- Summary: Investigate the inside of Mount Massive Asylum and live to uncover the mystery. In the remote mountains of Colorado, horrors await inside Mount Massive Asylum. A long-abandoned home for the mentally ill, it has been recently re-opened by the research and charity branch of the transnationalInvestigate the inside of Mount Massive Asylum and live to uncover the mystery. In the remote mountains of Colorado, horrors await inside Mount Massive Asylum. A long-abandoned home for the mentally ill, it has been recently re-opened by the research and charity branch of the transnational Murkoff Corporation and operates in strict secrecy... until now. Acting on a tip from an anonymous source, independent journalist Miles Upshur breaks into the facility and what he discovers treads a terrifying line between science, religion, nature and something else entirely. Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive. Outlast is a true survival horror experience which shows that the most terrifying monsters of all come from the human mind itself. Are you prepared?… Expand
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Positive: 6 out of 6
Mixed: 0 out of 6
Negative: 0 out of 6
Jun 27, 2014I don't come to Metacritic to write about the games I don't like. I login when I feel folks need to experience a great title -- and OutlastI don't come to Metacritic to write about the games I don't like. I login when I feel folks need to experience a great title -- and Outlast is flipping fantastic. It's not just jump scares. Listening to Chris Walker's footsteps as he pounds his way past your hiding spot.....or watching Trager peer under a bed frame as he hunts you amid his dozens of vivasection victims....or glancing over your shoulder as a mob of blade wielding crazies sprint after your down a pitch black hall, illuminated only by the IR lense of your mini-cam....HOLY CRAP. The sounds, the graphics, the overall atmosphere of this game and its DLC expansion (Whistleblower) are incredible. And for $30 you get about 8-9 hours of combined playing time....which is a lot of bang for your buck, when you consider there is NO down time here. If you're not running/hiding for your life you're waiting to haul a** from that next bloodthirsty loon.
The game honestly deserves a 9 if you're looking just at pacing and gameplay. There are a couple of instances where the fun bordered on frustration (due to an escape route that might have been TOO well hidden). I'm giving it a 10 because Red Barrels was incredibly brave/focused on producing the game they wanted to provide. Do NOT let your kids try this thing. I've never seen a game more deserving of its rating. But in the same breath, this is the first time in years I've seen horror done right in a video game. I'll be playing through it again on a higher difficulty ...and to record some more polished clips to share with friends....once I get my heart rate back under control.… Expand
Jul 18, 2015Outlast is one of the bests horrors games that I played so far. No hand holding , here you are in the moment and you feel like you most beOutlast is one of the bests horrors games that I played so far. No hand holding , here you are in the moment and you feel like you most be patient , face your enemies and explore the huge asylum. The story is great if you collect all the secrets and if you pay attention to the well scripted dialogue. It is worth it for horror games fans and it is a slap in the face of the big companies that don't know how to make a good horror game in our days. But , like every game , Outlast has some problems. Here you do not have a gun or any other way to fight , just run and hide. But , you know what ? This is how a horror game needs to be , real and immersive. If you wanna a horror game , buy it and enjoy.… Expand
Jul 23, 2014The simple fact is that outlast is the tensest, most chilling and purely horror based experience I have had the pleasure (or displeasure asThe simple fact is that outlast is the tensest, most chilling and purely horror based experience I have had the pleasure (or displeasure as the case may be) to play in a long time.
The reasons why this game are so effective stem from the fact that it is the exact opposite of how most games function. The majority of games aim to empower the player by putting them in difficult situations whilst giving them a huge amount of skills and actual powers with which to deal with them.
Outlast puts you in the worst situation imaginable and strips away everything that would give you a sense of security. No weapons, no way to fight back, no sense of safety, ever.
This sense of helplessness is compounded by excellent and creepy sound design and brilliant environmental design with excellent and incredibly atmospheric lighting.
This game also borrows a few tricks from an old favourite (silent hill 2) by sometimes confronting you with an enemy that is in sight but out of reach, say behind a set of bars. This means you can see something horrible, you now its there and you know that soon your going to be confronted with it but you have no idea of when this will happen, it's a hell of a way to ratchet up the tension.
And really that’s the best way to describe playing outlast, tense from the first second to the very last, the jump scares may be effective. However, its the tension of knowing something horrible might happen at any second but never knowing when that really gets to you.
Lastly the greatest praise I can give outlast is that it is the only horror game that has ever managed to really illicit a physical reaction from me, elevated pulse check, ragged breathing check, hairs standing up on edge check.
The first time I had to madly sprint away from an enemy in an attempt to find a hiding place my heart was racing so hard it felt like I had really just ran headlong in to the darkness searching for safety.
In my book that is an achievement that can not be overlooked.
Many people have mentioned problems with over simplistic level design or having to repeat sequences, whilst I cant say this is not true I don't feel it significantly detracts from what is overall an outstanding horror experience.
The only other game I have played that comes close to this is the Slender Man games and I definitely think this is a better overall game then Slender was. I mention Slender because it feels very close in terms of making you as a player feel totally helpless, it does not, however, have any of the visual flair, confidence and overall polish that outlast does.
