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Description: Two small experimental games made as part of a one-week game workshop in Zagreb, Croatia, as part of a project called "Interactive Empathy - Citizenship & Storytelling in Video Games". Inside is also a documentary video about the workshop, as well as a booklet about the whole project. The first game, "Empathy Path", is a horror video game in the form of an interactive comic, permeated with notions of morality and philosophical quotations. The players of this game will find themselves in a slaughter house with five characters: a trapped girl, a suicidal clown, a pig, a butcher and artificial intelligence. In order to free the girl, the players need to empathize with all the characters, since all of them play a role in her liberation. The second game, "There Is No Cure (And That's Okay)" is conceived as a simulator of first-person experience, based on the stories and experiences of people suffering from mild and severe mental illnesses. It deals with the conditions in which they find themselves and the changes of their perception of the world during the performance of ordinary activities. As the player explores the world around them and interacts with it, glitches, i.e. discrepancies in the perception of reality occur.

Overview

Platforms:
  • PC
Initial Release Date: Dec 4, 2020
Developer:
  • Gamechuck
Publisher: Gamechuck