• Summary: Split/Second, an intense action racing game set within the world of a hyper-competitive reality television show. Competitors vie to be the first across the finish line in a made-for-TV city built for destruction, with the ultimate goal of becoming the season champion. Competitors in Split/Second don't just collide with other vehicles to knock them from the track -- they can also trigger explosive events that drastically alter the dynamics of the race. Players must use strategy and pinpoint timing to derail opponents, tactically alter the track or create entirely new routes. [Disney] Expand
Score distribution:
  1. Positive: 66 out of 78
  2. Negative: 0 out of 78
  1. With tracks ravaged and different for every lap and timed explosives akin to Mario Kart, Split/Second just overtook Burnout and sped through its burning wreckage.
  2. 100
    By expertly blurring the line between arcade racing and popcorn action flicks, Black Rock has not only further established itself as one of the top racing studios in the game, but also created arguably the most intense driving experience of this console generation.
  3. Apart from a few minor AI issues and Split/Second is actually an enjoyable game.

See all 78 Critic Reviews

Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Difficult competence. Split/Second is really interesting, and funny, but the biggest problem is... Blur. Ths game is like a new Burnout, and have much amazing things, but the second have a new fresh idea. But in the rest Second is a great game. Expand
    • 0 of 0 users said yes
  2. An arcade racer at heart, Split/Second delievers heart pounding, fast and fun gameplay. The variety of racing modes keeps the gameplay fresh and the trigger events are a sight to see. The downsides? It just needs a few more tracks, and toward the later levels the A.I. can get nasty with the rubberbanding. Otherwise one of the best modern racers out there up with Burnout Paradise. Expand
    • 1 of 1 users said yes
  3. The ecstasy and the agony. Split/Second start out with a bang. Giant set pieces exploding all around you and races that literally come down to a split second. The first few hours are blissfully spent racing, setting off explosions, and gaping. The game looks like a perfect 10. Then when the game hits its stride, it slaps you upside the head with its stupidly awful, unforgivable a.i, an a.i. that I score an abysmal 0. The a.i. controlled cars do not really race better then you, they race with cars much, much faster than yours. The only worse crime than nerfing the player's car is enchanting the a.i. cars with magical powers. Seeing the pack blast pass you at nearly twice your speed is disheartening. Seeing them blast pass you in the very same car you have is gut wrenching. Seeing them blast pass you when you are just a few hundred virtual feet from the finish will make you want to throw your controller at your television. It gets worse, though, as the a.i. will often manage to end up more than 8 seconds ahead of you, well out of sight and well beyond your ability to even the odds with "power plays". This a.i. behavior defeats the entire premise of the game. Correcting a.i. behavior seems like a simple fix: tell the a.i. cars to stop cheating. The terribly programmed a.i. begs the question whether Black Rock even play test this game. I know they did, because they had a limited beta. Normally when a game developer has a beta or hires play testers, they do it to learn things. Maybe they forgot that players like to win once in a while. In fact, players like to win all the time. No one and I mean NO ONE buys a racing game to lose. I almost feel that this game needs a casual mode. I mean "almost" because no racing game should be this frustrating difficult. Most of the reviews for this game are positive, but I think that is the result of playing the game for only a few hours. The fun really drops off after the half way point and never picks up again. The reviewers never got to the point where they were playing the same tracks over and over, beautiful though the tracks may be. The reviewers never had to race against a pack of SUV that accelerate faster than a Formula 1 race car. The reviewers never had to replay races over and over to try to win a new car in the hopes that this one might give them the edge, only to find out that the stats on the car really don't matter. Fittingly, the shoddy artificial intelligence was followed by shoddy natural intelligence. The graphics, sound, and concept are superb. A shame all that work goes to waste because Black Rock does not understand the single player experience. I wonder if Black Rock ever calculated the number of lost sales as frustrated and disheartened players sent their copies of Split/Second onto the used market. I know that is the fate of my copy. As for a sequel, seriously why bother? Black Rock has filled its customer base with negative memories towards its product. Who really wants to relive that sinking feeling when you lost that race for the 5th time because the a.i. can cheat? My advice to Black Rock, patch the original or get out of the racing genre. Expand
    • 0 of 2 users said yes

See all 6 User Reviews