Trepang2 may not have hyper-realistic graphics or a gorgeous magical world, but it's an amazing load of action that can really test your shooting skills. [Issue#330]
Trepang2 is an absolutely brilliant experience. Combat is insanely fun and satisfying, and the story is entertaining. The price tag may be a little high as the content is thin, but the fantastic gameplay loop makes it worth the time and the money.
Just get good. Punchy, fast, fun, with a serviceable story for those who want a story, mostly told through intel though.
"Nooo but some content is gated behind difficulty!" GET GOOD!
Trepang2 is a solid first-person shooter designed to satisfy all your action needs, offering countless explosions, millions of bullets, and the best Bullet-time experience since F.E.A.R.
Trepang2 doesn’t really care about its setting and story. Instead, it just wants to give you some guns, the ability to slow down time, and just set you loose on some corrupt corporations and a shady cult. It features fantastic gunplay and some excellent enemy AI to play around with, and despite the visual clutter, you’ll quite likely find yourself having a good time.
Despite its smaller scale, this amazing tribute to F.E.A.R. surprised me with spectacular and devilishly satisfying combat. Trepang2 recycles assets without moderation and sometimes loses momentum, especially in sections where it focuses on its unremarkable narrative and pretends to be a horror game, but those are minor hiccups in an otherwise great FPS. Definitely worth checking out.
Trepang2 misses the target on several aspects like its story or construction. Its basic but efficient gameplay succeeds more or less to "save" the game.
Trepang2 is what I imagine would happen if the Crysis series became faster paced with a higher emphasis on "kill everything". The gameplay loop of this game is extremely well crafted, with lots of room for different styles of play with the game's mechanics of bullet time and invisibility while still complementing the base abilities of subject 106. This game would certainly benefit from having more missions, but what's already present has a lot of replay value and room for mastery. The music composed by Brandon Mckagan is absolutely fitting **** like Trepang, it has over the top pacing, with great drums and guitar present in almost every track. All in all this game has easily captivated my attention for almost 40 hours on steam, and I still find myself wanting to come back to keep playing, even after 100%-ing the game.
Visuals and sound effects are okay, nothing very special. Some of the music are pretty good but most of them are kind of forgettable. Combat is the best thing about this game; it's brutal, chaotic and satisfying. However, weapon variety is not enough for me; excluding the throwable types, there are only 8 guns in the game (and some of them are not very effective against most enemies). Boss fights are cool but they are not as fun as fighting against large groups of normal enemies. Some levels in the game feel very unnecessary and out of place, too. The story is a little predictable and generic.
Personal Rating: 6.5/10
TREPANG2, had never heard of it until it randomly popped on my steam feed. Is it fun? Yeah if you like quick FPS stuff.
The slowdown button is very useful in some situations, you also have multiple weapons that you unlock throughout the game and attachment for your weapons, for instance the compressor.
There are some horror moments in it, which I enjoyed (not gonna spoil it). Some moments might be something you've seen before, or something similar. I would not personally compare it to the game F.E.A.R. however in case a remake/remaster were to be made, I am sure this studio could pull it off.
If you don't care about a plot or an actual story but love mindless shooting, you should try it out TREPANG2 for yourself.
I find the checkpoint system on point.
I give it a 7 out of 10 because I think they could've done more than they did, especially with the "plot", could've flashed it out more. graphics are fine. there are some minor hiccups here and there with light bugs or glitches that (most of the time) can be fixed by rebooting the game or just reloading the game.
I wanted to give this game a high score. It's such a love letter to games like F.E.A.R. which remains a personal favorite and one of the better shooters of the 00's in one persons opinion. The combat is very visceral and punchy, it overall reminds me of if F.E.A.R. and modern Doom (for the amount of blood and gore) had a baby together. The soundtrack is also really good!
However when confronted with the fact that the developers thought it was acceptable to gate weapons, attachments, and VIP targets behind a minimum difficulty, I can't do so in good faith. This is compounded by the fact that the required difficulties for at least two targets is accompanied by an actual warning stating that even the Devs have issues with it. There ARE mods that can address this issue but in all honesty, you shouldn't NEED to use mods for something like this. This goes for any game. For all their faults, FromSoft figured out that you shouldn't gate achievements behind difficult tasks pretty quickly after Knight's Honor, it's not a 1:1 comparison but it gets my point across. It's very sad that Trepang Studios didn't get the memo.
Un FPS bien nerveux qui brille surtout par sa belle réalisation : c’est à la fois joli, percutant et tout à fait spectaculaire : les particules et les ralentis, les effets sonores réussis, les sensations brutales… ça vous gagne !
Sur PC, une pléthore d’options est à disposition, et c’est d’ailleurs comme ça que le jeu nous amuse le plus : tripatouiller les options jusqu’à le faire tourner à grosso merdo 100 im/s sur une poubelle (la mienne !). D’accord, il faut descendre en 720p mais avec le FSR2, ça rend encore bien, si, si… ou alors en moins détaillé et… en 900p (c’est du luxe !).
En tout cas, si au début, on trouve le jeu assez amusant, il perd de sa superbe au fil du temps, plus ou moins rapidement… une fois qu’on a fini de jouer avec les options graphiques… et quelques ralentis dans le jeu (c’est Matrix ou quoi ?!).
Une fois qu’on se rend compte en somme… qu’on se fait chier dans ce jeu ! en effet, c’est pas le tout de flinguer et dégommer, faudrait aussi pas s’endormir ! et pour ça, faut trouver la motivation… et c’est pas évident dans Trepang au carré. L’action est trop répétitive, l’infiltration est inexploitable…
On cherche, on continue de chercher l’intérêt là-dedans… Mais ne cherchez pas, il n’y en a pas. Ce n’est pas assez intrigant, ni marrant, ni assez décalé. ni stimulant : ce n’est qu’un FPS de plus en fait, très joliment fait, une bonne « démo » technique… mais c’est tout !
SummaryBecome the ultimate badass in Trepang2: A gory, action-packed FPS set in the distant future. Unleash all hell on your enemies, dodge bullets and leave a trail of destruction in this hardcore and frenetic shooter.
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