While CNK may not break new ground, it does a quality job of delivering another kart racer in Crash’s universe. It will put gamers' mettle to the test and offer hours of "wait, one more time..." gameplay.
It's just CTR but updated. My only grips when originally playing was the character unlock system, but that's such a minor gripe that I don't consider it when grading the core experience.
If you are coming to play this game, you either are a crash fan, some one that likes kart racers, or you played the original, and you needed more. This delivers there. For it's time It was overlooked for it's price, and frankly feeling too much like the original. You can look at older reviews and see that to be the case. Which for it's time fair. With over a decade of hindsite, that's harsh.
On it's own it brings drastic improvements to focus on what its core audience wanted, a skill based kart racer. The boost system, and storage are back, you have an ok story mode, that continues the original, You have the magnet system for places, to give it visual flair before any other game was really doing that. All in all it's a faithful sequel that strives to improve the flaws of the first game, and leaves what was working alone.
Last thing of note, the tracks as a whole longer,Some tracks can feel like they go on. It has visual flair true, but if you dislike a track, it can certainly feel like slog.
I think this game is very underrated consider what it does. The graphics are too ahead of its time, considering that this game was released in 2003, it looks like a PS3 game! The character new designs are the best that the franchise has! Especially Crash. Man, i really want a new crash game with Nitro Kart designs. Vicarious Visions truly respect Naughty Dog, and the gameplay... The gameplay is the same as CTR and personally i dont care, because the tracks are very well design and the game offers more multiplayer options. Its not better than CTR, because the developers screws some physics and controls than CTR made it perfect in the PS1. In my opinion, one of the best Crash Bandicoot games, and one of my favorite videogames on PS2. Very underrated, you will enjoy it a lot even TODAY.
At full price it's hard to justify a purchase in our view as it's simply not all that essential or different from anything that's gone before, but if you ever fancy a quality party game that you can slip out when the time is right for some multiplayer action and see this game knocking around for a more realistic price then you won't be disappointed.
If you already own “Crash Team Racing” for PSOne then don’t even bother to rent Crash Nitro Kart. Entire tracks (or large portions thereof) and the same quality graphics/controls/sounds from the 32-bit original have been shamelessly replicated on PS2 with the most minute and inconsequential of improvements.
The gameplay feels nearly identical to "Crash Team Racing's" (PS1), even down to the speed-boosting wumpa fruits, so if you loved it before, you'll still love it, and if not...not. [Jan 2004, p.110]
First of all, there's the asinine boost system. As in the previous game, you must link powerslides to keep your boosts going, forcing you to keep your kart at a 45-degree angle during races. Blech.
Though it has its charms, Crash Nitro Kart is a lackluster of innovation, speed, and value. Pros: Rich in visuals; variety of unlockables; the courses are unique. Cons: Lacks any kind of speed; it's the exact same as Crash Team Racing, but worse.
In my defense, this game ****. I hate this game. This game honestly **** and the graphics are terrible. The controls **** and the characters lack in skill. I hate this game, all in all.
SummaryCrash hits the track in his most fast-paced adventure yet - Crash Nitro Kart! Kidnapped by the ruthless Emperor Velo and forced to race in his galactic coliseum, Crash must race his way to victory in order to save the Earth from destruction - but it won't be easy, as he must compete against foes both old and new before a final showdown w...