User Score
7.2

Mixed or average reviews- based on 72 Ratings

User score distribution:
  1. Positive: 36 out of 72
  2. Negative: 7 out of 72
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  1. Jul 17, 2017
    6
    Pros:
    -Action is simplistic but fun for the short time the game lasts relying on smashing and countering.
    Neutrals: -The narrator is alright, definitely not on the level of Bastion, and the writing for him is mediocre. -branching stories/alternative paths is a cool idea but nothing interesting comes from it. Cons: -Some of the story logic seems like it was written by an
    Pros:
    -Action is simplistic but fun for the short time the game lasts relying on smashing and countering.

    Neutrals:
    -The narrator is alright, definitely not on the level of Bastion, and the writing for him is mediocre.
    -branching stories/alternative paths is a cool idea but nothing interesting comes from it.

    Cons:
    -Some of the story logic seems like it was written by an unmotivated high school student.
    -The level design is very generic. Just a connection of small floating platforms and the ones with more room will spawn enemies
    Expand
  2. May 29, 2017
    5
    Good, fun game and interesting approach to re playability.
    Why 5/10 then? Reeks of console. It's a PC port and it's terrible to play with mouse and keyboard.
    You can't even remap keys to make your life a bit easier.
    Fortunately I had this game with a bundle so didn't spent that much money.
    If you don't mind to handicap yourself with a controller then it might be fun.
  3. Jul 10, 2017
    6
    A fun little game that doesn't take its self too seriously. It reminded me quite a bit of Bastion. I enjoyed the art style and the narration for the most part and the gameplay was responsive and enjoyable, but there were a few technical issues, a complete lack of video options bar low, medium and high, asset load hitching, a few areas where performance was noticeably lower for no reasonA fun little game that doesn't take its self too seriously. It reminded me quite a bit of Bastion. I enjoyed the art style and the narration for the most part and the gameplay was responsive and enjoyable, but there were a few technical issues, a complete lack of video options bar low, medium and high, asset load hitching, a few areas where performance was noticeably lower for no reason and it was capped to 62fps with no way to change it. Overall though I enjoyed it. Expand
  4. Feb 25, 2018
    7
    Stories: The Path of Destinies is an isometric hack ‘n slash with pleasantly simple combat, RPG skill trees, beautiful graphics (Unreal 4), great soundtrack and voice acting. The repetitious mode of story-telling can quickly bore if gameplay, not story, is your focus. Still, given all the positives, easily worth a buy at 33% off, and it frequently discounts much lower than that.Stories: The Path of Destinies is an isometric hack ‘n slash with pleasantly simple combat, RPG skill trees, beautiful graphics (Unreal 4), great soundtrack and voice acting. The repetitious mode of story-telling can quickly bore if gameplay, not story, is your focus. Still, given all the positives, easily worth a buy at 33% off, and it frequently discounts much lower than that. Recommended.
    Total size on my hard drive: 1.8 GB

    + Beautiful comic-book-style graphics (Unreal 4).
    + Beautiful soundtrack.
    + Excellent voice-acting. The narrator carries almost the entire burden of the dialogue, and he is more than up to the task.
    + Narrator’s monologue is funny and engaging. From funny observations upon death (“Where’s the cake? I was told there would be cake!”) to wry self-congratulation after a perfect combat sequence (“Such a pity there were no cameras to record that!”), the narration kept me smiling. The commentary pool for non-story-related actions is large, too, so repeated phrases are not a concern.
    + Good skill-tree. Talents make a big difference in gameplay.
    + Full controller support.

    +/- Frame-drops in a few areas (the desert / lava level in particular), but otherwise runs locked at 60fps maxed @1080p on my RX 470.
    +/- Isometric camera angle is usually handled well enough, but the usual frustrations of poor angles in tight hallways is still present.
    +/- Combat flows well enough once its tricks are learned. Targeting is sometimes weirdly inaccurate. The hero is easily staggered, leading to near-helpless death at times. Other times, the action queue gets clogged. Remember that combat is timing-based, and you’ll be fine. Button-mashers will die often.
    +/- Story is decent, but nothing special. Save a kingdom from its evil, power-hungry ruler. You play as a fox, who is in love with a cat. Ravens are the enemies, while the scientists are toads and the rogues are rabbits.
    +/- The story is divided into 5 chapters. At the beginning of each chapter, a choice is made regarding where to go next. The choices are mutually exclusive. Reach the end (in about an hour), and the story returns to the first chapter, where you can play the story again and make choices you didn’t make the first time. It’s cool to discover what happens if you choose choice B instead of voice A, but you’ll still be playing the same levels (with small variations) throughout.
    +/- Crafting is rudimentary, simple, and only for crafting swords.
    +/- No waypoint marker. Can result in missing chests and side-loot. Not a major worry, as chances are you’ll be playing the level again.