Outlast sets out to scare the pants off you and it definitely succeeds! If you want a tense, chilling and decidedly minimalistic horror experience then stop looking ..you have found it.… Expand
Aug 15, 2014Holy crap this game is brutal, than WB Games, Mortal Kombat. The scared one? Well, since i just bought a new Xbox One, I already knew the PS4Holy crap this game is brutal, than WB Games, Mortal Kombat. The scared one? Well, since i just bought a new Xbox One, I already knew the PS4 will be alot in Common. I love the scared moments, jumping me, and my damn, heart-beat, but damn, i nearly got a damn HEART ATTACK! Honestly, i was expecting more from the Xbox One version. Such as, New monster, new scared moments, new boss, and a new damn insane things, but nothing. Same. Nothing changes. Really.....… Expand
Oct 16, 2014This game was a breath of fresh air in the horror genre. Mixing a powerfully chilling atmosphere with enough jump scares to make you thinkThis game was a breath of fresh air in the horror genre. Mixing a powerfully chilling atmosphere with enough jump scares to make you think twice about playing this in the dark. It was a little slow in places and came across as pretty frustrating at times. But the dark aura, great use of night vision and limited battery usage kept you constantly on edge. Plus with no weapon to defend yourself, you truly felt vulnerable and scared at what could lurk around the corner or even behind you. A great effort by the guys at Red Barrels.… Expand
Mar 5, 2016An authentic survivor horror and a good fresh piece of meat to start this console generation with survivor horrors. Outlast takes some ideasAn authentic survivor horror and a good fresh piece of meat to start this console generation with survivor horrors. Outlast takes some ideas from Amnesia series when putting few enemies at your display to terrify your experience while you play, but not as scary as Amnesia though. Outlast is actually a more tense than a scary title, with dark corners all the way, without mention the environment… Poorly visible all the time, most of the places will require your camera with night visions to see it through, so you better pick up any batteries you may find around.
The plot is sharp and convincing for the proposal it contains. I am not sure if I am convinced about the ending though, I haven’t played the DLC yet...
Outlast is one of those games that gives you freedom to create an interpretation of its meaning, just like Silent Hill for example, even though there is a ˜logical explanation˜ inside its events, it is never logical enough to fill all the answers lying in our heads, that is part of the mystery that circles the immersion of this game and survivor horrors alike.
Outlast has enemies, bosses… And all you can do is run and hide, which provides the game an intense and tense situation to be concerned about, if you want to find jump scares, this one doesn’t provide much of them, if you want jump scares and **** on your pants, go to Layers of Fear instead…
Outlast has good graphics (for an indie game, let it be clear and for a 3GB sized game), good gameplay, outstanding art direction and terrific AI on enemies… At least the most noticeable… I wish the game should`ve lasted a little longer, it wouldn’t hurt… More situations and more things to do on the game would be awesome… I had the feeling that the ending happened in the middle of the playthrough, and that was like taking back that cake was given to me.
So, my verdict about it: I really enjoyed the game but at the same time I felt like half of the experience with this game was taken from me! I am not complaining that is too short, I am complaining that it looked shorted, when it should be bigger taking in consideration its own proportions from the story itself.
Sound design: 8,5
Overall: 8… Expand
Dec 27, 2016Un jeu d'horreur qui peut éventuellement faire sursauter quand un streum taré vous poursuit mais le fait est que son caractère répétitifUn jeu d'horreur qui peut éventuellement faire sursauter quand un streum taré vous poursuit mais le fait est que son caractère répétitif l'emporte largement sur l'effet de surprise ou la peur de crever... sans que l'on puisse rien faire d'autre que s'enfuir comme un crevard, cela va de soi. Alien Isolation connaît bien le problème, lui qui surjoue à fond cette même carte ad nauseam malgré évidemment un univers autrement plus riche que celui d'Outlast dont le côté horrifique est des plus génériques.
Mais dans Outlast, le plus désagréable est aussi de se promener avec son caméscope dont les piles s'usent à très grande vitesse, caméscope indispensable pour voir dans le noir... évidemment ! Sans carte, il faut errer pour activer des trucs et des machins (comme dans Alien Trisolation, tiens !) et accomplir moult allers-retours en se planquant régulièrement dans des putains de placards.
En outre, aucune sauvegarde manuelle comme d'habitude, seulement des points automatiques fort distants parce qu'il paraît que le joueur moderne (Jean-Kévin Bobokikoolol) aime recommencer et recommencer encore jusqu'à la crise de tremblements (prémisses de l'épisode parkinsonien juste avant l'épilepsie). Comme dans Alien Consternation ou les plaisirs de Sade et Masoch, les Dark soûles, Bloodbored et al.
Cela étant, s'il faut trouver une qualité à Outlast, elle s'avère inattendue pour un jeu indé : son soin indéniable dans ses graphismes ainsi que sa grande fluidité. ça ne vaut pas une messe et ça ne le vaut pas bien mais ça vaut au moins ses deux points.… Expand