- Summary: The survival horror experience begins after a prison transport vehicle careens off the road, leaving lone inmate Murphy Pendleton stranded in Silent Hill. Gamers will encounter mind-bending puzzles, as well as horrific creatures and other world terrors using everyday objects from wooden chairs to glass bottles to fend off their enemies. The natural response, fight or flight is left to the player as they unravel a dark, thought-provoking storyline which will appeal to fans of the early, classic Silent Hill series, as well as anyone who enjoys a deep, psychological horror experience. In addition to the main storyline, players will also be presented with variable side quests along the way that can change depending on their play style, revealing unknown evils within the town.… Expand
Mar 28, 2012Even with an upsetting frame rate and poorly implemented combat, Silent Hill: Downpour is the best we've seen in years. I enjoyed Shattered Memories, but that felt more like a slightly interactive story than a video game, whereas Downpour lets you explore Silent Hill in a way that hasn't been seen since Silent Hill 3.
Mar 16, 2012It's quite possible to enjoy the game's story, characters and eerie ambience. But just how long are you prepared to endure through an experience riddled with problems, from clumsy combat mechanics, serious freezing and screen tearing, as well as other glitches.
May 15, 2012Developer Vatra clearly has a fondness for the material and they've tried to address some of the series' more nagging issues with varying degrees of success. There are moments in Downpour that genuinely work and showcase what this franchise could be with a little more TLC. Unfortunately, there are still rough patches to be smoothed over and kinks to be worked out in subsequent sequels-but here's to hoping Vatra gets another crack at it.
Apr 26, 2012Outstanding!
There are changes from the original 3 silent hill games, (1&2 being better then 3) but I love the new ideas. The combat feels right for a silent hill game and hasn't gone down the boring route of every other game on the market today.
The opening door feature doesn't sound like much but it adds to the "what's waiting for me round the corner" feel.
The weapon pick up feels great as there is not a limit or pre-written idea of what you will use.
Not completed it yet and have heard there is no pyramid head which is a small let down however the game is defiantly outweighing the very minor "let downs" of being a fan of the series.
That may sound bad but trust me, this game is very good.
To sum it up, it's probably the first game since metal gear solid 4 and Gta 4 that I feel has been worth the money.
And appart from silent hill 2 as that was on the ps2, I defiantly feel like this has been the best survival horror game since resident evil 3 nemesis!
Only wish capcom took a page out of this book and continued the series for fans and not becoming action sell-outs.
Despite the fog, there's fog but not as heavy as the ps2/ps1 editions, and pyramid head this game is still making me want to play more.
The graphics I think are excellent, and most of all this game revolves around an entertaining story, meaning you want to play to find out what happens which I havent had that feel since final fantasy 10 (when square soft made good games).
Honestly outstanding game, and great effort!
If metal gear solid 3 was not remade in HD then this would be my happiest buy of the year with regards to gaming, and one of the fewest games since 2005 I don't instantly have the thought of trading in.
