Shacknews' Scores

  • Games
For 300 reviews, this publication has graded:
  • 31% higher than the average critic
  • 6% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 90 Darkest Dungeon
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
  1. Negative: 18 out of 300
300 game reviews
    • 93 Metascore
    • 90 Critic Score
    What I can say, however, is it is the best representation of the Uncharted series we have seen to date, and you’d be doing yourself a disservice if you didn’t experience it firsthand.
    • 92 Metascore
    • 90 Critic Score
    An excellent addition to the Witcher 3 universe. The new enemies, redesigned UI, and exceptionally well-crafted new land to explore are all pluses in my book. The main questline introduced for the expansion is intriguing, and gives much more insight into the world that Geralt has spent his life adventuring through. In the final moments CDPR brings everything together to really help the player’s impact on the world feel more real, and it’s something that very few developers have ever managed to really accomplish.
    • 83 Metascore
    • 90 Critic Score
    The Wolf Among Us is a winner for its pacing, its character work, its story, and the manner in which it makes the player think without being overly heavy-handed about it.
    • 78 Metascore
    • 90 Critic Score
    Watch Dogs could've easily been Grand Theft Auto with tech equipment. But Ubisoft Montreal has managed to flesh out this experience as something more, making fantastic use of the technology and applying it just right to deliver a remarkably deep experience.
    • 87 Metascore
    • 80 Critic Score
    Fallout 4 is exactly and precisely more Fallout. Its couple of new gameplay elements are well-executed and enrich the experience, but they don't make this feel especially different than the Wasteland we were exploring almost a decade ago. If you enter looking for a heaping helping of the Fallout action you already enjoy, and an enthralling romp through a newly realized portion of the Wasteland, this certainly fits the bill. Just don't hope for another revolution, because like war, the Wasteland apparently never changes.
    • 82 Metascore
    • 80 Critic Score
    Child of Light is a magnificently balanced role-playing adventure. It has everything most players are looking for: a battle system that won't drive you mad, a gorgeous presentation, and a decent challenge (especially at higher difficulty settings). This could easily be one of Ubisoft's best games of the year.
    • 80 Metascore
    • 80 Critic Score
    Everything from the menu presentation to the game emulation is crafted with such care that its developers clearly understood the subject matter. It's the best Mega Man game collection to date, and shows how a classic series can be revitalized in the right hands.
    • 63 Metascore
    • 80 Critic Score
    The Order: 1886 feels like the perfect balance between story, gameplay, and atmosphere as Ready at Dawn has struck gold with its first attempt at an original IP. There may not be much to do after the credits begin to roll, but once they do, you’ll be met with a unique story told within an absolutely gorgeous game.
    • 79 Metascore
    • 80 Critic Score
    Until Dawn kept me intrigued from start to finish. I came for the campy teen horror movie feel and left extremely impressed with how well rounded and influential an experience Supermassive Games delivered. This is a game that you'll be talking to your friends and colleagues about for years to come as you'll find no two experiences are alike no matter how hard you try.
    • 85 Metascore
    • 80 Critic Score
    Most of these additions and tweaks are bonuses or minor quality-of-life improvements learned from later games. The core is intact, unchanged, and still spectacularly fun. As the saying goes, they don't make them like they used to. Ratchet & Clank argues that maybe they should.
    • 75 Metascore
    • 80 Critic Score
    Despite its quirks and difficulties, Not a Hero is a spectacularly addictive game.
    • 79 Metascore
    • 80 Critic Score
    It may be too bogged down in its own story and look slightly dated, but the pure puzzle mechanics still work both in and out of the courtroom, and are bolstered by the crossing of ideas. It's more than the sum of its parts, and as a result is a nice treat.
    • 68 Metascore
    • 80 Critic Score
    Costume Quest 2 fits in wonderfully as a Halloween tale, but its RPG mechanics and whimsical quests fit in just as well at all times of the year. It's charming and sweet enough to induce cavities, which really should be what Halloween is all about.
    • 73 Metascore
    • 80 Critic Score
    By its very nature, it feels more at home on a handheld. Just in this case, it's a handheld system that's tethered to your living room console.
    • 77 Metascore
    • 80 Critic Score
    By most standards, Grey Goo is an excellent real-time strategy game with fantastically unique factions and stunning graphics. Its campaign undermines some of its positive aspects with a steep difficulty curve, some annoying "gotcha" moments, and maps that can make it difficult for expansion.
    • 82 Metascore
    • 80 Critic Score
    There's a lot of depth in this game and it's a real treat to play, assuming you're the patient type that sticks around long enough to enjoy it.
