There's so much good going for it, I can't see not recommending it as a purchase for most gamers, although the subject material and weird moments in the storyline might be a bit too off-putting for casual gamers.
One of the best games I've ever played. I'm probably biased because of nostalgia and having played it when I was 14. The story is so deep and confusing which I loved. Threw in some unexpected plot twists that didn't feel cliche at all to me even now as a somewhat jaded adult when it comes to cliches. Looking back the fighting controls were a bit choppy and could really screw you over on the hardest mode. The graphics were top notch for the time it came out and I think still hold up fairly decently, but they could have done a little more interesting level designs. Some of them were cool, but there was a lot of sameness. They set it up for a sequel though and that sequel never came! I try to look at the fact the they never went ahead with a sequel as a good thing because at least this way there is no chance of the game being tarnished for me. It will forever remain a classic in my eyes. Even though it has some flaws. I'm giving it a 10 because it holds a special place in my gaming memories.
Honestly one of the greatest experiences I've had. Yes the game has many faults but this game so much innovation during its time. It's had that it was extremely underrated title. Would have loved to have seen a sequel to this franchise. The story alone had me glued to my old CRT TV for HOURS! Man do I miss this game I need to buy an Xbox now XD
Breakdown is the most boring game I [Crispin] have ever played. Its pacing is just off - especially in the first half, when you dart through lame environments for too long, with nary a bulgy-veined monster to muss your hair. [May 2004, p.99]
The learning curve jumps due to the confusion the player feels while trying to get a hold of the camera and the involved combo system turn into a button masher in frenzied fights. Still, the title is worth a look.
Some aspects of the game could have been tightened up such as the storyline and the combat mechanics but I would equate this game with a trip to the country. It's a little laid back but offers you plenty of breathing room.
A fairly awful experience with just a literal handful of inspired moments, and since these moments are so heavily scripted, you are better off just watching videos of it instead. [JPN Import]
The word "innovative" has lost its meaning over the years because quality in games is judged by subjective elements like "graphics," "sound," and "replay value." But Breakdown is a masterpiece for all the right reasons, and in the areas where it needs work, you can't blame it because it's already doing so much at once. For the gamer who doesn't see quality in Breakdown's well-designed and unique enemies, its set-piece moments that radically change level structure and narrative flow, the unique real-time first-person fighting mechanics, the super powers (like the ability to slow time to a crawl, jump incredibly high, and sweep rooms with sonic blasts), or the intricately designed time-travel plot, at least play the game for the subjective reasons reviewers themselves present to you as incentive to play: Breakdown was one of the first of its kind to utilize motion capture, and indeed it was used to great effect with each and every character; the game is also very difficult, even on the ''easiest'' setting (which seems to garner attention these days, since most games are simply too easy, which holds the player back from using everything at his/her disposal); lastly, it actually has a soundtrack that's heart-pounding, eerie, and anticipant at all the right moments. There is no game in existence that is more deserving of a sequel than Breakdown; if it got the recognition it deserves, the result would be a truly fulfilling franchise.
It's a very strange game, but I LOVE it. -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Sin duda uno de los más grandes del catalogo de la XBOX. El juego tiene una dificultad muy alta, hasta que consigues dominarlo incluso puede llegar a desesperar, pero esto es lo que lo hace especial frente a otros juegos del catalogo. Una vez dominas el juego, puedo asegurar que muy pocos llegan a su nivel, consiguiendo que te sientas como el protagonista de una película de Hollywood. Gráficamente es maravilloso, la banda sonora cañera y muy lograda, y la historia sin duda cargada de acontecimientos y giros inesperados que vuelven al titulo una joya oculta de la primera consola de xbox. Gratamente sorprendido con un titulo que bajo mi punto de vista fue infravalorado, y que le pega un buen repaso a muchos juegos de su generación. Gracias NAMCO.
Today, 18 years ago, Breakdown was released. I restarted playing it few weeks ago and I had no big expectations. But it stands the test of time! The mechanics and gameplay feel fresh, the story is interesting and sound and voice actors are great. Only the graphics and locations seem a bit outdated. Nevertheless a fun game!
SummaryTrapped inside a mysterious laboratory and unable to remember his past, Derrick Cole discovers his extraordinary powers as he fights for survival against a determined military faction and a legion of seemingly invincible superhuman warriors. Breakdown is a science fiction thriller combining the best elements of shooters and fighters into...