Sonic & All-Stars Racing Transformed Image
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82

Generally favorable reviews - based on 24 Critics What's this?

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8.2

Generally favorable reviews- based on 111 Ratings

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  • Summary: Sonic and the All-Stars cast battle for supremacy across land, water and air in transforming vehicles that change from cars to boats to planes mid-race.
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Sonic & All-Stars Racing Transformed - Gamescom 2012 Trailer
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Score distribution:
  1. Positive: 22 out of 24
  2. Negative: 0 out of 24
  1. PSM3 Magazine UK
    Dec 23, 2012
    90
    Skilled, stylish, well-balanced kart racing. [Jan 2013, p.101]
  2. Nov 16, 2012
    90
    All-Stars Racing Transformed is, by its nature, a cheery beast, but that's not to say it doesn't have teeth: some of the challenges kick back on even the middle tier of the three initially available difficulty levels, and an unlockable fourth level provides the kind of nasty yet rewarding challenges that some of the best arcade racers are loved for.
  3. Dec 12, 2012
    85
    An easily playable though challenging kart game, Sonic & All-Stars Racing Transformed offers a ton of fun.
  4. Nov 18, 2012
    80
    Sonic & All-Stars Racing Transformed is a great variation of the kart-racing theme, and it holds its own against the Mario Kart series. I'd recommend it to not only the few remaining die-hard Sega fans out there, but also anyone who's itching for a more fantastical approach to arcade racing.
  5. 80
    Sumo Digital created a game with a production value that is capable of honoring great series Sega series and a very competent racing game.
  6. Nov 26, 2012
    80
    A fun and special race game filled with Sega nostalgia. It may be a little bit sad to think that all these special characters can nowadays only be found in a race game, but Transformed is such a good one, that it doesn't even really matter.
  7. Nov 19, 2012
    70
    As a package, it's generous and deep, but Sumo has fallen victim to its own success. While enjoyable in their own right, boats and planes simply can't match the moreish handling of the karts.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 18 out of 24
  2. Negative: 2 out of 24
  1. Nov 19, 2012
    10
    Really enjoying this -Beautiful to look at and game play that's genuinely moving the karting genre forward. Sorry Mario, I still love you butReally enjoying this -Beautiful to look at and game play that's genuinely moving the karting genre forward. Sorry Mario, I still love you but you're looking a slow and tired next Sonic Transformed. Expand
  2. Jul 6, 2015
    9
    The game is annoying at first, the clunky controls and stuff, but when you get the hang of it becomes even more addictive, i really hope thisThe game is annoying at first, the clunky controls and stuff, but when you get the hang of it becomes even more addictive, i really hope this franchise will keep going, had a lot of fun with it Expand
  3. Nov 24, 2012
    9
    The first Sega Superstars racing was genuinely refreshing, because Sega's take on the kart-racing genre (shocking to think it has its ownThe first Sega Superstars racing was genuinely refreshing, because Sega's take on the kart-racing genre (shocking to think it has its own genre now!!) had enough of its own flavour to feel somewhat new. This time around Sumo and Sega have served a sequel that is different enough to the first one, whilst still proving to be massively playable. The graphics are mostly lovely (despite the framerate slips at times), the music and FX are awesome, but its the execution of the courses, and the themed-nature between game worlds and courses that really stuns. The courses are huge, and are akin to the freakiest rollercoasters you could ever imagine - then multiply that by ten!! Really worth it, a huge amount of fun, a fitting tribute to Sega, and suprizingly tense too. Expand
  4. Mar 24, 2013
    8
    Sonic and Allstars Racing Transformed!” Shouts the title menu as I experience a rather more tolerable announcing voice than the last game. ItSonic and Allstars Racing Transformed!” Shouts the title menu as I experience a rather more tolerable announcing voice than the last game. It pretty much sets up the belief that, right from the start this was going to be something with very little comparison to play. There’s nothing ‘Mario Kart’ left about it, even in the sense of ‘MK7’ in which the vehicle transformations in Allstars are better utilized and crafted; not digging at Mario Kart since it is the older brother of kart games, but Sumo and SEGA need credit where credit is due.

    Often a cliché reviewer will point out that sonic doesn’t need a car to win the races, but as stated in the previous games manual (I admit I’m still sad enough to read character bios and manuals) Sonic made it fair on the others, and well… in this one, unless he can fly he really does need the vehicle regardless of fair play. So just to get this out early, I will not be taking easy and/ or ignorant stabs at the supposedly obvious flaws which counterproductively mean nothing at all with this particular titles fun factor.

    Okay, so the weapon system is completely different from before, The useless rainbow has been removed with a tornado attack which flips vehicle controls, and projectiles vary a lot more than just being homing and precision. A really cool move being the baseball glove, which absorb an enemy projectile and allow the receiver to send it back.

    Boosting is no longer broken, whereas in the last game I exploited the ability to level 1 boost round a track and win, the boost requires more charge time and thoughtful use, partnered with an all knew trick system that flows through certain transform stages, boost can even be “Combo’d” up for greater speed and advantages. In fact this is where it gets better than Mario Kart, as the game is much faster and tracks are much tighter, requiring a greater attention span and overall fun factor. I’m not trying to dig at Mario Kart as I stated before, but parts of it just feel clunky and slow compared to Allstars.

    Some tracks in Allstars Racing have an evolution to them in each lap, consisting of more and more changes to the layout as time goes by. The most notable to me being the stage from ‘NiGHTS’ where you enter various dream worlds each time; a close second to this being the ‘Burning Rangers’ stage where the base slowly floods more and more each round.

