The gameplay is fast and accessible, and there's enough variety in both the single- and multiplayer modes that you could spend a lot of time with the game.
It's Pretty Good
The graphics look great. The controls are good, drifting is a bit clunky but you get used to it in a while, I spent a lot of time playing this on road trips. If you don't like the controls you can change them in any way. Sometime if I pause there's a fuzzing sound and then if I un-pause and pause again it crashes, dunno if that's just me though. It can be a bit easy at the beginning, but when you do the races with the super cars it gets a lot harder. So Overall I think it's a pretty solid racing game.
The nine racing locations, which include Las Vegas and Paris, are dramatically lit and loaded with intricate textures, making the surroundings so busy at times that it can be difficult to see the track. [Feb 2005, p.114]
The graphics are so-so, the gameplay is repetitive and often dated, the difficultly level is uneven, the controls are unoriginal and the sound is pretty dull. Yet despite all this, I found myself playing Asphalt a lot.
I would love to drive an indestructible car that could never, ever flip in my ordinary, everyday life, but when we play games, we like to break things. After playing some Asphalt Urban GT, you’ll just want to break your Nintendo DS.
The AI of the opposing race cars is laughable (they often get flummoxed by simple things like passing other vehicles), as is the behaviour of the rest of traffic, with vehicles seemingly stranded in the middle of the road. [NGC Pocket]
For a game that came out so close to the release of the original DS Urban GT is impressive, but certainly has its quirks that needed to be worked out.
Graphically the game manages to hold up well with nearly full 3D models and environments. I'd say Gameloft went out of their way to see what they could pump out of the DS and it shows. I noticed no slowdown either even in the heat of action.
The gameplay is rather arcadey while racing. Accelerate, drift, and try not to hit things, but even if you do it's not the end of the world. In fact, you can hit something a barrier going like 150+ mph and it won't have much impact but hit a pedestrian-vehicle and you spin out. I tried to use this logic to bump my opponents, but it didn't seem possible, unfortunately.
On top of the pretty good arcadey racing, there is a pretty decent tournament mode where you earn money the better you do and use that to buy new vehicles and upgrades for your vehicles. This reminded me of GT or Forza which is what I am more used to playing and I was pleasantly surprised seeing that, especially on a DS game. There is also just regular quick racing you can do either for fun or practice or what have you, and you can race against up to 3 other friends which is cool.
The music is enjoyable. It has a very early 00's vibe about it, but it's cool with me. I enjoyed listening to it and the tracks are somewhat fast-paced and do a good job of getting you in that adrenaline, racing mood.
If I had anything to complain about it would be how some of the vehicles handle and the dynamic of the race, which I believe is just a part of the series now, so more of a personal complaint.
The races are lap races, but you always start far in the back forcing you to try and catch up and 'Outrun' your opponents, like the series of the same name. This doesn't really work though because of the limited time you have in the race, so I feel rushed to get to first which can take me up to a lap to do so, and then it's a tricky balance to hold that place until the end of the race. But that could very easily just be me needing to get better.
The only other major complaint was how some of the vehicles control. For an arcade game, they feel rather stiff, but once you get the hang of drifting it certainly becomes less of a problem and you are pretty much incentivized to do that it feels like.
All-in-all Asphalt 1 is a great game and I'd definitely recommend it. I can't wait to revisit the next title in the series!
Buenos coches, con buen manejo y buenos escenarios. Pero la calidad es demasiado mala. Recomiendo que lo compres para psp, ya que es una versión muy superior. Igualmente, podrás disfrutarla si no te importa la calidad.
This is my first race on the DS and it really got me hooked! The gameplay here is quite interesting, as for mobile racing in 2004. It is simple but addictive. There are many cars of various popular corporations, each car differs in characteristics and handling, there is a drift system, which, as for a mobile port, is very well developed.
Of course, there are disadvantages. First of all, there are only 7 soundtracks. Of which 6 are good, and one is just disgusting, but they can be manually turned on during the race, whichever you want. But it gets boring very quickly, because there are not very many trails here either. Somewhere around 10, and in career mode you get a lot of races. The artificial intelligence of opponents is very poor, so competition was created at the expense of the architecture of the tracks themselves. For example, it is impossible to lose on the New York map, and it is impossible to win in Bogotá without a complete upgrade of the best car available + you are forced to buy certain cars to participate in further races, in fact forcing you to grind the same tournaments again and again.
But to be honest, this is not a bad race for the DS. It's easy to play and pass an hour or two, so I don't regret playing it. Glory to Ukraine!
I liked this game, i really did. But the problem was that it was easy to get through, in a few days i had completed all the races, and all though there is a fairly decent amount of cars to buy, there's not really much of a reason to buy them. Thats why i've marked it down. It's good, but lacking in some places.
SummaryAsphalt Urban GT combines simulation realism and arcade action for the Nintendo DS. Jump in a wide range of licensed high-performance cars and hit tracks from all over the world. Win races, collect prize money, and purchase new rides and tweak current ones. Watch your progress turn-by-turn on the bottom display of the Nintendo DS. Spy on...