Residing on the outskirts of town as the proprietor of a quiet, rustic inn, Luchs has lived through much of his life proudly clinging to a code of honour passed down from father to son for generations:
"When our cherished guests finally arrive, think of them as nothing less thanResiding on the outskirts of town as the proprietor of a quiet, rustic inn, Luchs has lived through much of his life proudly clinging to a code of honour passed down from father to son for generations:
"When our cherished guests finally arrive, think of them as nothing less than family."
Unfortunately, the inn has not yet had even a single guest since its foundation, leaving Luchs no choice but to excavate and sell crystals - the islands most valuable fuel source - in order to make ends meet. It is during one such routine excavation that he happens upon a beautiful maiden encased inside a massive crystal, and her abrupt awakening triggers a series of unexpected events that include foul fiends, astonishing abilities, and miraculous mysteries...
-Seven heroines, seven stories - each of the seven heroines who come to inhabit the inn have their own stories to tell, and building relationships with them will unlock new, specialised attacks to aid in combat when they join the battle party.
-Strategic combat makes every turn count - "Bowl" over as many enemies with a single strike as possible, challenging players to line up melee, ranged and magical attacks so frontline enemies are knocked into others for maximum collateral damage.
-Craft your way to new skills in addition to unlocking new abilities, participating in Free Battles and registering for Street Pass can provide rare crafting items for use in creating new skills to help turn the tides of battle.
-Adjustable difficulty levels and more - players can toggle among Easy, Normal and Hard difficulties, use the Fast Forward feature to speed up combat as desired, or relive fond memories via in-game movie and art galleries.… Expand
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Lord of Magna: Maiden Heaven - Battle Tutorial
Jun 8, 2015Lord of Magna is pure comfort gaming. It wont dazzle you with its production values, nor will it break your mind over its philosophy or test your skills at JRPGs with its difficulty. Instead, just like the hero's obsession with adopting new people into his ever-growing "family," this is a game that you'll develop a deep and personal attachment to, because it was built with a purity of intention that is so rare these days, and tugs on the heart strings in just the right way.
Jun 24, 2015I felt no real desire to spend any more time in Lord of Magna, and will likely forget most of what I experienced in a few months. While it's not quite at the level to warrant George Carlin's famous comparison to the act of viewing a golf game, getting anywhere near that area is not an accomplishment a developer should ever want.
Jun 4, 2015This game from xseed is very well done. To begin this is an anime style game with harem elements, Think Conception II in terms of characterThis game from xseed is very well done. To begin this is an anime style game with harem elements, Think Conception II in terms of character interaction. But where this one does different is the playthrough, Turns are very fast tactical and the art is very well done. I honestly love the game and would definatly recommend it for anyone looking for an RPG on the go, and like SIM type games, also the soundtrac included is amazing!… Expand
Aug 30, 2015Lord of Magna: Maiden Heaven is a wonderful SRPG for the Nintendo 3DS. I did not know much about this game when I purchased it, but had readLord of Magna: Maiden Heaven is a wonderful SRPG for the Nintendo 3DS. I did not know much about this game when I purchased it, but had read a lot of great reviews about Lord of Magna: Maiden Heaven and decided to go with my gut instinct, and purchase this wonderful game. The first thing I noticed immediately after I started playing Lord of Magna: Maiden Heaven was the unique graphical style of the characters, and especially the graphical styles of the Maidens(if you decide to purchase this game for your 3DS, the Maidens are known by another name but that is all I will say so I do not ruin the plot of this game) and I have to note that Charlotte(the first Maiden you encounter) has the best graphical style in my opinion. After noticing the unique graphical style that is present in Lord of Magna: Maiden Heaven, I started to dive into the game and fell in love with the uniqueness of the strategy aspect of Lord of Magna: Maiden Heaven. The best way to describe how the strategy system works in Lord of Magna: Maiden Heaven is to apply what you already know about strategic role playing games, but add this simple unique twist, when you attack with one of the four characters you can use during a battle(Luchs is always a part of the team, so you can choose three Maidens to bring along with you for the battle when at least three become available), attack the enemies as if they are bowling pins. It is one fantastic twist for an SRPG, and I highly recommend purchasing Lord of Magna: Maiden Heaven.… Expand
Jun 7, 2015Lord of Magna is underrated. It's fun game and the gameplay is enjoyable. Most of the time you can choose your best 4 characters(withLord of Magna is underrated. It's fun game and the gameplay is enjoyable. Most of the time you can choose your best 4 characters(with different radius/dmg) for the fight. The game is mainly about positioning your characters to focus on one specific ennemi or do splash damage on minions depend of your strategy. If you like turn-based strategy RPG, I highly recommend this game.… Expand
Sep 27, 2016I thought I should share my my views on this, as someone who mainly purchased this game to follow the developers of Rune Factory in their nextI thought I should share my my views on this, as someone who mainly purchased this game to follow the developers of Rune Factory in their next project. (Though I'm rather late to the party, I had no idea this game was out yet.)
