Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 24
  2. Negative: 8 out of 24
Buy On
  1. May 14, 2012
    Dream Trigger 3D is one of those games that would have hugely benefitted from eShop presence, be it a demo or a smaller downloadable version, as while the concept in itself is difficult to grasp initially, the payoff in grasping a higher score and hearing the stage theme in its entirety is more than worth it. As far as effective 3D showcases and unique experiences on Nintendo's newest handheld go, you'll find fewer more so than this.
  2. Jul 5, 2011
    Dream Trigger 3D is quirky to the point of brain-bursting confusion. But it's a welcome change from 3DS's current line-up of simplified titles.
  3. games(TM)
    Sep 13, 2011
    Fans of the genre will appreciate the smart, varied nature of the concept, and the ethereal, abstract art style. [Issue#113, p.110]
  4. Jul 6, 2011
    This is a game that is hard to recommend to many players, but those with a taste for the odd and an ability to forgive rather bizarre design flaws will find a good little game hidden under a film of potential inaccessibility.
  5. May 23, 2011
    If it's a classic you're looking for, I don't know if this will completely fit the bill, but the feel is definitely there. If Dream Trigger didn't feel so awkward to play (and painful on the hands after a short while), it would have been graded higher. But as it stands, it's a nice, little distraction, and marks one of the first times that 3D on the system that doesn't feel tacked on.
  6. Sep 15, 2011
    A good game that offers an original action proposal, making a very interesting use of the sonar. However it lacks some more content, like more options, game modes and variety.
  7. Jul 20, 2011
    This game is definitely made for the 3DS, it has good graphics and 3D is simply awesome. Unfortunately the game lacks innovation. The concept of the game sounded better than the final product has become.
  8. Sadly, this clever take on split-screen shooting just isn't developed enough.
  9. Jun 3, 2011
    In the end, Dream Trigger 3D will likely become a title with a niche following. The relatively high level of difficulty will likely turn off most players, especially since you experience it in the first level of the game. Once you finally understand how everything works, it becomes interesting. The game can feel a little long in the tooth considering that nothing new is introduced later, but at least the new backgrounds and themes keep things somewhat fresh. Considering how polarizing it is, the game is best recommended as a rental to see if you can deal with the high difficulty level and enjoy what's here or simply give up out of frustration.
  10. 65
    The visuals are both the best and worst part of the game.
  11. May 24, 2011
    It's just too damn confusing to be welcoming to everyone.
  12. May 19, 2011
    An aesthetically gorgeous game with a really interesting premise that just never finds its legs.
  13. May 18, 2011
    Unraveling the interwoven game mechanics of Dream Trigger 3D leads to the realization that this shoot-'em-up offers more style than substance.
  14. Aug 23, 2011
    A top down shooter that reminds us of Rez or Lumines but lacks a lot in content, has irritating 3D effects and is a bit too difficult.
  15. Jul 20, 2011
    Dream Trigger 3D has a lot of interesting ideas, but rarely implements them well. The gameplay mechanics are needlessly contrived; by the time you've gotten over the learning curve, you'll probably want to stop playing.
  16. May 12, 2011
    Basically, Dream Trigger is a shooter that comes off like it was trying to reinvent shooters, but falls pretty flat. And that's probably not the kind of "trip" it was going for.
  17. Sep 16, 2011
    While attempting to be innovative, Dream Trigger 3D fails to keep me engaged. Its horribly steep learning curve, combined with repetitive gameplay when you finally master it, makes this a game I'd rather avoid.
  18. Jul 31, 2011
    An interesting and original shooter, but one that never has enough ideas or challenge to justify the price of admission.
  19. Jul 11, 2011
    Dream Trigger is a novel experiment that starts off refreshing, surreal and unique, but it's too content to regurgitate the same tricks and never evolves past its base mechanics. New coats of paint can only mask so much before it grows tiresome.
  20. May 16, 2011
    The big reason why this game received a two out of five, though, is because it crashed multiple times at random moments, forcing us to restart the system. Bottom line, we find this unacceptable.
  21. 30
    A frantic shoot 'em up that throws new ideas at you constantly, but ends up punishing the player with an unfinished quagmire that wont appeal to anyone except perhaps the most dedicated genre fans.
  22. Aug 9, 2011
    Dream Trigger 3D tries to offer its player an original mix of shooting and puzzling, that's supposed to please the hardcore gamer on the 3DS with abstract worlds and a high difficulty. Unfortunately the game is unclear, unfair and simply unplayable, which's why it's actually interesting for no one.
  23. Jun 1, 2011
    Dream Trigger features some really unique and original gameplay ideas - maybe a few too many for its own good - and ultimately tries to do too many things at once, overwhelming the player with its rather steep learning curve. Toss in the barrage of game crashes and you're left with a game that had a lot of potential that was never in the vicinity of being reached.
  24. Jun 27, 2011
    Dream Trigger 3D is off-putting and inaccessible at worst when coupled with the difficulty level and crude production values. If this game had a more casually approachable tone and a greater focus on one core mechanic (or two simple and complementary ones), then there might have been a great game here. As it stands, it's a muddled nightmare, in 3D.
User Score

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 15 out of 29
  2. Negative: 9 out of 29
  1. May 11, 2011
    Let me make it clear. you do NOT need to look at the bottom screen to play the game. I'll glance at it if I need to see where a pesky bogie isLet me make it clear. you do NOT need to look at the bottom screen to play the game. I'll glance at it if I need to see where a pesky bogie is hiding, but otherwise I avoid it and just put down my Sonar Pings with A. I'm really enjoying the game. The gameplay is intense and the levels are just amazingly surreal. Honestly its probably one of the best titles on the 3DS now. Full Review »
  2. May 12, 2011
    Fly around with the circle pad? Ok. "Ping" enemies with the stylus? Ok. But wait...I'm left-handed. Not to mention the very first level isFly around with the circle pad? Ok. "Ping" enemies with the stylus? Ok. But wait...I'm left-handed. Not to mention the very first level is impossible. The enemies fly way too quickly to catch up. Each one shoots three bullets in each direction. Unless you get lucky and manage to ping AND kill each one, you're going to get riddled with bullets, which are tiny by the way, making them impossible to keep track of in addition to pings and enemies. You may be invincible while using your power, but that doesn't last long, especially if you don't manage to hit anything. If you're on the fence about this one, take my advice and skip it or wait for it to be available for rent. This is $40 I wish I didn't waste. In reply to Tanasinn: How can he play level 2 if he can't get past level 1? I'm right in the same boat as he is; the minute I do well -at all-, I run out of power and basically can only just sit there and wait to die yet again. Full Review »
  3. May 11, 2011
    Sounds like the developers caught wind of the poor review and decided to make their own to up the score, much like what has been done here onSounds like the developers caught wind of the poor review and decided to make their own to up the score, much like what has been done here on metacritic to raise review scores. Devoting entire user reviews to try and discredit a user review is pathetic. If your game sucks, it sucks. And I, as a consumer and a long time gamer (27 years) have the right to voice my opinion, as does everyone on the web. If's sad that developers and publishers come on to metacritic and review their own games. Next time, make a good game and you won't have to defend this garbage..... Stay away, this game is NOT fun... it's more like a chore. There's way better games coming out that will provide a challenge and entertainment. Full Review »