Imperator: Rome Image
Metascore
80

Generally favorable reviews - based on 24 Critics What's this?

User Score
4.6

Generally unfavorable reviews- based on 137 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Imperator: Rome is the newest grand strategy title from Paradox Development Studio. Set in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire.
Score distribution:
  1. Positive: 19 out of 24
  2. Negative: 0 out of 24
  1. Apr 25, 2019
    95
    A good game with a lot of depth & just what one would expect from Paradox. Play it through once or twice just for fun, then grab one of the strategy guides that will be popping up to more fully appreciate the mechanics.
  2. Apr 25, 2019
    90
    Imperator: Rome feels like it's yet another step in Paradox's attempts to make the perfect grand strategy game. It pulls bits from Paradox's storied past in the genre and adopts it for the ancient era. Because of this, it doesn't feel like past releases where the game does one thing fantastically and falters in the rest of the mechanics but instead refines past mechanics into a marble bust of megalomaniacal fun. Ave Imperator: Rome!
  3. Apr 25, 2019
    90
    Imperator: Rome is one of the best grand strategy games on the market.
  4. Apr 25, 2019
    80
    Imperator: Rome packs more interesting strategic systems and detail into its vast historical sandbox simulation than its interface can fully handle, but they produce some excellent political scheming and warfare.
  5. Apr 29, 2019
    80
    Most of the time it feels fascinating to shape an ancient civilization. You have a plethora of options at your disposal but sometimes it can become frustrating with the amount of detail you are involved with. That the presentation is very static doesn’t help either.
  6. Apr 25, 2019
    75
    A very Paradox game, in both a good and bad way. It has all the hallmarks of a good game, and I look forward to seeing continued development as time goes by.
  7. Apr 25, 2019
    50
    Imperator: Rome is a massive game, yet one that falls markedly short in comparison to what we've gotten used to with other Paradox titles like Crusader Kings 2 or Europa Universalis 4. An outdated, lacking or outright broken UI hampers the experience dramatically, despite a beautifully gorgeous new campaign map and an awesome and innovative new trade system. Imperator tries to be a bit of both; a family and state-oriented game, but in its pursuit of this goal, it sadly becomes neither.

See all 29 Critic Reviews

Score distribution:
  1. Positive: 8 out of 46
  2. Negative: 30 out of 46
  1. Apr 26, 2019
    10
    I think its a nice paradox entry in the antiquity period. People complain that it has not as many features as CK2 and EU4 forgetting thoseI think its a nice paradox entry in the antiquity period. People complain that it has not as many features as CK2 and EU4 forgetting those games had years of updates and more than dozens of expansions. I am really looking forward to seeing how this title will grow as paradox expands it Expand
  2. May 3, 2019
    9
    All the laughably negative reviews are not a review of this game, which is great, but of PDX DLC policies. Keep that in mind if you make theAll the laughably negative reviews are not a review of this game, which is great, but of PDX DLC policies. Keep that in mind if you make the mistake of reading any of the brainless red posts here, or even worse: on Steam. A horde of zombie fanatics is afoot, and it is best to hide in the basement until it passes.
    As for Imperator, it is the best PDX grand strategy game since CKII was released. A particular highlight is the combat, which is super engaging. Of course, you have to actually play the game first, which the Red Tards here have not done, regardless of what they claim. Surprisingly, the AI is borderline great. In my last game I am playing as the Etruscans, which is not easy with Rome to the south. But I caught them bogged down in a war against the Bithynians and invaded three times in 30 years to try and finish them off.
    After the second war I had conquered Latium, and I therefore assumed that the AI Rome was now done. The third attack I decided to do spread out from coast to coast, because how could he have rebuilt anything in just ten years. Obviously my 75 000 hillbillies would sweep aside any resistance! And up he shows with a 45 000 man army, and allied with the Syracusans who brought 35 000. And since I was spread out I got completely massacred. Clawing back to win this war took nearly 40 years of game time, and at the end one of Rome's vassals spent tons of gold on mercs behind me. And then there was a civil war, and before I could end it the Gauls invaded. And now I have a Gaul rebellion brewing, but needed a break.

