A special mention should be made of the game's dialog, mainly consisting of Alyx herself and Russel, a scientist who Alex remains in constant communication with throughout the game. Their relationship feels genuine, the conversations between them are enjoyable, and almost all of the intended comedic moments land perfectly, which is something most video games seem to have trouble with.
Half-life 3 this ain’t, then. But Alyx might actually be something better: an awe-inspiring amalgamation of atmospherics and immersion which does for VR gaming what its forebears did for the first person shooter genre all those years ago. And while it’s a shame the steep price of entry will prevent a significant number of fans from experiencing its majesty, those who do will likely emerge from this most sensational form of self-isolation with their view of the world altered forever.
The best VR game ever made. It brought back to life one of the most revered franchises in all of gaming. It also finally resolved one of the most painful cliffhangers in gaming history. This is a masterpiece. Also Half-Life 3 confimed.
Valve selects the best features of VR action games and takes them to another level. Half-Life: Alyx is not innovative in choosing what is needed for the perfect virtual reality experience – between interactivity of the environment, gestural use of firearms or environmental puzzles – but it is in putting together everything in the style of Half-Life. The kind of first person game that made the series famous, and forever changed the action adventure into a "before and after Gordon Freeman", returns to linear origins without genres contamination, becoming an immersive sim only for what falls within our view, or what we can physically accomplish in a crazy City 17. Masterful.
This is a triumph in almost every way. This is the most detailed, deepest and most elaborate VR game yet. No other VR game has so much variety and depth at the same time, combined with such a perfect tempo.
A truly triple-A game for VR that could very well exist on its own, without the immersion provided by virtual reality. This is a must-have title for everybody who owns a VR headset and a strong reason to buy one for everybody else.
This is hands-down the best virtual reality money can buy right now, and feels like a tantalizing promise of just what the big game studios could achieve if they were willing to put their time and money into creating a AAA experience for VR platforms.
Too often Half-Life: Alyx feels like baby's first VR shooter and for many — especially those who purchased VR hardware to play it — this isn't a dealbreaker. But trading off the Half-Life name for an introductory course to VR relegates HL: Alyx to spin-off territory when the characters involved and the story it tells could be so much more. Alyx Vance deserves better, and so too do VR gamers.
Bueno... Desde que me compré mis VR, había enfocado este dispositivo totalmente hacia los simuladores de vuelo, sin atraerme demasiado otros **** **** mi caso, sin ser seguidor de la franquicia de Half Life, me ha tocado descubrirlo todo desde cero, con una historia sencilla, de gente "de a pie", con un punto de extraordinario. El guión me ha parecido aceptable, y el mundo un poco arquetípico de este género de juegos (futuro distópico). La historia que no deja de ser una Quest, nos lleva a recorrer una ciudad para alcanzar un objetivo final. Punto, no hay más... no se han roto la cabeza, pero sinceramente funciona. En la mayoría de las historias, en videojuegos, novelas, películas, etc. no cuenta tanto el final del viaje como el viaje en si mismo, y aquí se cumple a **** mejor Los gráficos increíbles, el nivel de detalle que te sorprende en todo momento. Desde la bóveda flotante hasta un simple grifo o un cuaderno son de un realismo que asusta. (Imaginaros ya la impresión de las armas o de las criaturas)2: La inmersión. Creo que este es realmente el punto fuerte de este juego, que lleva a descubrir lo que unas VR (y estamos en sus inicios) pueden llegar a ofrecer. Te mete tanto en el mundo que todo el tiempo quieres seguir avanzando y disfrutar de la **** peor El juego, pese a la aparición de enemigos nuevos y diferentes, y que cada escenario es diferente al anterior, se conviertet en bastante repetitivo. Busca items, resuelve puzles, supera obstáculos, mata a los malos y sigue avanzando.2: Es un juego lineal. El juego funciona en PCs de hace 10 años como el mío, gracias a que han optado por limitar los espacios, y hacer cargas locales pesadas para mantener el ratio de alta calidad/requerimientos de hardware bajos. En un momento en el que los mundos abiertos están empezando a mandar, volver a una estructura de ir del punto A al punto B es un pequeño paso atrás. (Retroceso necesario, pero retroceso al fin y al cabo).Conclusión: Dentro de 5 años no se... pero a día de hoy, si quieres disfrutar al máximo de una experiencia de la VR y pasarlo bien, es de lo más recomendable.
Well... Since I bought my VR, I had focused this device totally towards flight simulators, without being too attracted to other genres.I was **** my case, without being a fan of the Half Life franchise, I had to discover everything from scratch, with a simple story, about "ordinary" people, with a touch of the extraordinary. I found the script acceptable, and the world a bit archetypal of this genre of games (dystopian future). The story, which is still a Quest, takes us through a city to reach a final objective. Period, there's nothing more... they haven't broken their heads, but honestly it works. In most stories, in video games, novels, movies, etc. The end of the trip does not count as much as the trip itself, and here it is strictly **** best The incredible graphics, the level of detail that surprises you at all times. From the floating vault to a simple faucet or a notebook, they are frighteningly realistic. (Imagine the impression of the weapons or the creatures)2: The immersion. I think this is really the strong point of this game, which leads to discovering what VR (and we are in its beginnings) can offer. It immerses you so much in the world that all the time you want to keep moving forward and enjoy the experience.Worst The game, despite the appearance of new and different enemies, and that each scenario is different from the previous one, becomes quite repetitive. Search for items, solve puzzles, overcome obstacles, kill the bad guys and keep moving forward.2: It is a linear game. The game works on 10-year-old PCs like mine, thanks to the fact that they have chosen to limit the spaces, and make heavy local loads to maintain the ratio of high quality / low hardware requirements. At a time when open worlds are starting to rule, returning to a point A to point B structure is a small step back. (Necessary setback, but setback nonetheless).Conclusion: I don't know in 5 years... but today, if you want to fully enjoy a VR experience and have a good time, it is highly recommended.
It's worth playing, and probably the highest quality VR title out there, but my experience playing on a Quest 2 was sub-par. I know it's not designed for that headset. 80% of the time the game would run great. The rest of the time it would crash or the framerate would tank (and not recovery until the game was restarted).
Date Completed: 2023-09-22
Playtime: 11h
Enjoyment: 7/10
Recommendation: Worth playing
No amount of polish can make a fundamentally flawed game good, this is the case with HL:A. No amount of stunning visuals can mask antiquated movement systems, utterly odd physics choices, obviously flawed AI, or simply strange inventory and weapons. There's a sprinkle of humor here and there, but the characters are mostly forgettable. Overall, there's a gimmicky feel that's baked into the core of the game that stays for the duration of the game. The only thing it's worth playing for is the "A gnome vault of my own" achievement which very few people seem to have, and you get the bragging rights that go along with it.
SummaryHalf-Life: Alyx is Valve's VR return to the Half-Life series. It's the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity's only chance for survival. The Combine's control of the planet since the Black Mesa incident h...