Lord of Magna: Maiden Heaven isn't one of those high budget 3DS games. It doesn't share the complexity of Rune Factory, rather the opposite, this game seems to be aimed at simplicity.
The combat style is based on cones of attack, the element wheel for what attacks are strong against certain enemies, and lots of little stats that the game doesn't really go out of it's way to explain to you. It's almost as simple as it possibly could be. This is fine on the lowest difficulty, but on higher ones, you find yourself just getting bored of attack spongey enemies that are more time consuming than challenging to fight. That's the combat system in a nutshell.
The story, without trying to spoil anything, is rather stereotypical. It's not overly thought out, there's no surprising twists or flashy events, it's just enough to hold up everything in the world. Enough to explain the girls origins, the villains motives, the main characters story, etc. It's the bare minimum a story could be.
The characters and the art are probably the only things that carry this game.
The portrait art, looking very similar to what you'd find in Rune Factory games, is very visually appealing. It's very detailed, and each character even has one animated portrait each which looks rather nice. The same goes with the CG's. While rather rare, they are very nice looking for a 3DS game. There are also a few rare animated scenes, though they're rather short.
The characters themselves are quite charming. While there are a lot of the typical stereotypes in terms of personality, the characters are brought to life rather well, and they're endearing enough that your motivation for playing the game will most likely be to see their progression as the story marches on.
The art team assigned to this project is qualified for much better things if I to be honest. I hope Marvelous AQL realize the talent they have on their hands here, and put them on more worthwhile projects in the future. I'd very much like to see more from them.… Expand
Jun 11, 2015Lord of magna is in general terms a good take in a jrpg for the 3ds. I enjoyed the 20+ hours of story the game brought. It's fun in a way thatLord of magna is in general terms a good take in a jrpg for the 3ds. I enjoyed the 20+ hours of story the game brought. It's fun in a way that the mysteries if the game keep you excited. The combat in general is very thoughtful and I enjoyed every step of the way. I wish they had given more characters customization but u can surely live without. I give this game a 810 due to that the game could have had a little more dynamic to it. But it is a game worth the buy.
I recommend this to any jrpg or anime lover!… Expand
Aug 8, 2016(Final Score: 7.5) Pretty fun game, but it isn't near perfect and does have some flaws that stick out to me. I finished the game in 17 hours(Final Score: 7.5) Pretty fun game, but it isn't near perfect and does have some flaws that stick out to me. I finished the game in 17 hours with Di's ending (purple), and I felt that the game was simply unfinished when it ended. So much more could have been added to the game, like time with the likeable characters (Bart too). The music is excellent but sometimes gets repetitive when playing long sessions. The antagonist could have been fleshed out some more, but was a tiny bit relatable in the sense that you could understand his/her intentions. The opening animation and the CGs look like they came straight from an anime, which is good (that means quality most of the time). New Game + is available for those who want to continue, and you can keep two of the characters at their current level to make the battles go by quicker.
Speaking of battles, I felt that the system was quite interesting, but not really utilized with deep enough depth. The beginning battles were a bit hard for me, but once I got the hang of the system, the rest of the battles were a breeze (yes, including the final boss for me). The problem with the battle system is that (1) offensive skills aren't very useful against enemies; you may as well use the normal attack, (2) support and debuff skills are overpowered, particularly healing and poison attacks (which I don't mind), (3) the actual flow of the battle is too slow, watching other enemies decide that they won't move a bit (like 5 of 8 enemies wasting your time), and (4) boss enemies simply have too much damn HP that it's just a cycle of attack, attack, attack, heal, attack, and so on. Poison does a good number (especially towards endgame), but it still feels like grinding the enemy's HP down instead of really battling against it. Either way, I found the fights to be enjoyable overall.
Basically, the game ends too fast, making any of the potential things the developers could have developed even more left as half baked systems (items, crafting, lack of armor/weapons which is okay, etc.) You should be able to complete one playthrough of the game between 16-20 hours, and should be between level 40-45 by that point.
Overall: 7.5/10… Expand
Jan 10, 2019It has some fun, but there's a lot of dialogues and the combat is sometimes too easy, sometimes too long and unfair. Defeating the minions isIt has some fun, but there's a lot of dialogues and the combat is sometimes too easy, sometimes too long and unfair. Defeating the minions is useless, because the bosses can respawn them AND act in the same turn, which is stupid. Not for everyone, maybe it worth it for a cheap price.… Expand