Overall, I found Sound Shapes to be an absolute joy to play, with little to no complaints about the actual game itself. Outside of some clunky feeling mechanics on the level editing side via the Vita touch screen, this marks my favorite platforming experience since Rayman Origins.
Once again, despite Roger Ebert, a game finds a way to blend art and gameplay together in a fun and accessible way. Sound Shapes isn't really like anything else, and that's a shame because more games could stand to experiment like this.
Some games are brilliant because of their simplicity. Take Sound Shapes for example, a game in which you roll a ball through colourful, minimalistic environments that vary from grey office buildings to beautiful sceneries of nature. [October 2012, p.78]
Don't get fooled. This is not just another "rhythm/ music game". With Sound Shapes you'll find yourself trying those beautiful platform levels again and again until your PS Vita runs out of battery.
Sound Shapes is really what you make of it. The campaign, while a unique and thrilling musical ride, is criminally short and can be completed in under an hour on your first attempt.
SummarySound Shapes has you play, compose, and share on the NGP in this side-scrolling platformer, where you create music with your actions using the touch screen.