Mountain explores our hopelessness, our despaired yearning, and so much more besides. Like a buzzing bee buzzing with the buzz of electric in a buzzing city where everybody's looking for the next big buzz, it flits and darts from one concept to the next, seemingly erratic in its pace, but deceptively calculating with its predetermined patterns.
Anyone going into Mountain expecting a standard 'game' is in for a **** surprise. There isn't anything to do in Mountain, other than sketch out your feelings at the start, and play little tunes on your keyboard as your mountain spins along. While that sounds painfully boring, ten minutes into my first playthrough I was in love with my mountain. I played it songs on my keyboard during snowy days, and welcomed each random item (which will crash into your mountain periodically) with some nice notes.
Other than that I didn't really do anything. I left Mountain up while I messed around on the web, and ate and watched movies. Every once in a while, mountain would ding, and a meandering thought would scroll by on the top of the screen. Sometimes these thoughts we funny, sometimes uplifting and sometimes they were depressing. It was strangely emotional, watching this mountain question it's own beauty, or marvel at the clear night sky.
The game is one dollar, and why it isn't everyone's cup of tea, I think everyone should try it. Just leave it up in the background for a while and see how you feel after a few days.
Very unique and cute little game. Although you don't have any control over what happens, I believe that's one of the intriguing qualities about it. Events unfold before your eyes just to witness what happens next.
You are a Mountain that spins in circles. You can change the view on what you are looking that, for example (view the top of the Mountain or view the bottom of the Mountain). The graphics, music, and sounds are actually decent to look at and listen to. Sadly, this game does not have achievements for waiting around and watching the Mountain.
This game is a frustrating exercise in existentialism. There's really no purpose here except what you give it, but if you give it any, it's probably because you're an idiot. I was tricked into buying this game because someone said that eventually little people show up on your mountain and build little cities, and you get to be god of the little people. Nothing like that ever happens. The mountain just twirls endlessly in space while completely random object crash into it for absolutely no reason. I just had a thought: Maybe I don't ascribe any reason to it because I don't ascribe reason to the Universe? Maybe a religious person would find this game moving and deep? What did I say before? "If you ascribe meaning to it, it's probably because you're an idiot." Oh yeah. Wait, if I think the purpose of the Mountain is to make me question it, and question my metaphysics and epistemology, then I must be the idiot! And so your thoughts turn and turn, endlessly, like the mountain. I think the mountain is telling me to kill myself. No... no... John Lennon.... Kill... John... Lennon....
Anyway there's nothing interesting about this game except the ambient sound track and the weird artsy-fartsy meaningless statements it makes. I gave it a two.... it was only 99 cents after all.
"Mountain" is all about patience—requiring you to have the patience of a saint, while teetering on the edge of sheer boredom. It's like taking care of a pet that you watch with intense focus, hoping for something exciting to happen. But in the end, all you get is something as uneventful as a rock. Well, in this case, a mountain.
I can't even remember how I stumbled upon this wannabe game that's more like a fancy wallpaper. But believe me, I'm itching to forget this whole experience, or whatever you want to call this lackluster non-experience, as soon as possible.
Mountain is a screen saver. There are some time consuming achievements to hunt for but even that I wouldn't call gameplay. Worst 99 cents I have ever spent.