    Stories: The Path of Destinies is a fun if repetitive experience. The developers do their best to hide the repetition in a variety of finely-wrought trappings, and for the most part, they succeed. A solid 7/10.
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  5. Jun 26, 2018
    6
    ENG RU
    Inconvenient control (mouse+clav), poor optimization (in the game sags fps), you have to run many times on the same locations, due to the fact that to pass the game, you need 4 times to pass it (as if) and then there will be a true ending, it is also worth mentioning the flow of text from the mouth of the narrator, which is not shut up almost never. Boevka Batman-style, pleasant,
    ENG RU
    Inconvenient control (mouse+clav), poor optimization (in the game sags fps), you have to run many times on the same locations, due to the fact that to pass the game, you need 4 times to pass it (as if) and then there will be a true ending, it is also worth mentioning the flow of text from the mouth of the narrator, which is not shut up almost never. Boevka Batman-style, pleasant, but because of the management sometimes enrages, there is a light pumping, different types (namely 4) of different swords, different elements. In General, not bad, but I would instead of 24 different stories, would choose 2-3 and would add new locations to no repetition, as the location is quite nice, especially the rabbit farm, well, add enemies in a variety, and then some crows and all.

    Неудобное управление (мышь+клава), плохая оптимизация (в игре проседает фпс), приходится бегать по многу раз по одним и тем же локациям, обусловлено это тем, чтобы пройти игру, нужно 4 раза ее пройти (как бы) и потом будет истинный финал, так же стоит упомянуть потоки текста из уст рассказчика, который не затыкается практически никогда. Боевка в стиле бэтмена, приятна, но из - за управление порой бесит, есть лайтовая прокачка, разные виды (а именно 4) разных меча, разных стихий. В целом не плохо, но я бы вместо 24 разных историй, выбрал бы 2-3 и добавил бы новых локаций, чтобы без повторов, так как локации вполне приятные, особенно ферма кролика, ну и добавить врагов по разнообразней, а то одни вороны и все.
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  6. Feb 18, 2020
    6
    This title is so full of cool ideas however it comes up short where it needs it the most. The main concept behind the game's story and the way it is delivered is interesting and original, in fact for the first couple of hours you will definitely have that sense of awe as you discover the branching paths and how different they can actually be. That being said, it gets overshadowed by theThis title is so full of cool ideas however it comes up short where it needs it the most. The main concept behind the game's story and the way it is delivered is interesting and original, in fact for the first couple of hours you will definitely have that sense of awe as you discover the branching paths and how different they can actually be. That being said, it gets overshadowed by the often lackluster story, where certain elements make little to no sense, jumping from one place to another or jumping to conclusions that the player could have never reached. The core gameplay is pretty fun though it gets repetitive towards the end especially if the player takes their time or decides to explore all of the branching paths, which will hold many back, including myself, from enjoying all the different options this game has to offer. The controls of the PC port are lackluster and the lack of rebinding options really make life difficult for those who do not use a controller, which may lead to feeling like the gameplay is tiring even quicker. The visuals and sound design are fantastic however, despite the fact that the environmental repetition can tire them out towards the end. I want to see more from the developers, since they are full of excellent ideas and potential everywhere, however Stories: The Path of Destinies lacks the variety and polish that it deserves. Expand
  7. May 23, 2019
    6
    Decent game with some fun combat and RPG elements. It is a short game that you replay several times, making different choices each time to eventually reach the "true hero" story.

    The graphics are good and the fighting is a bit of fun. The narrator is good, but he plays the voices for 3 different characters which mostly sound the same. The combat is mostly click to combo. Combat is
    Decent game with some fun combat and RPG elements. It is a short game that you replay several times, making different choices each time to eventually reach the "true hero" story.

    The graphics are good and the fighting is a bit of fun. The narrator is good, but he plays the voices for 3 different characters which mostly sound the same.

    The combat is mostly click to combo. Combat is clunky and he often just stands there when switching from attacking to moving/dashing.

    The story seems a little random, but it isn't bad.

    Key bindings cannot be changed.

    Got it free, played 10 hours, got 95% achievements. Estimated value of $5. Not recommended.
    Expand
  8. May 29, 2019
    7
    This is an actually pretty good game, if somewhat bogged down by the basic mechanics and repetitive gameplay and some buggy elements. I do love the art and the humor that the game has, and it's thing for pushing me towards exploration was what made me stick with it to the end, .
Metascore
74

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 8
  2. Negative: 0 out of 8
  1. Jul 18, 2016
    70
    Interesting and stylish RPG fighter, which surprised with elaborated story and the possibility to alter the story. Only if they sort out a few bugs related to other parts of the game. Hopefully next time.
  2. CD-Action
    Jun 29, 2016
    70
    The way the story branches out depending on your choices is really impressive, but experimenting with it becomes repetitive after a while due to scarcity of levels and too easy (but otherwise enjoyable) combat. [06/2016, p.47]
  3. May 5, 2016
    80
    One of the most interesting choose-you-own-adventure style games we've played so far, where each of you choices has actual consequences. You will want to play Stories over and over again, discovering all its secrets and branching paths until you get the full picture. And that is one of its greatest powers.