Ghost of a Tale Image
Metascore
75

Generally favorable reviews - based on 25 Critic Reviews What's this?

User Score
8.1

Generally favorable reviews- based on 140 Ratings

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  • Summary: Ghost of a Tale is an action-RPG game in which you assume the role of Tilo, a mouse and minstrel thrown into a perilous adventure. Through stealth and cunning you’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers.
Score distribution:
  1. Positive: 15 out of 25
  2. Negative: 0 out of 25
  1. Jun 6, 2018
    85
    This magical tale grabs us from the first page to the last. We read it with the heart of a child, fascinated by its fantasy universe.
  2. Mar 24, 2018
    85
    A quite praiseworthy videogame, especially considering it was developed mostly by a one-man team. The level design is of top quality and one of the best indicators of how talented Lionel Gallat is, and is accompanied by a rich lore, an extremely likeable protagonist and visuals that are probably the most beautiful ever produced for a 3D game with the use of Unity.
  3. Apr 24, 2018
    80
    Whoever is looking for an adventure in a beautiful world can stop looking. He will experience one of the best tales in the escapades of the mouse Til.
  4. CD-Action
    Jun 5, 2018
    75
    Due to very basic enemy AI Ghost of a Tale is not a particularly good stealth game, but its fairy tale charm is irresistible and although I worked hard for hours to escape the fortress, I was leaving it with genuine sorrow. [05/2018, p.78]
  5. Mar 23, 2018
    74
    Ghost of a Tale is an ambitious and charming indie adventure which does not reach its full potential. The main character Tilo is one of the cutest animated video game characters we have seen in a long time and the fantasy setting looks absolutely stunning. Unfortunately, the game can make you feel pretty helpless at times, since hints are rare and finding your way through castle Dieruin takes a lot of patience.
  6. Mar 20, 2018
    70
    Ghost of a Tale is a game created as a great labyrinthine dungeon, puzzles, traps, stealth, and a charismatic protagonist in a macabre and gray medieval world. SeithCG's first job is reminiscent of classic adventures, but it also needs better optimization, technical polishing and several better decisions.
  7. Apr 4, 2018
    55
    Quotation forthcoming.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 21 out of 28
  2. Negative: 3 out of 28
  1. Jun 18, 2018
    10
    La belleza máxima, me a conmovido completamente este hermoso videojuego, esto si se le puede llamar un buen juego de Aventura. Para ser unLa belleza máxima, me a conmovido completamente este hermoso videojuego, esto si se le puede llamar un buen juego de Aventura. Para ser un indie es la perfección, es un juego que recordaré para siempre, estoy muy agradecido por su existencia ! Expand
  2. Sep 4, 2021
    10
    Это одна из лучших игр, в которые я когда-либо играл. Очень люблю эту игру. Да, в ней есть странные моменты с предметами, которые никогда неЭто одна из лучших игр, в которые я когда-либо играл. Очень люблю эту игру. Да, в ней есть странные моменты с предметами, которые никогда не будут использованы, видимо, разработчик начинал с большим размахом, но потом игру немного урезали. Тем не менее, я готов простить этой игре все ее проблемы. Очень надеюсь когда-нибудь увидеть продолжение. Expand
  3. Fuz
    May 9, 2018
    10
    This game is absolutely beautiful and need more exposition.
    It's amazing. It's not exactly a stealth game (the stealth mechanics are very
    This game is absolutely beautiful and need more exposition.
    It's amazing. It's not exactly a stealth game (the stealth mechanics are very basic and from a certain point you can totally ignore it) but more of an exploration/adventure game. And it's got a great story (although riding on a bit of a cliché - but it's extremely well done), amazing writing, fantastic set of characters and it's absolutely gorgeous.
    I want more of this whimsical world, I really hope there will be a sequel.
    Buy it, the developer(s) deserve all the praise and support.
    Expand
  4. Feb 10, 2019
    9
    Ghost of a Tale is a very densely packed Stealth/Fetchquest game. That may sound like a joke, but it really isn’t.

    Ghost of a Tale stars
    Ghost of a Tale is a very densely packed Stealth/Fetchquest game. That may sound like a joke, but it really isn’t.

    Ghost of a Tale stars Tilo, a mouse minstrel who has been unjustly imprisoned in the crumbling Dwindling Heights, a great fortress built over the tomb of the hero Dunlain, but which is today little more than a prison where rat soldiers who have screwed up one too many times are given jobs as punishment. One day, Tilo finds a key and a note hidden under a piece of bread delivered to his cell, entreating him to unlock his cell and sneak through the fortress meet with his anonymous benefactor on the top of the highest tower in the keep.

    But Tilo is a tiny little mouse in a world full of rats, magpies, and other larger creatures. One of the first people he runs into, a frog, entreats him to murder a snoring guard, but Tilo refuses, on the grounds that he is no murderer – or indeed, a criminal at all.

