Mixed or average reviews - based on 68 Critics What's this?

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Mixed or average reviews- based on 140 Ratings

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  • Summary: One year after a worldwide cataclysmic event that wiped out most of the human race, a man struggles for his survival in a desolate city as he tries to reunite with his long lost family. In this post-apocalyptic tale, there are no supernatural threats, just an everyman who faces a decaying and hazardous world and humanity’s darkest inclinations. Will you cling to your humanity and help strangers or are you ready to sacrifice others in order to survive? [Ubisoft] Expand
Score distribution:
  1. Positive: 34 out of 68
  2. Negative: 8 out of 68
  1. Mar 6, 2012
    I Am Alive uses its post-apocalyptic environment far more effectively than many other games that share its nightmare vision of the future. I Am Alive joins games such as Fallout, RAGE and Left 4 Dead in its setting where a some horrendous event put paid to civilisation as we know it, but in truth, it's far closer in its atmosphere and aesthetic values to Cormac MacCarthy's grim post-apocalyptic novel, The Road.
  2. Mar 6, 2012
    I Am Alive successfully introduces new mechanics to the survival genre, and it does it offering us an interesting story in a convincing environment. We'd love to see it evolved to a full-blown, high budget AAA game.
  3. Mar 6, 2012
    Given its turbulent development, I expected it to come in dead on arrival. Instead, I found it to be a solid survival game that, above anything else, kept my palms sweaty and my muscles tense.
  4. Mar 8, 2012
    When I Am Alive broke immersion with any number of the aforementioned flaws, which it did far too regularly, it was easy to chastise it. But when it was taking risks and throwing me into tense situations or decision moments, I couldn't drag myself away.
  5. Mar 6, 2012
    The game occasionally drags, arguably due to representing the bleakness of its environment and the challenges of existing within it a little too keenly. Autosave points are few and far between, which means that on anything above normal difficulty your frequent restarts will result in much repetition. Likewise, I Am Alive's platforming is occasionally cumbersome and inexact. But nevertheless this game offers a journey worth charting, one of physics, social decline and welcome terror in a market overrun by zombies.
  6. Mar 18, 2012
    Ruins of a post-apocalyptic city have great potential but not there yet. The game is bringing up many interesting ideas but those are halfway through it. It's obvious that earlier plans have been much more ambitious, however, their outcome is ruining experience, not to speak of game's difficulty creating an imbalance in it.
  7. Mar 6, 2012
    I am Alive is a failure. After launching it you quickly understand why Ubisoft has held it on the back burner for so long. Instead of a survival game in a big city you get a few hours of slow fighting with platforms, emotionless shooting and a couple of quick-time events.

See all 68 Critic Reviews

Score distribution:
  1. Positive: 36 out of 52
  2. Negative: 10 out of 52
  1. Mar 7, 2012
    Wow, I Am Alive is a fantastic game, is so interesting, the gameplay is fantastic, the story is amazing, this is one of the biggest sorprises of 2012, and I never believe that. Expand
  2. Mar 21, 2012
    I suspect that those who don't like this game are just straight up miserable people! The idea and story create an unusually refreshing background with which to navigate into ultra-depressing gameplay. LOL depressing in that really depressing (ie, Aeris dying sorta thing - creates nostalgia) good way you get from games you're really into... definitely check it out it's my new favorite game Expand
  3. Mar 7, 2012
    For 1200MS (15â
  4. Mar 16, 2012
    I AM ALIVE is worth the money, but falls short of being overwhelming. The action gets better as the player acquires more equipment, and every bullet holds weight, but the fact you cannot freely swing the machete from the get go, and other clunky problems slow down the fun and lead to feelings of repetition. The game succeeds in creating a dystopian world with good/bad people to encounter with option to assist/attack them, but there is little more to their purpose in terms of enhancing the storyline. For fans of the post apocalyptic genre this game is worth a try, but don't expect the vastness of the Fallout series. It is a linear game with sandbox game elements. Expand
  5. Mar 7, 2012
    Don't trust that IGN review, all his reasons for not liking the game are things that are totally okay or can be overlooked, he also fails to take into account that this is an Arcade game and not a AAA release title so it's no surprise the graphics aren't amazing. I have it and lets just say as far as being entertained goes...I was entertained... this doesn't deserve a 4, that's for sure. Expand
  6. Jan 20, 2013
    Graphics: 5/10 Gameplay: 7/10 Story: 6/10 Enjoyment: 6/10 = 6 (Above average)
    This pretty much every Ubisoft game nowadays. Climbing being
    the main focus and stealth being just underneath. And if you play many of their games it gets boring. Like here. The game is built around 'The Ubisoft Game' function. If you don't know what I mean Assassins Creed has your answer. Expand
  7. Mar 11, 2012
    I play on consoles sometimes but when I have a choice I much rather play on PC, so I was a little disappointed when I've heard this game will eventually will not be released for PC. So I tried the XBOX demo, to see if IGN were exaggerating. And they were... 4.5 is way more than this crap deserves. Graphic is pathetic, gameplay is boring, and the stamina mechanism they invented there is a joke. If you yet insist on trying that thing, do yourself a favor and play the demo first, it may spare you a redundant expanse. I will finish with a personal message for Stanislas Mettra, regarding his comment about "PC gamers are **** about there being no version for them", you may definitely
    keep this piece of crap to yourself, we (PC games) don't need it.

See all 52 User Reviews