Generally favorable reviews - based on 53 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 53
  2. Negative: 0 out of 53
  1. Oct 19, 2020
    A brilliant tale of terror, even if the ride is a little old and clunky.
  2. Oct 30, 2020
    Amnesia: Rebirth is a survival horror where the "survival" component is guaranteed, as there isn't any event that can lead to the death of the protagonist, steering the experience towards the "horror" component and making the most of the fear of the dark and a particularly distressing story made unpredictable by various plot twists. Three different endings and the ability to scare without splatter effects, but relying on the feeling of vulnerability, make this game a must play even for those used to more frenetic gameplay.
  3. Oct 28, 2020
    Amnesia: Rebirth is a worthy addition to a classic series. It buries the player deep in an oppressive atmosphere of fear like a gravedigger spading dirt onto a coffin. If the state of the world today isn’t terrifying enough for you, picking up Amnesia: Rebirth will certainly sate your lust for scares.
  4. Oct 25, 2020
    An unique atmospheric horror game that offers plenty to chew on.
  5. Oct 23, 2020
    Frictional Games titles are as rare as precious and Amnesia: Rebirth is not an exception. It’s a journey filled with mystery and sensational revelations that the Swedish studio offers us, determined to torment our souls one more time. The game manages to combine genres (adventure in Indiana Jones way, pure horror) while covering extremely human and intimate thematics. Far from just being an enjoyable experience, Amnesia: Rebirth leaves a particular taste of sadness and admiration for a team that decided to reach the end of its desires.
  6. Oct 19, 2020
    Amnesia Rebirth is the new masterpiece from Frictional Games. it's really hard not to recommend it, because losing it would cost you one of the best games of the year. You are warned.
  7. Oct 19, 2020
    Amnesia: Rebirth is definitely both better and worse than SOMA. In an attempt to blend the best of Amnesia: The Dark Descent and SOMA something went inevitably missing, nevertheless Frictional Games is back with one of the greatest survival horror games in so many aspects.
  8. Oct 19, 2020
    Making a sequel to one of the most acclaimed horror games in recent memory may be a tall order for some, but Frictional Games has done it with aplomb with Amnesia: Rebirth. Without straying far from the formula that made Amnesia: The Dark Descent so popular and feared in equal measure—the clever use of jump scares, immersive puzzles and the light-dark dichotomy—Rebirth has reinvigorated its brand of horror with a haunting narrative that’s as moving as it is refreshing. Rebirth may still be a bit too much to bear for players who don’t usually venture into horror, but it's a sequel that should please ardent fans and horror masochists alike.
  9. Oct 19, 2020
    All you need to know as a horror fan, or simply a brave gamer, is that Amnesia: Rebirth is a masterfully-crafted experience. There are no next-gen graphical features such as ray-tracing to fawn over, but its visuals are still top-notch and performance is solid. Just as important, its audio and sound design is simply outstanding. They come together to immerse you in one of the most terrifying experiences ever to be put into video game form, but one that also makes you think. And that’s perhaps the best thing a game can do, regardless of its genre.
  10. Oct 19, 2020
    Spiralling towers, endless deserts and impossible geometry; Frictional's return with Amnesia: Rebirth showcases why they're the masters of horror.
  11. Oct 19, 2020
    In a year that produced intense titles like the Resident Evil 3 remake, Amnesia: Rebirth is another shining example of how Frictional Games’ approach to fear sets itself apart and shows another quality perspective of what the horror gaming genre can do.
  12. Oct 20, 2020
    A remarkable adventure and an excellent horror game. The way it mixes tension and brief reliefs will make you come back for more. And it also offers an engaging personal drama.
  13. Oct 26, 2020
    Amnesia: Rebirth is an excellent example of how to build tension, and the vulnerability Tasi feels throughout never gets any easier. There are great puzzles and a well-written story that keeps you gripped until the end.
  14. Oct 21, 2020
    With wonderful voice acting and atmospheric presentation that keeps you immersed and on the edge of your seat, Amnesia: Rebirth manages to provide an exciting experience. Of course, there are a few downsides. It's not as scary as previous offerings, the AI can be a little clumsy, and the weak conclusion to the story will leave you wanting more.
