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Description: Imagine: you wake up in the evening after a powerful storm on a road in a tiny town in the middle of nowhere, with partial short-term memory loss. Thrilling shivers down your spine remind you of dramatic events that took place just before, yet which you have no memory of… The empty streets of the town suggest that you’re alone here, but then why do you feel that you’re being watched? And where are all the townsfolk? Behind every corner a new question is found, but there aren’t enough answers to go around. You’ll have to use your innate cunning to work out the most important thing – who you are and what you’re doing there. And when you remember, the real adventure begins! Will you dare to solve the ages-old mystery of Maple Creek? What ancient evil lurks there in the seemingly peaceful, picturesque rural lands of Vermont? Find a kidnapped teenage girl and save yourself in a thrilling detective story. Enigmatis: The Ghosts of Maple Creek is an outstanding Hidden-Object Puzzle-Adventure game!

Overview

Platforms:
  • PC
  • Xbox One
  • PlayStation 4
  • Nintendo Switch
  • iOS (iPhone/iPad)
Initial Release Date: Apr 8, 2016
Developer:
  • Artifex Mundi
Publisher: Artifex Mundi

Credits

Jakub Grudzinski
Directed By: creative director
Keely Alexander
Written By: text
Jakub Grudzinski
Written By: text
Jakub Grudzinski
Produced By: producer
Tomasz Grudzinski
Produced By: executive producer
Mariusz Szynalik
Produced By: producer
Nenad Kuzmanovic
Sound: sound designer
Milos Slankamenac
Sound: mastering,sound mixer
Adrian Poltorak
Art Direction
Tomasz Jeziorski
Art Department: artist
Agnieszka Knopf
Art Department: artist
Mariusz Kornatka
Art Department: artist
Krzysztof Krawczyk
Art Department: additional art
Marcin Krawczyk
Art Department: additional art
Dawid Marciniak
Art Department: artist
Tomasz Mrozinski
Art Department: artist
Daniel Musial
Art Department: artist
Bartosz Plawecki
Art Department: artist
Adrian Poltorak
Art Department: lead artist
Bartosz Repetowski
Art Department: artist
Gabriela Roszak
Art Department: additional art
Victor van Schagen
Art Department: artist
Adrian Debowski
management board
Piotr Dudzik
level designer
Marcin Gajda
programmer: Spark CE
Jakub Grudzinski
lead game designer,management board
Tomasz Grudzinski
game designer,level designer,management board,managing director
Tomasz Jeziorski
director of extraterrestrial affairs,management board
Artur Klyta
lead level designer
Tomasz Kontny
game designer
Kamil Kopanski
programmer: Spark CE
Krzysztof Korkus
programmer: Spark CE
Mariusz Kruszy
programmer,programmer: Spark CE
Dominik Malachowski
level designer
Robert Mikuszewski
management board,programmer: Spark CE,quality assurance director
Krzysztof Szaton
level designer
Mariusz Szynalik
management board
Kamil Urbanek
lead programmer: Spark CE,management board,technical director
Rafal Wronski
lead programmer,management board,programmer: Spark CE
Piotr Zygadlo
director of development,management board