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72

Mixed or average reviews - based on 18 Critic Reviews What's this?

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6.8

Mixed or average reviews- based on 50 Ratings

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  • Summary: Blood Bowl II mashes Warhammer and football together, in an explosive cocktail of turn-based strategy, humor and brutality, adapted from Games Workshop’s board game.
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Blood Bowl 2 - Campaign Trailer
Score distribution:
  1. Positive: 10 out of 18
  2. Negative: 2 out of 18
  1. Nov 13, 2015
    90
    Blood Bowl 2 captures everything that makes the board game great and makes it available to those not willing to shell out a hundred dollars on miniatures. The passion the developers have for their game is clear to see, and the result proves that their love was not misplaced—it's easy to see that Blood Bowl 2 is one of the greatest board game translations ever.
  2. Oct 14, 2015
    83
    Traditionally tabletop games are getting more and more attention on screens, and Blood Bowl is one that benefits from the evolution.
  3. 80
    A smart mixture of Warhammer strategy and American Football, BB 2 combines the nuance of turn-based skill with perceptive risk management to create a game that is equal parts joy and pain to figure out.
  4. 75
    If you can get past the long AI turns and the generally long matches, then Blood Bowl 2 is worth buying.
  5. Oct 26, 2015
    70
    With its action taking place on a playing field, the scope and structure of Blood Bowl 2 initially feels smaller in scale than you tend to expect from most turn-based strategy games.
  6. Sep 25, 2015
    70
    As much strategy game as it is sports sim, this enjoyably bizarre mix of influences and genres has much to offer the more patient gamer.
  7. Sep 28, 2015
    40
    It might have been best to leave this one on the tabletop, where the wild rhythms of chance are eased by the clatter of dice.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 3 out of 16
  2. Negative: 6 out of 16
  1. Sep 23, 2015
    10
    A great hybrid of fantasy and sports, and you won't find a better turn based strategy game on PS4. With orcs, demon goats, ratmen, and more,A great hybrid of fantasy and sports, and you won't find a better turn based strategy game on PS4. With orcs, demon goats, ratmen, and more, there are a variety of different playstyles to be found form the different teams. If you're new to the series, the campaign makes for a great tutorial for new players, so you'll soon be play against other players (or AI) in leagues and tournaments. Expand
  2. Oct 17, 2015
    9
    If Cyanide had chosen to try to make a great game, this could have been the XCom of 2015. Could have been a legitimate GotY candidate. But,If Cyanide had chosen to try to make a great game, this could have been the XCom of 2015. Could have been a legitimate GotY candidate. But, they were too lazy to go the extra mile. It simply needs more of everything: animations, options, customization, commentary.....
    Regardless, ir looks great and the gameplay and team management is crazy addictive. Recommended.
    Expand
  3. Oct 12, 2015
    7
    A great mix of strategy and sport. The races are varied as are the strategies you can use for each of them. The balance between it's aspectsA great mix of strategy and sport. The races are varied as are the strategies you can use for each of them. The balance between it's aspects makes it appealing to people who are fans of either.

    Graphics are nice. The characters are for the most part the typical WOW style human, Orc, light elve, dark elve, humanoid animals, etc. but are well designed and offer nice variety visuals wise. There are different classes that all have different skills and attributes. While any character can do any role (blocking, blitzing, passing, throwing, catching, etc) the attributes set a clear guideline in who is ment for what role the best.

    There are some downsides. If you've played the recent XCOM games youve atleast probably heard people complaining about how unfair and biased it seemed. This game is no better and infact is seemingly worse with the TURNOVER mechanic. Basically in this game every single action that's not moving (except for moving an extra couple squares past your regular range, which carries a risk of tripping) has a percentage chance of failing, and if you fail ANY of them your turn is over. For some decisions this can add to the strategizing and planning out a full turn. But it happens on EVERY possible move. The other team kicks the ball off to start the game and your guy goes to pick it up, at a seemingly always 67% chance of actually picking it up your turn can be ended in an instant. Plus moves like passing the ball can have up to 3 chances to fail. Your thrower can fumble the throw, your catcher can drop the pass, and a player on the other team can block the pass. The TURNOVER mechanic can be a neat addition at times. But it's over used and can take over a game single handedly and take the control away from the player in what should be a game where they can plan ahead without having to worry about every single move ending their turn.

    There are also technical issues. CPU ai can occasionally freeze up at the start of their turn for a bit. Not for long and it's rare. but I've played a few hours and I've seen it happen enough to know its not exactly rare. That and ai players will occasionally move to a space then ice skate a few spaces over to where I assume the ai actually wanted them to go. Not a huge issue because it all happens on their turn. But it's a weird bug that again happens a bit.

    A bit clearer of a tutorial might have been nice. The campaign starts off with a pretty hands off style one. Or maybe it isnt because mine got stuck on "press X to select a character" early on. But it's actually not a complicated game once you get things figured out. Plus campaign is generous in introducing mechanics at a decent pace.