    • 85 Metascore
    • 80 Critic Score
    Although the stealth missions can be annoying--as is the fact that cut scenes can't be skipped and how there's only one save slot for the campaign--I can see myself returning to Kyrat despite its faults. There's so much to explore, and the world has so much detail that it's hard not to be drawn back.
    • 88 Metascore
    • 80 Critic Score
    It shows how Nintendo can put its experience, even with some dips in quality, to use making a standout game. With the addition of new visual capabilities, stellar track design, and a continued slow march toward modern online functionality, this is the best the series has been since the GameCube era. If Mario Kart 8 is showing its age, it’s a spry octogenarian if I ever saw one.
    • 81 Metascore
    • 80 Critic Score
    Satisfying fans is one thing, but this one subverted my skepticism and brought me back.
    • 68 Metascore
    • 80 Critic Score
    Gauntlet is the perfect party game. It brings people together while tearing them apart. There's fast action that's easy to pick up for more casual players, and a decent selection of relics for players that want to make to experiment with ways to make their character an unstoppable loot grabbing killing machine.
    • 86 Metascore
    • 80 Critic Score
    While the Uncharted series does have few bumps and bruises, and Drake’s wrinkles have deepened over time, fans of the Drake’s story, and action adventure games alike, couldn’t have asked for anything better.
    • 81 Metascore
    • 80 Critic Score
    MLB 14: The Show is another excellent entry in the series from Sony San Diego, with enough "new" to make it feel fresh. Online isn't quite where it should be just yet, but what's here will keep you swinging for the fences regardless. The PS3 version is excellent, and establishes a solid base for the PS4 version coming next month.
    • 79 Metascore
    • 80 Critic Score
    Despite the lack of multiplayer and fetch-quests that interrupt the blood-spilling action, Wolfenstein: The New Order is a welcome return to form for the series. Its gameplay is good fun, whether you prefer blasting enemies to bits or being sneaky-like. The beautiful presentation makes the most out of the new hardware, and it squeezes some impressive life out of older systems. Blazkowicz's return has a long time coming, but Machine Games has assured that it was worth it.
    • 69 Metascore
    • 80 Critic Score
    The premise behind Code Name: STEAM is so ridiculous that I couldn’t help but enjoy myself the more I played it. It doesn’t go very far beyond a “there are aliens at this location, get rid of them” type of story, but its gameplay, as brutal as it can be at times, can be rewarding when you figure out just the right combination of squad members to use during missions.
    • 82 Metascore
    • 80 Critic Score
    If you're one of those people who lives to party (and honestly, who doesn't?!), Sportsfriends deserves an immediate addition to your game library. It comes with four unique competitive experiences that are worth checking out, even if some are better than others, and the presentation and gameplay each one presents is truly inventive--and a far cry from what you've come to expect with NBA Jam. Dig in, and don't forget your friends.
    • 75 Metascore
    • 80 Critic Score
    The intensity ramps up very quickly, which is crazy, because no game that's this cute should be this stressful. Playing is both a joy and infuriating, depending on your back stabbing/stabbed ratio. In either case, I found myself wanting to go back for more.
    • 76 Metascore
    • 80 Critic Score
    Hyrule Warriors offers an intriguing blend of both the Zelda and Dynasty Warriors series, making for an experience that fans of either series can thoroughly enjoy. It stays true to the Zelda series’ lore, sights and sounds, and combines it with the fast-paced, button-mashing action the Dynasty Warriors series is so well-known for.
    • 83 Metascore
    • 80 Critic Score
    Like Hitman GO before it, Lara Croft GO proves to be a brilliant reimagining of a classic franchise. It may not have the tense atmosphere of the newer Tomb Raider games, but that's part of the reason that GO succeeds. It successfully illustrates the versatility of the franchise as a whole, showing that it can work as a soothing puzzle game just as well as an action-packed, nerve-wracking platformer.
    • 73 Metascore
    • 80 Critic Score
    Between the bloodlines, research, and combat, Massive Chalice tosses a ton to micromanage, and it can feel overwhelming. But it all builds up to a spectacular ending that makes it worthwhile and satisfying.
    • 81 Metascore
    • 80 Critic Score
    FreeStyleGames has taken only the most fundamental pieces of what Harmonix and Neversoft introduced and instead put their own unique stamp on Guitar Hero Live. In many ways, it's for the better, especially in GHTV. In fact, GHTV might even have some players wondering why that wasn't the whole game. It certainly makes the live action concert element feel superfluous.