  15. Oct 19, 2020
    It is a journey filled with mystery and shattering revelations that the Swedish studio offers us, determined to jostle us once again.
  16. Oct 19, 2020
    Amnesia: Rebirth is a triumphant return to form for the franchise. A few puzzles might stump you and the story can be a little hard to follow, but carefully managing resources is a fun balancing act with meaningful stakes for failure, while the environmental variety keeps you feeling vulnerable. Arriving just in time for Halloween, Amnesia: Rebirth is here to remind you of the true meaning of fear.
  17. Oct 19, 2020
    While this is certainly a return to form for the franchise, the game doesn't quite escape the shadow of the original, with the forced narrative aspects sometimes overtaking gameplay. Nevertheless, when judged by its own merits, Amnesia: Rebirth is a quality horror title made by passionate developers out to tell a disturbing story. At the end of the day, I'd recommend this one to any horror fan up for some interactive Cosmic Horror this Halloween season.
  18. Oct 22, 2020
    Amnesia: Rebirth feels like a huge step forward for the franchise and any horror fan should definitely give this a try.
  19. Oct 19, 2020
    Rebirth feels like a celebration of the series, with great ideas and terrifying moments that reminds us why the fathers of the new wave of survival horror remain undefeated.
  20. Nov 4, 2020
    Another fantastic adventure from Frictional, with a rich narrative and deep world lore, and a lot of great locations to explore and unearth their mysteries. But it is not that scary, and Frictional played too safe in terms of gameplay, without much innovation.
  21. Nov 9, 2020
    Although both the gameplay and the story don't stand out, the overall experience still keeps me engaged all the time.
  22. Nov 3, 2020
    Although neither as scary as the original nor as disturbing as SOMA, Amnesia: Rebirth is a more personal, emotional tale with plenty of horror to spare.
  23. Nov 2, 2020
    Overall, Rebirth is a deeper game than Dark Descent, which had a more visceral impact because it was a new experience and relied much more on jump scares. Still, because the questions being asked of Tasi require more thought from the player, the decisions made linger and their consequences will haunt you long after finishing the game.
  24. Nov 1, 2020
    A worthy successor to the legendary The Dark Descent that doesn't quite match the brilliance of that game or Frictional's other masterpiece, SOMA. Nevertheless it is a quality horror game with an engaging story and plenty of suspenseful moments.
  25. 80
    Above all else, Rebirth knows how to tug at the heartstrings. The parallel story that plays out in Tasi’s stunning hand drawings will destroy any cold heart. Rebirth feels an overwhelmingly pessimistic and heartbreaking play at times, but just like SOMA, it presents some chance for optimism at its end; some antidote to its horrors. That’s the part I always loved about SOMA, and I now do about Rebirth. This is storytelling done right. It’s just a shame it couldn’t quite keep The Dark Descent’s all-pervading atmosphere along for the ride.
  26. Oct 27, 2020
    A game that doesn't do anything new but still manages to perfects the original formula of this Swedish studio. An intense horror game that fans of the genre should not miss.
  27. Oct 26, 2020
    Despite some boring locales and an over-reliance on the darkness just for the sake of it, Amnesia: Rebirth is an excellent horror game with some fun puzzles, well-written characters, and genuinely terrifying moments.
  28. Oct 24, 2020
    Amnesia is an excellent new installment in the terrifying franchise from Frictional Games. It's also a most accessible game, which will allow the arrival of new players.
  29. Oct 23, 2020
    The terrifying mysteries of Algerian catacombs await you in Amnesia: Rebirth, a very good next instalment of the famous horror franchise. The game mechanics are almost identical, but the emotions are new, along with the glorious, creative environments.
  30. Oct 23, 2020
    Amnesia: Rebirth is a product of a studio maturing into their skills. They’ve mastered the sense of narrative storytelling by crafting beautiful atmospheric environments instead of relying on straight horror. While the pacing can come to a crawl at certain moments, there’s no denying this is a terrifying game that fits well within the developer’s catalog.
  31. Oct 22, 2020
    Amnesia Rebirth is the best game of Frictional Games and one of the best horror games of 2020. Hopefully in the future they will improve their narrative and their puzzles.
