Despite the control issues, I’ve been enchanted by Dorfromantik because it’s a zen-like relaxing game that keeps me engaged with bountiful variety and just-enough strategy. If you’re seeking a level-based puzzle challenge or a boisterous multiplayer experience, Dorfromantik won’t be for you, but if you’re down for some low-key tile tinkering, this is a gem.
An absolutely underrated game. This is perfect for those times you want to decompress after a long day and just BE. There's enough of a point/scoring system to where you're motivated to do well, but not so intense that you're stressed about getting everything perfect, either. This deserves every bit of praise.
10/10 might seem like a hugely exaggerated score, but... This is my GO TO relax game. I return to it month after month, just to bask in its soothing presence. The lovely tunes. The gentle colors. The tranquil sparks of thinking stir my mind in the perfect way to think just enough to not be bored. It's pretty much the most Entertaining form of Meditation you can get yourself as a gift.
Dorfromantik may not have a ton of staying power, but it offers up a satisfying and chill puzzle experience that we feel is worthwhile in the end. If you’re on the lookout for a game that doesn’t expect much of you and fits well for those late-night sessions just before bed, we’d recommend you give this one a look if it sounds interesting.
Dorfromantik balances its strategic and cozy elements well, and it's easy to fall into a serene trance of dropping tiles. Pulling the camera back to reveal the full scope of my landscape always feels like a satisfying reward for my subtle, hard work, much like stepping back to admire a finished painting. While it's not the sort of puzzle game I feel compelled to play more than a session or two a day, I always appreciate the improved mood with which it leaves me.
I don't understand some of the negative reviews. The game is exactly what the developers advertise, a soothing puzzle game, with wholesome visuals. My go to game to chill out. I really like the Switch version to play on the couch or on the go.
The mechanism of the game is interesting to me. It's like the board game "Carcassonne" but less competitive. I can only focus on building up a city I like and making it as big as possible.
What I would like to suggest is to create a sort of story mode that may motivate ppl more addicted to it.
Overall, it's the game I like.
Dorfromantik challenges players to place hexagonal tiles containing a variety of terrain types (forests, villages, water etc) in order to create an idyllic landscape. Points are awarded for matching terrain types across tiles, and for creating areas of the same terrain type above a specified size.
Unusually for a game such as this there is no campaign or challenges of any type, instead the only real aim is to try to beat your previous best score(s). Whilst this does help the game achieve the chill vibe it’s clearly aiming for, it does potentially reduce the playability for those who like a more focused experience.
SummaryDorfromantik is a peaceful building strategy and puzzle game where you create a beautiful and ever-growing village landscape by placing tiles. Explore a variety of colorful biomes, discover and unlock new tiles and complete quests to fill your world with life!