    There’s even two levels that some would call a “Rainbow Road Clone” in there, but to be fair, starlight carnival was a level imagined for use outside of Kart racing, and the second potential offender is more likely to be an equivalent since it was Sumo made and inspired, but I couldn’t care less what any level is similar too; if we’re having more fun on it, then we shouldn’t care less what came first, as it’s obvious that the formula is an improvement; and that’s what a review should focus on.

    So if you have one of the many consoles this game is on, buy it and enjoy it; I’ve played The Vita, 360 and PS3 versions personally, and there are barely any differences between any of them; there’s literally no loss to be made from purchasing this title, and though I’ve yet to mention the Allstar moves and online mode, I often believe the player deserves at least a few surprises round the corner. Especially if you’re looking for something other than Mario Kart; this game ticks all the boxes there.
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  5. Jun 30, 2018
    8
    Sonic & All-Stars Racing Transformed
    Taking Kart Racing to the land, sea, and air..
    Sonic and All Stars Racing Transformed is a Kart Racer
    Sonic & All-Stars Racing Transformed
    Taking Kart Racing to the land, sea, and air..
    Sonic and All Stars Racing Transformed is a Kart Racer with 20 different tracks, over 20 characters to unlock from various sega properties, exclusive characters depending which system youre playing on, and even some weird ones like Danica Patrick..
    This game features a career mode which is where all of these characters and tracks will unlock.. but there is an online option as well as your standard tournament, time attack, and single race modes…
    And youre also able to play split screen in all of these modes, including the career…
    The career mode is the star of the show.. its challenging and addicting..
    There are a variety of challenges and paths for you to go down, all earning you 1-3 stars for completing..
    There are straight up races, theres drift challenges.. ring challenges, theres a mode where youre trying to take down a tank…. Theres my favorite elimination..
    I havnt had this much fun in a kart racer in a while..
    Before each race you chose your character you think will be best for the challenge youre about to take on and you go at it…
    drifting and tracks for speed boosts, speed pads all over the place, constant offensive and defensive pick ups…
    every race is so thrilling and you actually feel like skill matters here…
    With this resurgence of arcade racers from indie teams lately.. its nice to go back and feel that balance where pickups shortcuts and timing actually matters… especially with the different stats and versions of characters… it doesn’t feel luck based that everyone is on an even playing field .. it feels like every player on the track is in their own world.. in their own race where their objective and your objective and strategy aren’t the same…
    this is really highlighted in modes like elimination where not only are you racing for 1st place, but you only have 3 lives… you have to choose if youre going to risk taking a shortcut where its easy to fly off of the track, or are you going to hang in the back to deal damage, or maintain the lead trying to dodge it with a giant target on your back..
    this was the most interesting mode to me and I wish the campaign had more of it..
    and you heard me right earlier.. every character has different versions of themselves..
    as you use a character you gain xp to level them up.. this will unlock new modded versions of them wit different stats…
    so if you don’t like the base stats of your favorite character you can grind to level them up and choose a different version of them that is more your play style..
    the difficulty you take on these challenges though actually do matter.. you cant just easy mode your way through the career mode..
    you have to go for higher stars in modes you feel more confident in so that you can unlock alternate paths with more tracks as well as unlock characters and a bonus moderation…
    this adds to the addictiveness of going back and mastering tracks or modes, increasing your star count..
    And these tracks are all fun to race through.. especially with the whople transformed thing going on..
    you don’t get to choose when to transform but as you race there will be sections where youll be plying through the air, or racing through the sea just to land back on land again.. and all 3 of these flow perfectly, none of them annoying.. I hate flying in games.. I hate controlling planes.. but it feels responsive and smooth here, you hardly notice that anything has changes…
    My favorite thing this game does that I wish it did more of is actually tranfroming the map as your race it..
    there are some really cool maps that the final lap is completely different than the first 2 as things start to fall and crumble..
    I wish the played with this idea more, making every lap in every tracks different..
    Sonic * All Stars racing again is probably the best Kart racer not on a Nintendo console and is a must play for fans of this genre
    I give Sonic and All Stars Racing Transformed an 8/10
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  6. Mar 4, 2014
    7
    Very few kart racers over the years have been able to compete with the Mario Kart series but Sonic & All-Stars Racing Transformed certainlyVery few kart racers over the years have been able to compete with the Mario Kart series but Sonic & All-Stars Racing Transformed certainly comes closer than most, thanks in large part to its fast and fluid gameplay that is easily a match for Nintendo's series. The way the circuits can change after each lap, as well as the chance to use drifts and flips to boost your speed, not to mention the fact that some levels see you transform into a plane or boat only adds further depth to proceedings.

    There is a decent selection of game modes and race types to choose from, all of which can unusually be played split screen by up to four players. Even with the reduced graphical detail sometimes making it difficult to see exactly where you’re going on the odd track, playing through the career mode with others makes a welcome change from the normal competitive multiplayer associated with this genre.

    In fact the only area that lets the game down is the track design. Sega fans will be in their element playing on tracks based on a host of games from their back catalogue but very few of the circuits are all that interesting to race on and none are as memorable Mario Kart tracks such as DK Mountain (GameCube) or Sky Garden (DS), which I still know off by heart to this day.

    I’ll never match the number of hours I put in to the best in the Mario Kart series but all in all a this is great package and a genuine alternative for those that don't own a Wii or Wii U.
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  7. Nov 21, 2012
    1
    I have to say this is a massive disappointment. The frame-rate is terrible and split-screen is virtually pointless because of this and theI have to say this is a massive disappointment. The frame-rate is terrible and split-screen is virtually pointless because of this and the sheer amount of garish visual noise being thrown at the screen. The driving mechanic is basic to say the least, the water based game-play feels like a poor mans wave race and the flying is just unbearably sluggish. If you're old enough to get nostalgic about the games this pillages for visual ideas, you're old enough to know that this game lacks any of the characteristics that made those old games great. Expand

See all 24 User Reviews