  32. Oct 22, 2020
    With Amnesia: Rebirth, Frictional's philosophy really returns. There is that talent for subtle and psychological horror, which relies on physical and explicit threats just to keep working.
  33. Oct 19, 2020
    Though its scares don't reach the heights of the original, Amnesia: Rebirth remains a must-play horror game for delivering a story more akin to a brilliant novel.
  34. Oct 19, 2020
    Amnesia Rebirth is a thrilling horror story with clever puzzles, a great setting and disturbing moments like the classic Amnesia.
  35. Amnesia: Rebirth is a game that deserves the name of the series with its gripping story and exquisite design. Anyone who loves horror games should buy and play it.
  36. Oct 19, 2020
    Amnesia: Rebirth tells a mature story about loss and human resilience. After SOMA, the new direction chosen by Frictional Games is finally clear. It's a turning point for the horror genre.
  37. Oct 19, 2020
    The manner in which it pushes Tasi and the player to consider how far they’re willing to go in the service of a biological imperative is ingenious and a fine testament to why the Swedish development studio Frictional Games is among the more notable storytellers at work in the gaming industry.
  38. Oct 19, 2020
    Amnesia: Rebirth feels like the culmination of Frictional Games horror titles up to this point. It refines the ideas and mechanics that have been central to the developer's games since Penumbra: Overture in 2007, it hones in on effective scares while avoiding the frustrations of failure, and it tightens the focus on character-driven storytelling. Rebirth is an unsettling, strange, tragic story that deepens the Amnesia mythos in a lot of cool ways, while managing to be just as creepy and frightening as its beloved predecessor.
  39. Oct 19, 2020
    Amnesia: Rebirth beautifully tackles the battle between light and darkness, not just thematically but mechanically too. The areas where it clicks strike an excellent balance of problem solving and pure adrenaline, even if some of the later sections drag due to uninteresting puzzles and infrequent ghoul tussles. But with a consistently engaging story throughout, Rebirth still stands as one of the most thrilling survival horror games in recent memory – one that is anything but forgettable.
  40. Oct 19, 2020
    Amnesia: Rebirth is a wildly ambitious horror title that seeks to be standalone and to answer a lot of of questions posed in The Dark Descent. It's gruesome in its style and tragic in its story, and whether the pain will be worth it is up to you.
  41. 80
    Amnesia: Rebirth won't dramatically shift the modern horror landscape like its predecessor did ten years ago, yet it's an excellent addition to the genre nonetheless. It's an excellent marriage SOMA's narrative sensibilities with The Dark Descent's more terrifying pacing, capable of standing out in the now crowded market. It won't replace SOMA as my all-time favorite horror game, but it's up there.
  42. Oct 19, 2020
    Amnesia: Rebirth is a more than worthy new entry in the popular series, and one of the best horror games released this year, thanks to its engaging story, great writing, and a truly unnerving atmosphere that can make playing the game almost uncomfortable. If a horror game manages to achieve this, small issues like a lack of gameplay innovation and limited replay value don't really matter much.
  43. Game World Navigator Magazine
    Nov 18, 2020
    Rebirth doesn’t feature any new mechanics, and while the story is pretty good, one of its main themes is pregnancy, which may be hard to relate to for some players. [Issue#249, p.64]
  44. Nov 23, 2020
    The uneven storytelling is a shame, because if Amnesia: Rebirth had a narrative as unsettling as its play loop, it might be an all-time great. Frictional’s ability to generate tension and moment-to-moment fear is unparalleled, and SOMA showed that an equally powerful story is within their abilities. Unfortunately, Rebirth doesn’t reach those heights, though it remains a tremendously effective vehicle for scares.
  45. Oct 26, 2020
    Amnesia: Rebirth is intended for players who want to take part in an old-fashioned horror adventure, with all its quaint and disorienting features. But behind these aspects — which can be discouraging for some — lies a truly mastered adventure game with an exotic and terrifying atmosphere that depicts a deeply human and intimate story.
  46. Dec 24, 2020
    An enthralling sci-fi thriller mixed with a touching melodrama that captures the zeitgeist. Although, unlike Penumbra, it’s not even remotely scary.
