Avoid this game at all costs, because you'll be frustrated when you lose your save. Expand

See all 217 User Reviews

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