Metascore
71

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 13
  2. Negative: 0 out of 13
  1. Nov 9, 2016
    83
    Compared to the predecessor it offers better cargo systems and good new transports, but the controls are still flawed.
  2. Nov 28, 2016
    82
    Reasonable advancement compared to the predecessor. Ships and planes deliver more variety and opportunities. The campaign alone challenges the player for a lot of hours. It still has some flaws though, especially with the track building.
  3. Jan 6, 2017
    79
    This is kinda weird. On one hand Transport Fever manages to improve an almost everything that was good on its predecessor. But on the other hand some of the weak points like the abysmal economic system remain untouched. But if you are into figuring out the best logistics route for a variety of goods and needs, this is definitely for you.
  4. Nov 23, 2016
    78
    Transport Fever is one of the best options today if you like simulation and management. A game that allows you to create your own "empire", with a huge duration and addressed to a very specific group of gamers.
  5. Nov 22, 2016
    75
    Transport Fever is a great simulation game. It feels like a real challenge and all the transport history looks incredible. The world itself could use some polishing to feel more like a living world and time could be slowed down a bit. The music though!
  6. Game World Navigator Magazine
    Dec 19, 2016
    72
    You will inevitably end up with a tangled web of lines, some of which are always operating at a loss, yet are necessary to keep the whole system running. It’ll take hours to think out and build this system, but it’s just so incredibly satisfying to look upon your empire and realize that yes, it works just as planned. [Issue#215, p.60]
  7. Nov 17, 2016
    70
    An ugly UI and some gameplay simplifications don't prevent Transport Fever from being an interesting product, especially if you are used to filling your games with tons of mods.
  8. Nov 8, 2016
    70
    While I feel the initial asking price might be a tad high, there’s countless hours of play time to be found here.
  9. Dec 8, 2016
    69
    I can find myself warming up to Transport Fever. Still, I find it hard to recommend the game to anyone but hardcore transportation sim fans, and even then only if you are a bit of a glutton for punishment. If that description fits, you’ll find a fairly capable simulation that you’ll likely enjoy for a couple of weeks.
  10. CD-Action
    Jan 13, 2017
    60
    The game lacks AI-controlled competition (you’re alone on the map) and therefore is not as addictive as 22-year-old Transport Tycoon. [01/2017, p.41]
  11. LEVEL (Czech Republic)
    Dec 12, 2016
    60
    In all ways, unfinished transport tycoon, which was released for some reason –instead of being left in Early Access mode for a few more months. [Issue #269]
  12. Nov 24, 2016
    60
    Transport Fever is a game with lots of strong features - it has a great array of well made vehicles, the single-player campaign is interesting and the joy of creating a complex transport organism is great. Then why almost every part of the game had to be burdened with issues of different kind and magnitude? It's a cool game that never lives up to its potential.
  13. Dec 14, 2016
    50
    Unfortunately Transport Tycoon successor didn´t happen this time. Transport Fever is absurdly difficult compared to the iconic original, more complicated and mostly prefers the management over the constructive matters. Play the game only if you miss more paperwork in TTDX desperately.
User Score
7.6

Generally favorable reviews- based on 65 Ratings

User score distribution:
  1. Positive: 47 out of 65
  2. Negative: 10 out of 65
  1. Nov 15, 2016
    2
    A pretty dismal effort to improve its predecessor. Fixes none of the interface, performance and play-ability problems of the original gameA pretty dismal effort to improve its predecessor. Fixes none of the interface, performance and play-ability problems of the original game while adding unwelcome and unnecessary complexity to cargo systems. Ultimately a pretty insulting effort to emulate Transport Tycoon. Full Review »
  2. Aug 8, 2017
    2
    Terrible UI. How have we gone backwards since Railroad Tycoon and Transport Tycoon were released so long ago? It should not be so difficult toTerrible UI. How have we gone backwards since Railroad Tycoon and Transport Tycoon were released so long ago? It should not be so difficult to change the makeup of a train's cargo, to see what kind of passengers/cargo are at a station. Good graphics mask a poorly designed game. Full Review »
  3. Dec 19, 2016
    8
    Haven't had a decent transport management sim since Transport Tycoon (TT), but Transport Fever takes that mantle now for me. Sure, it's notHaven't had a decent transport management sim since Transport Tycoon (TT), but Transport Fever takes that mantle now for me. Sure, it's not perfect yet. The UI needs a bit of work to make laying track and routing trains a bit easier for example, but you can get round that with some perseverance at the moment. The graphics are lovely - people in the world all move about their own business and the cities/businesses respond to how well you interact with them. You really get a sense that you've made a difference. Nice addition of achievements to add more goals for the campaign modes - nice historical alignment too. It even has the catchy TT-esque music lol. The most important aspect of all - it makes me think hard about how best to do something, even more than TT did! I'm completely hooked. If you're a fan of Transport Tycoon - ignore the really low-scoring reviews, they are overly dramatic, and in some instances I think some players have either missed the point, or are just bad at the game. Giving it an 8/10 because of some bugs, but great effort! Really looking forward to further patches/improvements. Full Review »