  47. Nov 13, 2020
    Amnesia: Rebirth unfortunately does not live up to the quality writing which Frictional Games exhibit in SOMA. Even though it starts strong, by the end the plot does not hold any real punches and the main tragic nature of the protagonist feels rather forced. Nevertheless, it still retains the claustrophobic and restrained horror aspects for which the developer is known for, finding the perfect balance of stealth sections, exploration and riddle solving for the genre.
  48. Edge Magazine
    Nov 5, 2020
    It captures the original's atmosphere of inescapable threat but struggles to engineer new possibilities within it, though its take on player death is worth a longer discussion. [Issue#352, p.110]
  49. Oct 27, 2020
    Amnesia: Rebirth offers a thrilling addition to fans of the original, but non-fans will likely face an uphill climb to enjoyment.
  50. Oct 19, 2020
    All in all, it's the experience of Amnesia: Rebirth that has oozed into my veins and into my memories of last week. The corrupted monsters whose wails reverberate in your skull, the hazy discovery of a world beyond our own, the pulsating vision as you step into the darkness not knowing who or what you will meet. Frictional Games has infused Rebirth with the lessons learned from SOMA and The Dark Descent, the new tools at its disposal, and its passion for this apocalyptic world. Throwing everything at the wall like this, it's understandable that some things might slide, yet its scares are something I can't shift from my mind. With Halloween approaching, maybe it's not so bad that we'll be stuck inside, if we've got Amnesia: Rebirth to send shivers up our spines.
  51. Oct 27, 2020
    Amnesia: Rebirth is a step back for Frictional Games. It offers little substance in the way of puzzles, exploration, survival, or psychological horror. Aside from an excellent sequence within a spooky fort, the rest is an uninteresting mess that relies too much on scripted detours.
  52. Dec 21, 2020
    Fitting my thoughts on Amnesia: Rebirth in a single paragraph feels like an impossible task. It’s an effective character-driven narrative with forgettable characters; a tense horror game with a distinct lack of horror. Rebirth is exactly what the developers set out to create, which was not the Dark Descent clone that some people were hoping for.
  53. Oct 27, 2020
    With a tighter script and more polish, this could've been a fantastic game that paralleled the trauma of child loss to the evil enterprise of colonial expansion. Instead, it's one that insincerely mines trauma from a colonizer's perspective... then asks you to do a half-hearted physics puzzle.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. I trust Frictional implicitly to do very interesting things, but though Rebirth takes a run at a bunch of cool and alarming concepts, it feels like it’s juggling too many to do any one of them full justice. Rebirth hasn’t haunted me since closing it in a way that Soma did, for example. I kept waiting for the take on pregnancy anxiety to become something more than what it always is. I could feel it straining to against the ropes of previously established bullshit lore about orbs. Amnesia: Rebirth isn’t bad at all. You just get the sense that if it was called Rebirth it would have been better.
  2. Oct 19, 2020
    Amnesia: Rebirth doesn’t reinvent horror games the way The Dark Descent does. But it refines one of the genre’s greatest entries into something more awe-inspiring and deftly designed, without abandoning its highest goal: making you shiver as you take your first step down a pitch-black tunnel.
User Score

Mixed or average reviews- based on 170 Ratings

User score distribution:
  1. Positive: 84 out of 170
  2. Negative: 44 out of 170
  1. Oct 21, 2020
    Wow, this game was bad. You want an Amnesia game that forgets about everything that made the first one amazing? You want an Amnesia game whereWow, this game was bad. You want an Amnesia game that forgets about everything that made the first one amazing? You want an Amnesia game where the main character constantly talks and ruins the immersion? Then Amnesia: Rebirth is for you.

    It seems that people are somewhat split on this game, but from what I’ve seen and discussed pretty much everyone generally thinks the opening to the game is bad. Me? I think it’s the worst opening to a game, period. The main character never stops talking and the game is constantly interrupted by unskippable flashback sequences one after another, sometimes not even 3 seconds apart!
    The game tries both too hard and too little to make you like the characters around you. Too hard with all the constant flashbacks, too little because the writing and dialogue is just, in the end, meaningless and has no character development.
    The main character is boring, annoying and generally unlikeable. (And selfish as well in the later part of the game) And you’re stuck with her for the next 9 hours.