    And so the stage is set for a stealth game, as our cute little mouse protagonist scampers and sneaks his way around the world. This is a world akin to Redwall, where all of the people are anthropomorphic animals – but only slightly anthropomorphized. They walk on two legs, but Tilo will scamper on all fours when he runs, and they’re all designed to look rather like real animals.

    It seems at first like the racism of Redwall is present as well – the rats are at first depicted as being rather mean, and the mice as good. But it quickly becomes clear that the rats are indeed the heroes of the setting, and that the mice betrayed them in ancient times to a terror known as the Green Flame. The mice you run into in the game are thieves, and it becomes clear when you read more about the world that a number of mice have been rebelling against the rats – and while their treatment as second-class citizens is perhaps unjust, a number of the rats seem to be sympathetic towards mice.

    The game, thus, subverts the player’s expectations about a setting like this, and the game keeps doing so throughout. The whole game takes place in a very small area – a single fortress and a bit of surrounding wilderness – and there’s only about a dozen real characters in the game, but there is more to almost all of them than meets the eye. Thus, as you explore the keep and try to make your way to freedom and find your wife, you also learn more about the world and the people around you, and find that things are nowhere near as simple as they seemed. Everything you believed might be wrong, and your benefactor, Silas, warns you not to trust anyone – even him.

    But Tilo is a kind creature, and the NPCs are so cute… how can you not want to help them out?

    The weird thing about this game is that while it appears like it is a stealth game at first glance, it actually only is one for about the first quarter or third of the game – one of the first quests you get is a quest to sneak around the keep and gather pieces of guard armor to make yourself a disguise. Once you complete this disguise, weighed down in heavy, oversized rat armor, you pass yourself off as a runty new rat recruit who was supposed to be transferred in. At this point, it becomes possible to walk past and talk to every guard in the place, and the game goes from a stealth game to being focused on exploration and, ultimately, doing what amounts to fetch-quests for a number of NPCs.

    What you enjoy about this game is probably not going to be the gameplay – sure, the stealth bit is decent enough, but the mechanics never really evolve because instead it focuses around disguising yourself to pass as various people to get others to help you out. The game is really mostly fetchquests and exploration, trying to find things for people who might help you escape from the prison or help to find your wife.

    The real draw of this game is the writing. The fact that the whole place is pretty small means that a lot of what you’re doing is going back and forth, trying to find stuff or get people to give you stuff or convince them to do stuff, or just talking to people to learn more about the world. And the fact that the game world is so small means that, despite all of the backtracking, you don’t actually spend all that long between plot points – the game is pretty dense, and you’ll frequently complete tasks and go turn them in to get new fun bits of dialogue with people. The conversations are often funny, but can deliver emotionally powerful exposition; the hidden depths of characters are nice to see, and you end up caring about the core cast of characters because there are so few of them and you get fond of them by talking with them over time. From the rascally Gusto and Fatale, mouse thieves extraordinare who make you write a ballad for them, to Silas, your mysterious benefactor with ulterior motives, to the blacksmith Rolo, who seems to always be willing to sell you advice for a bit of coin, they're a highly likable bunch.
    Expand
  5. Jun 22, 2021
    8
    Beautiful mixture of Graphic Adventure and RPG of indie production that mixes stealth mechanics, exploration and puzzle solving. With a veryBeautiful mixture of Graphic Adventure and RPG of indie production that mixes stealth mechanics, exploration and puzzle solving. With a very nice graphic finish and a story that traps you until the end. In this game the player is in charge of Tilo, a bard mouse trapped in the prison of the rats with the difficult mission of escaping his unjust captivity and finding his missing wife. From the outset the setting is reminiscent of the first 'Dark Souls', with its dark, merciless medieval settings and deep, gloomy dungeons, but the game is geared towards other gameplay solutions. There is no combat, which means that we have to use our brains to get out of the different situations, with the skills of our bard mouse, his facility with words and his ability for music and disguise. Highly recommended. It took us between 15 and 20 hours to complete. Expand
  6. Aug 2, 2018
    8
    A level of detail rarely seen among other indie games! Top notch production value!
  7. Dec 16, 2022
    0
    Pros: Pretty-ish
    Cons:
    Game forced me to disable an unused joystick before I could navigate main menu. Could get into hiding place easily
    Pros: Pretty-ish
    Cons:
    Game forced me to disable an unused joystick before I could navigate main menu.
    Could get into hiding place easily first time, but I was forced to crouch to bring up the prompt to enter the same place a second time
    Guard remains un-alert no matter what I do - I'm banging on the abrs and flashing my candle on and off and shouting 'let me out you dirty scr3ws' (in my head).
    If this is the standard of the game in the first 20 minutes of trying to play then it's going to be uninstalled. I refunded it once before (on Steam, and didn't have any fun) but got it free with GoG.
    Expand

See all 28 User Reviews