Feb 19, 2020There’s no question that LUNA: The Shadow Dust has been a passion project for Lantern Studio. The care and attention that’s gone into even the smallest details is plain and clear to see. While its puzzles can be quite obtuse at times, any video game enthusiast will be happy to turn a blind eye to experience what this game has to offer. It isn’t perfect, and it isn’t for everyone, but it’s a true accomplishment – of that I have no doubt.
Feb 18, 2020Too easy, too simple, and more often than not, too dull and slow, LUNA The Shadow Dust counts on its beautiful, fairy-tail, dreamy graphics, and soothing OST, a bit too much than it should. It's not a bad point-and-click adventure, sure, and those who can look past its heavy flaws will be entertained for about two to three hours, but if it weren't for its stunning hand-painted world, few would give it a second look.
Generally favorable reviews- based on 19 Ratings
Feb 17, 2020“Luna the Shadow Dust”
Reviewed By: Mouseboy Platforms: PC, macOS, Linux (Steam) Developer: Lantern Studio Publishers: Application“Luna the Shadow Dust”
Reviewed By: Mouseboy
Platforms: PC, macOS, Linux (Steam)
Developer: Lantern Studio
Publishers: Application Systems Heidelberg, Coconut Island Games
Release Date: Feb 13, 2020
Price: $19.99 US (Steam)
Genre: Point-and-click Adventure
Game reviewed on PC (Steam).
Luna the Shadow Dust is the kind of game that you have no idea why you’re playing, but you enjoy it every step of the way. A classic point and click adventure, with minimalist design, lacking any narrative, voiceover or dialogue, Luna still manages to get its point across with great animation and superb game development.
Created by a Chinese team from Shanghai, this game exudes the love of its designers, from hand-painted incredibly detailed backgrounds, to instantly loveable characters to the thought-provoking puzzles in every level. While similar in game design to classics like Botanicula and Machinarium, it’s clearly visually inspired in part by Miyazaki films and the Little Prince and the combination goes well together with the overall art style and direction.
The music is phenomenal, orchestral and rich, and the sound design is clean, with just the right amount of sound effects (and good use of audio positioning). It’s the kind of game you just want to leave running in the background for the soundtrack alone.
The game itself follows a boy named Üri and the strange cat-like creature he rescues, Layh, as he climbs a tower full of mysteries. Each room of the tower has different challenges, puzzles that often involve interactions between light and shadow or pattern matching using the environment. Clues to solve the puzzle are often hidden in the background, though sometimes they are too obscure to be very useful.
There are 24 easy-to-medium difficulty achievements on Steam for those achievement hunters out there, and the game as a whole can be finished in 4-6 hours (with another hour for completionist achievement hunting). Although the game lacks native game controller support, as a point and click game, all that is really needed is a functioning mouse. The settings menu is remarkably simple as a result of this choice.
Although the game seems short it has a variety of interesting puzzles and a beautiful story told through animated cutscenes.
Pros: Amazing hand-painted backgrounds, but still low-impact graphics, could play on a computer built out of canvas. Diverse variety of puzzles. Beautiful cutscenes.
Cons: Some puzzles lack the clues necessary to proceed without random clicking. Occasional mild bugs. Puzzles often require overly-repetitive actions.
Overall: 8 of 10
A beautiful work of art to point and click through.… Full Review »