    The puzzles were good, not as good as the Dark Descent but I still enjoyed them. The rest of the gameplay however is just plain annoying. You have matches and an Oil lamp as your sources of light and both of these run out ridiculously fast, I’m talking 3-5 seconds for the matches and maybe 20-30 seconds for the Oil lamp when it’s FULLY LOADED with oil.
    Amnesia: Rebirth has a “fear meter”, it’s like the sanity meter in Dark Descent except worse in every way. If the room you’re in is just a bit dark, not even completely dark, then you IMMEDIATLEY start to breathe fast and within seconds you start to panic and have to spam W A S D and move the mouse around to get back up on your feet. This becomes an issue when you’re hiding from a monster, obviously you want to turn off your oil lamp and hide in a dark corner or something but the game forces you to have the oil lamp on or light a match unless you want to start having a panic attack on the floor.
    Speaking of the monster: there’s barley any monster encounters! I can remember two. Two in the entire 9-hour game. The rest of the (very few) encounters were scripted.
    The ending isn’t anything special either you feel so empty at the end after spending 9 hours listening to someone constantly explaining how they’re feeling and thinking. You never get to be scared or react to something, it’s always the main character that does it for you.

    In conclusion: The puzzles are good, the general gameplay is bad and the immersion is non-existent.
    It’s shocking and sad to see Frictional Game go from Amnesia: The Dark Descent and SOMA to… This. I still very much respect their work and adore them because it’s obvious a lot of care, passion and talent went in to this game, but it just doesn’t work. If you’re in the mood for some Amnesia I recommend you just replay The Dark Descent or give SOMA a try if you haven’t already.
    Full Review »
  2. Oct 21, 2020
    Not really in love with the story this time around, the game gets extremely repetitive, there is hardly any scary moments, everything thatNot really in love with the story this time around, the game gets extremely repetitive, there is hardly any scary moments, everything that made Dark Decent great this game lacks in or just changed for no real good reason. I was really hoping it would hold up to the first amnesia given its the same devs but it just missed the target IMO. Art/Sound/Environment is top-notch but the rest is well below sub-par - The price is the only reason I'm giving this a higher score if not it would be a 2-3 Full Review »
  3. Oct 21, 2020
    I wouldn't call this game "the worst", but oh my dear sweet Christ is it sloppy. It's a game where the pieces are there, but they don't clickI wouldn't call this game "the worst", but oh my dear sweet Christ is it sloppy. It's a game where the pieces are there, but they don't click together very well. This is the same fate that A Machine For Pigs suffered.

    At the time of this review, the game has the WORST optimization (which I'm not factoring in my rating). No. I'm not some guy with a bad computer venting his rage to make myself feel better. I can play Doom Eternal with max settings, so this game having choking, crappy framerate in an empty cave while I'm looking at the ground at low settings is a problem. The story is... passable, but nothing great, and it feels uninspired in some places and awkwardly stitched together.

    The gameplay is the biggest negative for me. The first Amnesia had an amazing atmosphere and everything else in the game worked off of it so beautifully, which is why that game is my favorite horror game ever, and may stay that way for some time. Rebirth's horror element is just horribly lazy, and everything about it just feels rushed and boring. I kept saying to myself, "Please, something scare me already." And... that didn't seem to happen very often. The characters in the game might as well be name-dropped cardboard cutouts, because you'll never find yourself remembering or caring about ANY of them, 80% of them have no development whatsoever. The game has flashback sequences, but are hardly interesting in the slightest.

    The horror element is watered down beyond words. And the "fear" mechanic comes off like something that wasn't balanced very well. You'll be standing one step away from a lit area and and the player character panics like a child. The "sanity" mechanic in the first game added more fear to an amazingly scary game, Rebirth's fear mechanic is just uninteresting and obnoxious, and it even leads to idiotic WASD button mashing. Just... no.

    The game's endings also blow hard. You're just stuck sitting there thinking, "Uhh, that's it..? Well, there goes my $30!" It's worth $20 at most. 6/10, the game overall feels like a lazy DLC with a massive amount of missed opportunities. I'm so sorry Frictional, I wanted to love this game, but I don't.
    Full Review »