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Description: Mactrast: ????? iWordJuggle is brilliant. It’s unique, fun and addictive. HotMacApps & Appdictions: ????? Overall we love this game and highly recommend it. Freshapps: iWordJuggle is a truly original word game in a category crowded with games that are poorly-disguised ripoffs of one another. When I created the game I looked at a lot of word games on the App Store and there were a few things I didn’t like. So I said to myself I can do something better. I will name three “features” which this game doesn’t have, but that’s what makes it stand out of the crowd: ** Timers. Which in my opinion put pressure on the gamer. I tried, by not including a timer, to create a more “Hey, I got 5 minutes to kill” feeling to it. Casual & Relaxed. ** Showing how many words are left to be found. As I see it, this takes away the thrill of the game, I feel this turns the game into a “Find me THIS many words”. By not showing how many words are left, a ”Can I stop now, or could I find more and improve my high score?” feeling is always present. Casual & Competitive. ** Giving the user random letters or a word to scramble. It’s either completely random, or almost predefined. Well, I took a different approach and give you a set of 15 random words, from which you will choose 3 to play with. You can random the words again and again, but the 3 words must be chosen from the same set. Randomness & Control. Another element that further increases the diversity, but at the same time complements the above feature is that you can choose how many letters shall the 15 random words have: ** Do you want a long, relaxing game? You shall choose only 6 letter words. ** Do you rather want a really competitive game? You can choose only 4 letter words. ** Or maybe you want a diversified game? Then choose the words to randomly have from 4 to 6 letters. Everyone gets a piece of pie here! The full features list: ** 5 color themes (black, gray, baby blue, jade and creamy beige). ** 2 tiles colors (wood and metallic gray). The wood is default, the gray one is an IAP. ** Landscape and left-handed support. ** Game Center integration with Leaderboards and Achievements. ** A “Compete mode” where you get to freely choose your words, in case you have a friend/kid you would like to play against (Highscore submission to Game Center is disabled during this mode, for obvious reasons). ** Puts emphasis on finding long words by increasing bonus points the longer the word, adding another layer of competitiveness to this casual friendly game. ** Split leaderboards for each difficulty category. ** Top 10 local Hall of Fame, also split for each difficulty category. ** A great minimalistic and friendly interface. ** It’s suited for game addicts as much as it is for casual gamers, as well as for teaching your kids. ?Tip: If the hints button appears to be broken it means either that:1. you found all the possible words.2. the internal algorithm that finds all the possible words found less words than you until now. That happens if you find, lets say 500 words, exit game then come back, because the algorithm starts all over again and you have a 500 word advantage over it. Saving the words it found between sessions wouldn't help, it would have to start from 2 letter words all over again, or it might miss a lot of words.Don't underestimate the sheer number of combinations that result from 12-16 letters; it takes a really long time.Tip: If you mis-hit, or simply change your mind while making a word, instead of pressing “Check” and losing the whole word, just tap the top label, where the current word and points are displayed, to delete as many letters as you wish. Let the best Juggler win! Plans for upcoming versions: any interesting suggestions you guys will send me. Follow me: http://twitter.com/rolandleth Like me: http://www.facebook.com/rolandleth Contact me: http://www.rolandleth.com

Overview

Platforms:
  • iOS (iPhone/iPad)
Initial Release Date: Apr 13, 2012
Developer:
  • Roland Leth
Publisher: Roland Leth