The game was incredible, I loved the real x game mechanics, the story was incredible. I felt the need to adjust the FPS and in some places in the game the subtitles showed an error. Very good atmosphere, I believe that Villa could be signaled as to the game locations to direct the player more **** jumpscares are very good. Congratulations, we loved the game!
It was a very good and impressive experience for me. I might try playing again. The story and game mechanics, along with the sounds and scare details, were really great.
Who knew a Turkish horror game would be so dang scary? I feel like I'm going to have a hard time putting my finger on what exactly makes this game stand out to me, but I think it is really great and something I would encourage any fans of horror to check out. Almost everything about the game is slightly different from the norm. Take the graphics for example, at times they look like low fidelity PSX graphics, but from another angle it looks nearly photo-realistic, and not at all in a harsh sort of way. It all blends together so well and the graphics look quite nice overall. Another thing that is pretty unique in my opinion is that it blends the extraterrestrial and supernatural in a really good way and that story made a lot of **** sound design of the game was absolutely top notch. No silence. When you're outside it sounds like you're outside. Sometimes you'll hear things that makes your skin crawl. The ratio of in your face jumpscares vs more subtle types of scares is very balanced. I would not say this game relies on jumpscares to be scary, but when they happen, they are intense. The story had a logical progression, but not to the point where you can predict what will happen next. There is a satisfying amount of mystery still when the game ends, but not so much to make you dissatisfied. There is also good voice acting and cut scenes that enhance the experience quite a bit.That's not to say there were zero flaws. I had an issue where the game would crash when loading into the game world unless I had my graphics set low, I could then turn them back to high after I started walking around. I always prefer to open doors by just the click of a button. I despise click and drag doors. This game has an in between method that, while not preferable to me, I think it was the right choice for this game. There were a couple of places I could clip out of a building, but not really a big deal. The English localization could also use a bit of work, but it was by no means terrible. I'm struggling to find more critiques. OH, yeah, I have one that really grinded my gears. There is a video tape in the game of a lady being interviewed. Even though I selected English as the language to play the game in, the lady's voice wasn't English, I assume Turkish. Now, I normally wouldn't fault this, and there were proper subtitles, BUT on the video on the Steam page, it shows this same interview but in English. So since I know the English interview exists, I would prefer it to be in the game.
Kicsit bajok voltak a szkriptekkel, a karakterek elég érdekesen néztek ki és nagyon nem tett jót a játéknak a falut háromszor elejétől a végéig bejárni ugyan azon az úton. Ettől függetlenül nem rossz kis horror játék...
SummaryBatu, tormented by nightmares, is lured to a nameless village via cryptic letters. Investigating the village's secrets with just one friend, he wakes one night to discover his ally gone. He must now locate his friend and elude the village's dark mysteries.