Generally favorable reviews - based on 78 Critics What's this?

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Generally favorable reviews- based on 88 Ratings

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  • Summary: Split/Second, an intense action racing game set within the world of a hyper-competitive reality television show. Competitors vie to be the first across the finish line in a made-for-TV city built for destruction, with the ultimate goal of becoming the season champion. Competitors in Split/Second don't just collide with other vehicles to knock them from the track -- they can also trigger explosive events that drastically alter the dynamics of the race. Players must use strategy and pinpoint timing to derail opponents, tactically alter the track or create entirely new routes. [Disney] Expand
Score distribution:
  1. Positive: 66 out of 78
  2. Negative: 0 out of 78
  1. With tracks ravaged and different for every lap and timed explosives akin to Mario Kart, Split/Second just overtook Burnout and sped through its burning wreckage.
  2. Split/Second is a phenomenal experience for everyone almost more so for those who take little to no interest in racing.
  3. 87
    Split/Second is an explosive shot of distilled arcade energy; it's action that's fueled by the slick production of the Hollywood a-list, and racing that's infused with an infectious amount of fun.
  4. It's a great trick, but the game is still pretty much a one-trick pony.
  5. This is a game best enjoyed in short bursts, or in the multiplayer. At its best, it's an intoxicating cocktail of high-speed thrills and explosive action. It may feel slightly shallow after several hours of play, but give it a brief window of your time and you're looking at some of the most intense and gleefully maniacal racing available.
  6. While I have a number of concerns about the overall execution of Split/Second, the lows are well worth tolerating for highs that are so good, so crazy, and so face-numbingly intense.
  7. 60
    Like a Michael Bay movie, Split/Second is a must-see, but isn't worth more than a rent.

See all 78 Critic Reviews

Score distribution:
  1. Positive: 10 out of 11
  2. Negative: 0 out of 11
  1. May 31, 2013
    Mix of NFS Most Wanted and Flatout 2. Great game with simple but very good game play. Need real skills to win some events. Hope they will make sequel. I love it. Expand
  2. Mar 28, 2012
    Difficult competence. Split/Second is really interesting, and funny, but the biggest problem is... Blur. Ths game is like a new Burnout, and have much amazing things, but the second have a new fresh idea. But in the rest Second is a great game. Expand
  3. Sep 23, 2014
    This is a great racing game and I am not big into racing games... Just play it and find out for yourself. For starters this game will kinda remind you of racing games like Burnout Revenge except with a pin and you will dig all the shortcut routes you can take in the game also. Even if you do not like racing games I would at least give this game a chance, it is worth your time. Expand
  4. Jul 25, 2012
    I bought blur and split/ second and I can tell you that the latter is by far and a way the best. I just love the action and thrill that the game brings. This game requires not only driving skill but it also requires forward planning and tactics in order to secure a win. You will love getting to know each track and the big power plays that come with them. Online is frustrating because everyone is so good but that was inevitable. In response to the rather critical review below I would say this: Yes the game is hard but not as you describe. With determination and effort you can complete it (the achievement for this is ranked my most valuable on the website true The only criticism I have is that detonator is too difficult and boring anyway(it's similar to time trial). Expand
  5. Oct 1, 2010
    Best adrenaline speed arcade game since Burnout Revenge, simply excellent fun! I read in another review that with this game less is more, I categorically agree! There are few game modes such as race, air revenge, time trial, elimination and survival, all of them make the hairs stand on the back of your neck especially with the faster unlocked cars. Online/split screen functions are basic, yet the sheer scale and depth of the racing and cars completely justify it's existence. Burnout had several different game defining features, SS defining feature is the ability to blow up the environment around you and boy does it create great mayhem! The only problem with this feature is though online experienced players will easily dodge them, and due to the sheer speed you'll doing crashing into your own explosions will happen too many times. However if you love arcading racing at it's best, you owe it to yourself to buy this buy, switch off the irritating music and let the excellent game do the rest! Midnight Club and Need for Speed are utterly pants compared to this, Disney have done well after the disappointing Pure. Expand
  6. Jun 24, 2013
    To start, I think this game is 10 times better than Blur. Why?

    Split/Second actually has a good sp. Good? Awesome. The best like "destroy
    the enemy" racing game I've ever met. First of all, the core mechanics are a dream. To destroy almost every single part of the city (bus, car, building, ship, overpass) gives an awesome feeling. Including the really good cars and the fair AI. Also, the pretty unique game modes like the Air Strike and the Survival are really the best. Howewer, the handling isn't too good. But I can forgive that.

    This game makes a complete fun of Blur. Leaves that "game" to dust and yells out NEXT!
  7. Dec 14, 2010
    The ecstasy and the agony. Split/Second start out with a bang. Giant set pieces exploding all around you and races that literally come down to a split second. The first few hours are blissfully spent racing, setting off explosions, and gaping. The game looks like a perfect 10. Then when the game hits its stride, it slaps you upside the head with its stupidly awful, unforgivable a.i, an a.i. that I score an abysmal 0.

    The a.i. controlled cars do not really race better then you, they race with cars much, much faster than yours. The only worse crime than nerfing the player's car is enchanting the a.i. cars with magical powers. Seeing the pack blast pass you at nearly twice your speed is disheartening. Seeing them blast pass you in the very same car you have is gut wrenching. Seeing them blast pass you when you are just a few hundred virtual feet from the finish will make you want to throw your controller at your television. It gets worse, though, as the a.i. will often manage to end up more than 8 seconds ahead of you, well out of sight and well beyond your ability to even the odds with "power plays". This a.i. behavior defeats the entire premise of the game. Correcting a.i. behavior seems like a simple fix: tell the a.i. cars to stop cheating. The terribly programmed a.i. begs the question whether Black Rock even play test this game. I know they did, because they had a limited beta. Normally when a game developer has a beta or hires play testers, they do it to learn things. Maybe they forgot that players like to win once in a while. In fact, players like to win all the time. No one and I mean NO ONE buys a racing game to lose. I almost feel that this game needs a casual mode. I mean "almost" because no racing game should be this frustrating difficult.

    Most of the reviews for this game are positive, but I think that is the result of playing the game for only a few hours. The fun really drops off after the half way point and never picks up again. The reviewers never got to the point where they were playing the same tracks over and over, beautiful though the tracks may be. The reviewers never had to race against a pack of SUV that accelerate faster than a Formula 1 race car. The reviewers never had to replay races over and over to try to win a new car in the hopes that this one might give them the edge, only to find out that the stats on the car really don't matter. Fittingly, the shoddy artificial intelligence was followed by shoddy natural intelligence.

    The graphics, sound, and concept are superb. A shame all that work goes to waste because Black Rock does not understand the single player experience. I wonder if Black Rock ever calculated the number of lost sales as frustrated and disheartened players sent their copies of Split/Second onto the used market. I know that is the fate of my copy. As for a sequel, seriously why bother? Black Rock has filled its customer base with negative memories towards its product. Who really wants to relive that sinking feeling when you lost that race for the 5th time because the a.i. can cheat? My advice to Black Rock, patch the original or get out of the racing genre.

See all 11 User Reviews