Some things are best left forgotten. Aztech Forgotten Gods is the cyber-stone action-adventure following Achtli, a young woman who battles the colossal Forgotten Gods. To uncover the truth behind her far-future Mesoamerican metropolis, she'll have to turn the Gods' power against them, as sheSome things are best left forgotten. Aztech Forgotten Gods is the cyber-stone action-adventure following Achtli, a young woman who battles the colossal Forgotten Gods. To uncover the truth behind her far-future Mesoamerican metropolis, she'll have to turn the Gods' power against them, as she soars through the city with power and grace.
Mar 18, 2022Aztech Forgotten Gods is what happens when you combine Devil May Cry with Shadow Of The Colossus and add a lot of love for prehispanic cultures and history. This video game transports you to an interesting and unique world to fight the gods themselves in frantic fights that you will enjoy from the very beginning of the game.
Mar 9, 2022While Lienzo's spectacular universe is a triumph in Aztech: Forgotten Gods, the game lacks the polish it needs to propel it from being average to something truly unique. The mariachi skeleton of an amazing game lies trampled under a series of visual and mechanical bugs that just leave the whole thing feeling unfinished. I walked away feeling satisfied that I had played a pretty cool game, but not rushing around telling my friends about it in the way I had expected to. As titans rise around it and seek to conquer the gaming sphere, Aztech: Forgotten Gods will likely be banished back into the annals of the history books it came from, but trust us when we say we're sad to see it go.
Mar 9, 2022Sometimes a game that just misses the mark on really coming together is still worth playing thanks to the parts of it that go above and beyond. Aztech Forgotten Gods is a game with a great central gimmick and a good core story, both of which are more than worth experiencing even if, as a whole, it just isn’t quite able to coalesce. It's just a shame that the promise of its best facets isn't deliver on when it falters on some of the more basic elements of its design.
Mar 23, 2022This game is the definition of a mixed bag for me. This game is what you get when you mix amazing talent (music, art) with a rushed timetable and an unremarkable story and writing style. There are a lot of aspects that made me feel I was playing an Early Access or Beta game, but this has been indeed released, and it's selling for 30 bucks. Considering the amount of content and the quality of the experience, the score suffers, because it does not live up to a $30 game. The bads are not terrible and luckily the goods are really good, so I can go slightly above 5 with this one. If you don't mind about bland story and bad dialogues and are itching for a short and sweet colossus fighter with aerial combat, then pick this one up. Although, maybe when it goes on sale.
Mar 14, 2022Aztech: Forgotten Gods is a fun but flawed game. The developers had interesting ideas such as the setting, flying around the ancient but futuristic city and impactful combat throwing players in the middle of action. However, its shortcomings manage to dull the impression. Full voice-acting would have done wonders to make the story of the game more comprehensible. Altogether, during my time in Aztech: Forgotten Gods I couldn’t shake off a feeling that I’m playing a modern port of an older console game.
Mar 11, 2022Pros:
+ charismatic characters
+ visual design + character visual customization + unique gameplay + unique setting Cons: - clunky -Pros:
+ charismatic characters
+ visual design
+ character visual customization
+ unique gameplay
+ unique setting
- too floaty
- slow start
- bad sound design… Expand
Mar 11, 2022Cosas malas: El tutorial no es muy ameno con el jugador ya que no explica las variantes de los ataques y de la movilidad, la movilidad es muyCosas malas: El tutorial no es muy ameno con el jugador ya que no explica las variantes de los ataques y de la movilidad, la movilidad es muy torpe se siente que te pesara el mover la camara, visualmente es feo y te lo demuestra al inicio del juego cuando cae al suelo y parece que la fisica se la fumara.
Tambien hay un poco de narrativa extraña que intenta contar algo, en los primeros dialogos te hacen hablar con una persona para que esta se mueva y en vez de que tu personaje automaticamente la siga tienes que tomar el control moverte dos metros de la habitacion para continuar el dialogo.
Una vez sales del tu hogar (supongo) deberas enfrentarte a la mala optimizacion y toneladas de desenfoque mas arboles de arcilla que su sombra se define en un lado normal y un lado oscuro.
Otra cosa que no tome mucho en cuenta y es que moviendome agresivamente se cortaban las animaciones como si impactara con algo, tambien he de mencionar que el diseño de nivel es muy malo por lo que me costo darme cuenta que la esfera en medio de un hueco enorme de la habitacion es decorativa.
Cosas buenas: Ni que decir, tal vez que si te acostumbras el movimiento puede ser insanamente bueno pero si arreglaran lo de detenerte con todo.… Expand
Mar 15, 2022How many times have we seen unfinished games get rushed out by publishers, ultimately dooming the studio, because the game is not yet in aHow many times have we seen unfinished games get rushed out by publishers, ultimately dooming the studio, because the game is not yet in a good enough state to sell?
Well, here we go again.
There's a good game in there, but the developers of Aztech: Forgotten God's have clearly needed another year to bring that game out.
As it is, A:FG is riddled with tell-tale signs of an unfinished game; There's poor collision detection with both enemies and objects, there's a lack of transitional animations, so the player doesn't feel connected when performing button presses, there's no voice-acting, beyond grunts that precede a wall of text, there's pointless fetch-quests to arbitrarily elongate the game and perhaps most tellingly is the sad state of the games graphics.
When a game like this is done well and the art direction is allowed to be fully realised, it can be timeless in its beauty. Look at a game like Wind Waker, which still holds up nearly 20 years later. When it's unfinished and the art department is rushed to push the bare-bones out the door, with a lot of poor texturing, almost no lighting consideration, and almost all background and environment work has taken a backseat to get the product finished, the game ends up looking dated on release. Indeed, if you had told me before playing that Aztech was an early PS3 game, I would have seen nothing in the game to doubt it.
I hope that somehow the initial sales of the game are far, far better than expected and that the publisher gives the studio the funds and time it needs to do a lot of heavy work on the game, so it can realise its potential but, as we all know, that rarely happens.
As is, I hope the talented people behind the game move on, after the studio is closed, and get the opportunity to make something that more fully realises their vision, because Aztech: Forgotten God's is surely a shadow of what they had intended.… Expand