Description:
Myth is arguably the first real-time strategy game to put the player in a true 3D landscape, with an emphasis on tactical battlefield action rather than base construction. Myth also happens to be one of Bungie's most successful pre-Halo releases, and shows off the company's range and ability in genres outside of first-person shooters. A single player mode features an engrossing and enjoyable plot, with you battling the evil and eponymous Fallen Lords, their evil leader, Balor and all manner of undead creatures, but Myth's multiplayer is where it really stands out. Bungie.net's game-matching technology has been much-emulated since, and at Myth's release, was something truly special. Multiple game modes including King of the Hill, Steal the Bacon and even co-op added huge variety to what was an outstanding and standard-setting game - and it still is. If ever an older game deserved another visit, it's Myth, with a huge, loyal and highly motivated following. [Bungie]
Initial Release Date: Oct 31, 1997
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Ian Blum
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Visual Effects: special effects animator: cutscenes
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Charlene Logan Kelly
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Visual Effects: special effects animator: cutscenes,special effects designer: cutscenes,special effects director: cutscenes
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Luis Matias
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Visual Effects: special effects animation assistant: cutscenes
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Janice Walker
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Production Management: production manager: cutscenes
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Ian Blum
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Art Department: storyboard assistant: cutscenes,storyboard timer: cutscenes
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Kirk Hudson
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Art Department: storyboard timer: cutscenes
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Hana Kukal
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Art Department: storyboard timer: cutscenes
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Ian Blum
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Animation: key animator: cutscenes
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Rowena Cruz
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Animation: key clean-up/inbetween artist: cutscenes
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Darren Donovan
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Animation: key animator: cutscenes,layout artist: cutscenes
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Cameron Hood
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Animation: key animator: cutscenes,layout artist: cutscenes
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Hana Kukal
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Animation: animation layout artist: cutscenes,director: cutscenes,key animator: cutscenes
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Namkook Lee
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Animation: key clean-up/inbetween artist: cutscenes
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Stephen Lynes
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Animation: animation layout artist: cutscenes,character designer: cutscenes,key animator: cutscenes
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Khai Nguyen
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Animation: background painter: cutscenes,background painting supervisor: cutscenes,layout artist: cutscenes,location designer: cutscenes
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Kris Pearn
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Animation: key animator: cutscenes,layout artist: cutscenes
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Neil Exall
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Camera Department: camera operator: cutscenes
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Kirk Hudson
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Camera Department: camera operator: cutscenes