While the psychological and supernatural horror elements aren’t as well conveyed in the writing or voice-acting as bigger budget games, the effort and detail put into the shifting setting, sound design and visual presentation offer up an enjoyable and immersive horror game experience.
Infliction feels like a mash-up of elements from other, better-known games. However, a strong game loop and stellar sound design elevate Inflicted beyond being a tired retread. While the lighting is questionable at times, in general the visuals reveal an eye for detail. A fun photo mechanic also sets the game apart from its contemporaries. Infliction is well worth a look for horror fans, and those nostalgic for the early '90s.
In terms of indie horrors on a budget it's pretty damn good. The story was excellent throughout and the ending, especially for a horror, I found to be great. There was one particular part of the game that I did get stuck on and it really created an issue, because, up until that point, the flow of the game was spot on. The 'chaser' enemy AI was clunky, and it was a nightmare on that particular section. Other than that, I really enjoyed it, the jump scares were good, the gore factor was great too, it was just about enough without it being too much. Highly recommend overall as an indie horror title, 7.5/10.
Infliction extended cut
Super Creepy
Infliction Extended cut is a 2 and a half hour long first person horror game where you play as a man that goes home to grab a plane ticket and end up doing something really bad that im not going into for spoiler reasons, but now you gotta banish a demon in your home… and to do so you have to run around your house collecting various items.. not as simple as it sounds though,,, Inflicted is heavily inspired from the likes of PT and is a bit like a layers of fear game.. sure the entire game takes place in this house, but the house and rooms are constantly changing.. sometimes even into an insane asylum.. this not knowing whats going to happen around the next cornr is what makes infliction so unsettling… it may be goofy to watch, but to play.. your heart is racing.. you don’t know what is going to be thrown at you next.. gameplay wise.. it really is just explore, find clues with your camera, find memories, and complete very light puzzles to get to the object youre after.. all while being stalked by this ghost that you can hide from or destroy with light.. though this ghost isn’t TOO much of a nussaince.. so you can kind of ignore that its even part of the gam and just deal with the jumpscare from time to time..… im verythankful though that this game is so short.. as it quickly starts to become a drag to get through… anxiety turns into more anxiety of when is this torture going to be over about 30 minutes before the game is over.. not only was my heart over it.. my mind was over it as well.. though the room and house does change a bit.. the constant back and forth between the house and asylum was getting old… I would’ve liked to see more random places such as the cabin in the woods section of the game… overall, though infliction does begin to overstay its welcome and is far from a must play, this is a truly unsettling horror game that horror fans would appreciate going through…
I give Infliction Extended Cut
a 6/10
Infliction is pretty creepy at times, though it tries a little too hard to be P.T. The game's overall lack of originality is its biggest flaw, immediately followed by the piss-poor graphics.
Infliction: Extended Cut is a solid horror experience that succeeds in its strong atmospheric design. However, it is marred with some severe audio issues that deeply affected the experience, particularly in the final act.
What sort of horror game puts you to sleep? One that doesn’t try anything new. And that’s what Infliction is. I can’t stress enough that it isn’t the technical side of the game that I don’t like – I think a lot of what’s there is well done with the budget they had. The lighting is good, some of (not all) the voice acting is strong, and the sound design is solid. But it’s the lack of innovation in storytelling and mechanics that throw me off. It’s frustrating too because ideas like the Polaroid camera and Cooking With Masimo show me that this team is capable of coming up with some genuinely fun stuff. But until then, I guess we’ll just be afflicted by Infliction.
Infliction has some decent moments of storytelling, and the themes that it highlights are impactful. But my interest in those aspects dwindled every time I encountered a glitch or audio cutout. Infliction tends to fall apart shortly after it begins since it's impossible to look past this poor quality.
Infliction: Extended Cut derives almost all of its best ideas from much better games, making the whole thing feel like a chore rather than an ordeal. It simply does not cut it.
Good day.
My review for Infliction for PS4.
For a long time I thought about whether it was worth it. It costs only 18 €. And it is, unfortunately, only mediocre.
The graphics are good but in places you can see strong angular edges. The control is simple as with any horror walking simulator. Here, however, one is only slow and can dodge the spirit badly.
The gameplay is monotonous. Fear is also rarely given. It's just a ghost roaming the house. The tasks are all simple. Get this to do that. "Dead Space" was harder and more demanding.
Aggravating.
The atmosphere is decent and the game definitely has some decent PT vibes, but the voice-acting is god-awful and the last puzzle of the game is aggravating to the point of rage-quitting.
SummaryWander through an interactive nightmare set within a once-happy home. Uncover the heartbreaking mystery hidden within messages, artwork, and other vestiges of domestic life all while struggling to survive encounters with a relentless entity that stands in the way of finding absolution.