The premise is very interesting and so is the characterization, but Cosmonautica has many flaws in balance and adaptation to mobile devices. It's ultimately more intricate than fun, nevertheless it can be also satisfying if you manage to enter in its complex mechanism.
Overall, it would be hard to recommend the mobile version of Cosmonautica to anyone but absolute lovers of space trading games. There is great potential here, but Chasing Carrots has a lot of work to do before I’d feel comfortable giving it a proper endorsement.
For a game billed as “A Space Trading Adventure”, Cosmonautica is too darn easy. It took me just one hour to amass enough fortune to roll in the dough for the rest of the game. And it’s all thanks to a dumb, single-cell economic model.