    Lack of content, my ***! Spoiled, deranged people with lack of brains more like it.
    Expand
  3. Apr 26, 2019
    6
    After playing a total of over 1000 hours of different Paradox games (I know that isn't even that much), but this is the first time I actuallyAfter playing a total of over 1000 hours of different Paradox games (I know that isn't even that much), but this is the first time I actually got disappointed. I didn't even have high expectations for the game, unlike Stellaris (which gets boring fast too).

    The game is simply bland and boring. Every faction is similar in the end, with only small differences that in the long run don't really matter. The UI is terrible in my opinion, the different icons they have for different tabs are made just too complex, instead of something simple like in EU4. The ledger and the music player are missing too, but will most likely be added in a later date.

    I got bored of the game in only 4 hours, tried different countries during that. And as a final try I tried playing as Rome. That playthrough ended after I conquered Etruria, as I got bored. The peacetime gameplay is even more boring compared to EU4 as an example. It's a waiting game.

    The combat is fun, until you start steamrolling everything, which will happen so fast as you don't really have to worry about aggressive expansion or coring in this one. Especially when the AI is broken. I migrated to India as Dania as a joke, I was able to grow in peace for 20 years until they attacked me. But they didn't. They didn't throw a single unit at me, so I was able to win the war without doing anything. Had I waited for more, I probably could have taken land, but I just got hundreds of ducats or whatever the currency is in the game. After that war I ended that playthrough.

    I wouldn't recommend getting the game at this point. The game will get better in a year or two, when it gets free updates and DLCs. I personally don't mind Paradox DLC policy, as long as I get my money's worth of the game, like I've with EU4 and CK2.
    Expand
  4. May 2, 2019
    4
    Have you ever seen an adaptation of a board game that is released to cater to your younger siblings who couldn't handle the full game? That'sHave you ever seen an adaptation of a board game that is released to cater to your younger siblings who couldn't handle the full game? That's how Imperator Rome feels to a Europa Universalis user. It is entirely war based, with the peace-time mechanics being a bore. Its mechanics are simplified and transaction based with little strategic uncertainty, making it feel at times more like a trading game than a strategy one (you can move entire populations, convert them, culturally adapt them, make upgrade them from slaves to citizens and stabilize your empire all without unpausing the game if you have enough mana to transact with, which is not very compelling narrative). Paradox will doubtlessly improve it with DLC, but if you are a long time paradox fan, skip this one Expand
  5. Apr 29, 2019
    2
    Every reviewer that gave Imperator Rome a 70 or above deserves to be boycotted and viewed with suspicion for being bribed. The game isEvery reviewer that gave Imperator Rome a 70 or above deserves to be boycotted and viewed with suspicion for being bribed. The game is remarkably shallow and riddled with AI bugs that makes a medium to long term game tedious. Expand
  6. Apr 27, 2019
    1
    the game is snapped, it is unplayable. At any speed you set it goes to slow down. The depth of the game is non-existent, the fighting isthe game is snapped, it is unplayable. At any speed you set it goes to slow down. The depth of the game is non-existent, the fighting is monotonous. There are no traditions, Rome has the same military tradition as Syracuse?! No special unit of course. The trading system is absent. This game is at least 20 steps behind the previous. Expand
  7. May 14, 2019
    0
    I've played more than 140 hours as Rome, but this game is not readied yet, as most of Paradox's product used to be.

    Pops are just annoying
    I've played more than 140 hours as Rome, but this game is not readied yet, as most of Paradox's product used to be.

    Pops are just annoying system, and they didn't learn from their failure at Stellaris. You need mana to managing pops, but in the end, Rome and Latium will have more than 1000 pops, and you need to manage or control them one by one. It's just a nonsense.

    AI's are cheating. On what earth a nation cedes their land to their Revolts when the nation attacked by others? If you open another war to the revolts? Then the revolts exchange their land with its enemy, so that you cannot simply occupy lands at once.

    If you are expecting Europa Universalis 4 or Crusader Kings 2, remember that it took more than few years and DLCs with 300+ USD.
    Expand

See all 46 User Reviews