Battlefield 2 Image

Universal acclaim - based on 55 Critic Reviews

User Score

Generally favorable reviews- based on 1130 Ratings

Summary: In Battlefield 2, players will choose to fight for one of three military superpowers: the United States, China, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players can take control of any of the game's 30+ vehicles to engage in major conflicts with over 100 players in some of the largest online battles on the PC. Battlefield 2 features immense, richly detailed, destructible environments, from city streets to remote forests, in some of the most notorious hot spots around the world. Each map in Battlefield 2 adjusts in scale to support the number of players in the world, providing the ideal vehicle-to-player ratio and an optimized game play experience. Enhanced team play features allow players to enter the action on the front lines as part of a formal squad, or work behind the scenes in Commander Mode to direct the strategic assaults of their teammates. With in-game success, players increase their rank from recruit all the way to General and unlock awards, including new weapons, vehicle decals, medals, and more. Additionally, Battlefield 2 showcases an all-new game engine and physics system to bring the modern battlefield to life like never before. The new material penetration feature measures weapons' ability to fire through barriers based on their composition and players will need to know the difference between concealment and cover in order to survive. [Electronic Arts]
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Rating: T
Official Site:
Developer: Digital Illusions
Genre(s): Action, Shooter, Shooter, First-Person, Tactical, Modern, Modern
Number of Players:1 Player
ESRB Descriptors:Violence
Offline Modes:Competitive Cooperative Team Oriented
Connectivity:Broadband Only Local Area Network Online
Special Controllers:Headset
Online Modes:Competitive Cooperative Team Oriented
Number of Online Players:64 Players Online
Cast Credit
Markus Nystrom Artist
Mikael Rudberg Sr. Development Director
Alex Peters Sr. Development Director
David Yee Additional Designer
Johan Andersson Graphics Programmer
Jamil Dawsari Designer
Romain de Waubert de Genlis Designer
Johan Belking Level Designer
Johan Persson Programmer
Mats Dal Lead Programmer
Christian Grass Tools Programmer
Peter Osterblom Physics Programmer
Oscar Carlen Level Artist
Stefan Vukanovic Artist
Tommy Hjalmarsson Artist
Magnus Holmgren Artist
Marcus Fritze Artist
Jason Biro Additional Programmer
Henrik Karlsson Development Direction: Code
Henrik Karlsson Development Direction: Code
Christian Cyreus Development Direction - Code
Christian Cyreus Development Direction: Code
Marten Lundsten Art Direction
Sean Decker Producer
Gabriel Odgren Artist
Andreas Andersson AI Programming
Roger Edgren AI Programming
Niklas Larsson Level Designer
Tobias Karlsson AI Programming
Torbjorn Soderman Graphics Programmer
Johan Carlberg Level Designer
Tobias Dahl Animator
Niklas Fegraeus Designer
Mans Bernhardt Programmer
Bjorn Hedberg Programmer
Rod Lopez Graphics Programmer
Andreas Fredriksson Core Programmer
Joakim Lord Programmer
Gustav Tilleby Artist
Dawid Mod Artist
Tomas Eriksson Additional Programmer
Kristoffer Bergqvist Designer
Linus Josephson Designer
Patrick O'Shaughnessey Designer
James Salt Designer
David Sirland Designer
Daniel Wiksten Designer
Klas Holmlund Additional Designer
Fredrik Arvidsson Level Designer
David Göthberg Level Designer
Erik Sjövold Lead Level Designer
Jonas Kjellström Core Programmer
Måns Bernhardt Programmer
Jimmie Ericsson Programmer
Lie Fujita Programmer
Martin 'TBM' Hedlund Programmer
Joacim Lindquist Programmer
Jonas Minnberg Programmer
Alex Papasavas Programmer
Ulf Rask Programmer
Magnus Sjöberg Programmer
David Votypka Programmer
Johan Yveborg Programmer
Pia Johansson AI Programming
Stefan Wallberg AI Programming
Mattias Hörnlund Graphics Programmer
Torbjörn Laedre Graphics Programmer
Torbjörn Söderman Graphics Programmer
Peter Österblom Physics Programmer
Jonas Aberg Tools Programmer
Ulf Borgenstam Additional Programmer
Marko Kylmamaa Additional Programmer
Sean Parkinson Additional Programmer
Jonas Svensson Additional Programmer
Christian Cyréus Development Direction - Code
Johan Döhl Development Direction - Code
Patrik Pafvelsson Development Direction - Code
Patrik Pafvelsson Development Direction: Code
Måns Bagge Artist
Conny Bergqvist Artist
Kristina Hegethorn Artist
Martin Kopparhed Artist
Sofia Lindgren Artist
Johann Lutze Artist
Lars Märtensson Artist
Emelie Nilsson Artist
Daniel Paulsson Artist
John Sanick Character Artist
Matthias Eriksson Vehicle Artist
Peter Hoyles Vehicle Artist
Oscar Carlén Level Artist
Tony Holmsten Level Artist
Joacim Lindqvist Level Artist
Fredrick Lindblom Animator
Tommie Lofqvist Animator
Alli Sadegiani Animator
Nadab Göksu Special Effects
Daniel Sundberg Special Effects
Fredrik Ulfves Technical Lead Artist
Jonas Norberg Development Direction - Art
Jonas Norberg Development Direction: Art
Jörgen Stenquist Development Direction - Art
Henrik Andersson Sound
Stefan Strandberg Additional Sound
Fredrik Englund Music
David Tallroth Music
Jonas Ostholm Music
Bence Pajor Lead Sound Design
John Newton Additional Programmer
Mattias Hornlund Graphics Programmer
David Gothberg Level Designer
Erik Sjovold Lead Level Designer
Jonas Kjellstrom Core Programmer
Magnus Sjoberg Programmer
Torbjorn Laedre Graphics Programmer
Johan Dohl Development Direction - Code
Johan Dohl Development Direction: Code
Mans Bagge Artist
Lars Martensson Artist
Nadab Goksu Special Effects
Jorgen Stenquist Development Direction - Art
Jorgen Stenquist Development Direction: Art
Peter Swearengen Audio Testing
John Newton Additional Programmer
Designer/Producer/Programmer credits provided by GameFAQs.
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