Please make another. :)… Expand
Oct 1, 2012I agree with Milhan. This game kicks ass. I like IGN but I'd definitely punch them in the **** nose cause Resident Evil is obviously paying them bribes. Which they wouldn't have to if they didn't produce garbage like RE5 and Racoon City.... Give me a **** break RE6, I've lost all faith... holding out for a remake of RE 1-3. Silent hill is still as bright and true. Kicks Ass!… Expand
Mar 13, 2012It's safe to go back silent hill! Downpour feels very similar to the original silent hill games in that the creepy atmosphere is very terrifying, the puzzles are actually challenging, exploration is more prominent, etc. This game is so good I'm actually going to go so far as to say it rivals the third game in my opinion. Get it now!… Expand
May 27, 2012It's fantastic that Vatra had taken the time to make this game really feels like a silent hill, with an uncomfortable control that really makes me feel weak against every monster and it's one of the things that i really like about a survival horror game, great storyline and a great atmosphere. the only thing that wasn't so good was the music but carrying the Akira Yamaoka load it's a very hard weight… Expand
Mar 8, 2013En el 2012 hecho por vatra games, salio Silent hill downpour. Bueno este no es ni el peor silent hill ni el mejor pero es superior a Homecoming PARA MI. Bueno la historia no es mejor que la de Homecoming pero se mantiene a un buen nivel, los gráficos no son tan superiores creo que tienen un detalle mínimo pero no hay mucha diferencia. La jugabilidad tampoco, no hace mucha diferencia pero a mi me gusto un poquito mas. ¿Tiene terror?¿ da miedo? Si al menos a mi me asustaba cuando tenía que ir por los lugares oscuros y escuchaba bichos o ruidos que me hacían estar atento a que si algo me venía a atacar. Lo mejor de este SH son las misiones secundarías ya que en fin la historia principal tampoco es larga así que gracias a las 21(rondeando) misiones S. te podes entretener un rato y de paso asustarte un rato mas, la niebla también esta presente aunque no podes andar tan tranquilo por ahí paseando porque hay un coche de policía que te tenes que escapar por que si se te acerca aparecen como 6 bichos y te hacen cagar lo mejor es escapar e.e. Lo malo de este juego es repito su corta historia algunos bugs realmente molestos, el sistema de combate es medio tosco(a pesar de que es un poquito superior a homecoming no es algo que haya que poner como lo bueno).… Expand
Mar 13, 2012"Silent Hill: Downpur" is the 8th incarnation of the game franchise, this time it focus is on the "natural" scenery, and with rain in place of the well known radio static sound. You're playing as a convict who, during a prison transfer, has an bus accident and ends up falling in Silent Hill during your escape.
The game's graphics are very good: in some parts, and especially some textures, it misses some specific detail or better final polishing (as in the background animations, or the fire in the lighter), and lack some interactivity with the environment elements, such as trees, which are static, and do not move when you touch them. But the general work in the scenarios are really a very good job: all of the game's environment are detailed and you can enter in most of the structures that exist, with a wide number of hidden collectibles and objects in them (in the Hard difficulty you not to see them soo easily: many objects end up unnoticed).
The overall ambiance of the game, between the mists, darkness and rain is quite sinister and oppressive ... the game is above the level of the previous games in the series (recent ones), in that respect. Regarding the enemies, there is no news or something memorable in their design.
The soundtrack, sound effects and voice acting is perfect for the style of play, and that's a thing that the Silent Hill series has always excelled, and with this game, this is no exception.
The gameplay involves much exploration (with scenarios and large or complex environments, which require some care to not lose yourself), with some segments of fighting (or escaping - that depends on how you want to play), Puzzles (very smart ones in this version of the game ) and some other parts of faster action - meaning escaping (when you enter occasionally the "Otherworld" of Silent Hill, fleeing the "Void").
The combat has the classic scheme of the other games, and when you are injured, your clothes will become bloody, and your attitudes show the physical weakness you feel. A variety of objects can be used as weapons (for melee ou throwing), but all of them are subject to wear off by use.
The game also has a screen of statistics, with many interesting facts about what you did or not in the game, like mysteries, distance walked, sidequests done, etc..
My criticism: I thought the combat it's a little clumsy: it is a little impractical to fight enemies, even with the simplified layout of controls, but they can be avoided most of the time (there is an achievement to finish the game without killing enemies). The "Downpour" in the title refers to the rain, which measures the degree of aggressiveness and the presence of enemies around, entering in the the place of the classic radio static sound.
The same flaw applies to the character's movement: I wanted to see at this point (2012), instead of the classic movement style of the franchise, a well developed and more natural or fluid type of movement in general... yes, this would be an evolution in the game franchise.
A specific critique, on the Xbox 360 (I do not consider this for my score): playing by DVD and USB flash memory drive, the game has a lot of lags - I recommend you to install the game in the Hard Drive.
Overall, the game retains its essence, is a Silent Hill, our classic game of horror and psychological suspense, in this version with more exploration in the game, but with action and clever puzzles segments in the gameplay - it have some problems, like the movements (of the character and combat) and in some specific graphic features, but is great graphically in the environments and in the general "mood". With some extra work the game would be a lot better.
For anyone who is a fan of the series and likes games with this particular style, it's recommended: my score is 7,3 .… Expand