    I realize that my review is more negative then positive and my score is pretty average. But this really is a good game. It rewards players for having good strategies and for good planning. It's something that even not huge strategie game players like myself can pick up and play and have enough success in without having the door slammed in my face by a massive learning cure set up to satisfy more veteran players who have higher demands, yet it also feels like its a game that does reward people for being better at it. So people on any level can enjoy their own experience with it. But the inclusion of a luck mechanic can make it frustrating. The possibility of a move failing and having that be potentially costly instead of just letting you get away with it is a big part of making a decision have weight. But IMO BB2 takes this idea and goes a bit too far with it. Having the high risk moves like deep passes and "making a run for it" have downsides is a great touch. But things like having your guys pick up the ball with nobody within 10 spaces of you at the start of a game or getting in a "battle sequence" and getting the tie option turns the idea of going "ok. I'm going to grab the ball then plan my turn" into "oh god I hope I can actually do anything". It's a needless aspect that can turn cautious strategizing into relying purely on a number generator.

    It might seem petty. But if the turnover feature was tweaked slightly it would actually have a big impact on my view of the game. I've just had it come up way too much.

    I'll make this point separate. Apparently online for this game is horrible for players quitting. Not the games fault but it's a problem that's coming up.

    TLDR
    + Appealing balance of sports and strategy
    + Varying races that offer different strategies
    + Gameplay gives you freedom to play how you want. It doesn't feel like there's a way to play that the game feels like its trying to herd you towards playing.

    - The luck aspect of the game feels way too harsh at certain points, especially the parts that really shouldn't involve it.
    - Technically this isn't the strongest game.
    - The game does a poor job of disproving the "AI bias" belief that was also I'm XCOM. I know it's not true, but seeing the AI get away with constant low percentage plays can be frustrating
    Expand
  4. Sep 25, 2015
    6
    As a warhammer 40K player and avid football fan this game should be right up my alley. And for the first few matches of the campaign it was.As a warhammer 40K player and avid football fan this game should be right up my alley. And for the first few matches of the campaign it was. The graphics are fine, the animations can be a bit clumsy but nothing too bad. The biggest bring down of this game is it's incredibly large reliance on luck in the beginning. While luck should have a major role in a table top game this goes a step to far by making any bad luck you come across automatically end your entire turn no matter what players you still have left to move. It makes strategies nearly impossible when something that has an 83 percent chance of working fails and you can't use three of your players. Using bad luck as an immediate turn kill is infuriating and can completely drain your enthusiasm for the game. If you progress far enougb you can buy enough extras and skills to help solve this problem, but the slog to get to that point is long and constantly annoying. Expand
  5. Jan 16, 2017
    3
    Des progrès ont été accomplis dans la présentation générale et l'interface mais il reste encore beaucoup à faire : Cyanide reste par exempleDes progrès ont été accomplis dans la présentation générale et l'interface mais il reste encore beaucoup à faire : Cyanide reste par exemple tellement obsédé par le jeu de plateau qu'il fout encore des dés partout (en 3D les dés, attention ! et ils tournent !) et que seules les zones de tacles bénéficient de pourcentages. L'ensemble demeure peu pratique à l'utilisation même si la lisibilité sur le terrain est (enfin) devenue correcte. En outre, impossible de positionner la caméra à sa guise, les réglages éventuels étant... préréglés.

    Le principe de jeu est toujours le même, très séduisant sur le papier mais toujours aussi mal adapté en jeu vidéo : le "turnover" imposé à la moindre gamelle est très pénalisant et le temps limité (4 mn maximum pour déplacer, donner des ordres, établir une tactique etc) est une hérésie des plus détestables dans un jeu au tour par tour. L'IA est parfois très lente : elle réfléchit longtemps... et on ne peut plus l'accélérer comme dans le premier.

    Graphiquement très moyen, Blood Boulet II se paye le triste luxe de ramer dans les courtes cinématiques des évènements de jeu avec en prime des déchirements de l'image : il faut le voir pour le croire. Comme si ça ne suffisait pas, les temps de chargement en disent long (52 s environ !) sur la "programmation" de Cyanide Studio.

    Jouer à Boulet Bowl II, c'est se retrouver dans l'aléatoire le plus arbitraire, devoir gérer une interface encore très perfectible et des règles toujours aussi bancales depuis le premier volet... il y a 6 ans !
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  6. Nov 23, 2020
    2
    I picked this up on sale because I used to like football. This is far from similar to football. I couldnt figure out how to play the game, theI picked this up on sale because I used to like football. This is far from similar to football. I couldnt figure out how to play the game, the orcs just keep knocking over all my guys, not fun! Also unskippable cut scenes and no story Expand
  7. Feb 15, 2018
    1
    Incredibly random. If you like rolling dices continuously throughout your game, this game is just for you. If you want just a tiny bit ofIncredibly random. If you like rolling dices continuously throughout your game, this game is just for you. If you want just a tiny bit of control, this game is not for you. Expand

See all 16 User Reviews