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Generally favorable reviews - based on 61 Critic Reviews What's this?

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8.4

Generally favorable reviews- based on 2025 Ratings

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  • Summary: There is no taking cover or stopping to regenerate health in campaign mode as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creativeThere is no taking cover or stopping to regenerate health in campaign mode as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creative and violent ways. In multiplayer, dominate your opponents in DOOM’s signature, fast-paced arena-style combat. In both classic and all-new game modes, annihilate your enemies utilizing your personal blend of skill, powerful weapons, vertical movement, and unique power-ups that allow you to play as a demon. DOOM SnapMap is an easy-to-use game and level editor that allows for limitless gameplay experiences on every platform. Anyone can snap together and customize maps, add pre-defined or custom gameplay, and edit game logic to create new modes. Instantly play your creation or make it available to players around the world. [ID/Bethesda] Expand
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Doom - Demons, Power Weapons and Power-Ups
Score distribution:
  1. Positive: 57 out of 61
  2. Negative: 0 out of 61
  1. May 23, 2016
    100
    There were no doubts that Doom would play fast, look stunning, or be gory; the surprise is that Doom is as relevant, smart and self-aware as it is; merging old ideas with new ones; injecting its near-flawless shooter mechanics into a campaign that’s impeccably refined, hilariously dumb and fiendishly moreish.
  2. May 17, 2016
    91
    Doom is the best possible way to play, in 2016, something that was great in 1993. Unmissable.
  3. May 20, 2016
    90
    DOOM is hands-down one of the best reimagined and exciting FPS games this generation.
  4. May 20, 2016
    85
    The multiplayer aside, the true appeal to the game remains in the single-player campaign, which is how it was and should be with a DOOM title.
  5. Playstation Official Magazine Australia
    Jun 25, 2016
    80
    Look past the lop-sided multiplayer, and Doom is still one helluva reboot. It’s a must for any modern FPS fan looking to taste the ultra-violence of yesteryear. Your Nana will hate it. [August 2016, p71]
  6. May 17, 2016
    80
    Combat may become a little tedious after long stretches of play, the load times are a little lengthy, multiplayer is a smudge unbalanced, and SnapMap is a so-so addition, but the adrenaline-fueled gameplay and the ample replayability featured within the campaign makes this a standout entry in the FPS genre – let alone a worthwhile resurrection of DOOM.
  7. 50
    People will be talking about the first two Doom games for decades more – those two games may well be remembered as true classics of the gaming medium a century down the track. This Doom won’t. This new Doom is terrible...Like the greedy organisation that unleashes hell on Mars, this is the product of exploitation; the developers at ID Software and Bethesda are playing with fire in treating a property as valuable as Doom this way.

See all 63 Critic Reviews

Score distribution:
  1. Negative: 23 out of 445
  1. May 22, 2016
    10
    I may be hated for this opinion. But for me Doom did same thing to PFS as Dark Souls did to action RPGs. (In a possitive way). It is notI may be hated for this opinion. But for me Doom did same thing to PFS as Dark Souls did to action RPGs. (In a possitive way). It is not afraid to be very challenging. At the same time is fair all the time and gives you oportunity to avoid every enemy attack.it gives you very well ballanced tools that you need to use wiselly (chainsaw, bfg, powerups, glory kills). Every death (even on harder difficulties is you mistake). And the thrill and feeling when you finish difficult fight is same as when you beat DS Boss. Expand
  2. May 29, 2016
    10
    Introduction
    I'm starting to love this trend of classic first-person shooters getting a brand new, yet faithful revival. Wolfenstein: The New
    Introduction
    I'm starting to love this trend of classic first-person shooters getting a brand new, yet faithful revival. Wolfenstein: The New Order and now this beast! That's honestly an understatement for this game, though. Doom is the kind of game you wouldn't expect to come out today. The game isn't perfect by any means, but I can see it having an impact on the gaming industry for awhile. Let's get into why that is.

    Campaign
    Doom's campaign is very much Doom. It's a first-person shooter with a fast, frantic pace and gore all over the place. All the guns feel great and are a joy to destructively blow through demons as deadly as you can. The main combat in the game takes place in usually large arenas. Like Uncharted 4's shootouts, they're dynamic, challenging, and totally fun. You can also perform amazingly satisfying "Glory kills" after getting the demons' health down to a certain point. They act like executions, but I would definitely call them an essential part of the gameplay since they also drop much-needed health benefits. The more you play, the more they fit into the game. Once you get used to their nature, they don't slow the game down one bit. Doom also has some great elements of exploration implemented throughout its campaign. There's secret collectibles, rooms, classic Doom maps,weapon mods, and bonuses for your character. Yes, I did just mention bonuses for your character. There is a progression system in this game, and I really liked it. You can upgrade your weapons, the Praetor suit's unique abilities, and basic health and ammo attributes. I have to bring up the story of the game, too. It knows that it doesn't have to be a big part of the game itself, which is very good. However, it still acknowledges that it needs to be there somewhat to give a little bit of context for all the demon-slaying. You're obviously not playing this game for the story - but it is there. I will admit - it took me a little while to get into Doom's campaign. It starts off slow and doesn't throw much variety at you near the beginning. Once more enemy types and weapons come into play, though, it becomes a ferociously fun experience. In fact, the last third (maybe even more than that portion) is some of the best and most fun action I've ever played in a first-person shooter - maybe even gaming in general! Needless to say, the best part about Doom is its campaign, but the other modes included are also very good and add a good amount of content and replayability.

    Multiplayer
    Doom's multiplayer is, in a way, a totally different beast. In other ways, it's similar to other regular multiplayer shooters - which isn't always a bad thing. If I had to name other games' elements that are included here, I'd say it's similar to Halo 5, Call of Duty, and Quake. It's pretty fast-paced. I'm also glad to report it's fairly skill-based. It rewards accuracy and correct weapon-usage. However, there is one part of the multiplayer that turns against that skill-based characteristic. That would be the demon runes. They are, without a doubt, my least favorite part of this mode. They're overpowered, take no skill, and just overall mess up the enjoyable flow of the matches. The game also has a number of great multiplayer modes, including one particularly fun and unique one called Freeze Tag (it's exactly what it sounds like!). I've been having a lot of fun with the multiplayer, and I see myself playing it for a long time.

    SnapMap
    SnapMap is my least favorite mode in this game. I appreciate that it's there - greatly, in fact - but there just wasn't much done with it. SnapMap is where you can create your own special maps and play others people have created. It works with both single player and competitive maps. I am not a creator in these modes by any means, so I really didn't care to make anything. So to make this mode worth my while, I obviously have to play other people's maps. It's not that the maps I've played are bad, they just aren't that interesting. The tools for creation here just aren't as robust in something like, say, LittleBigPlanet. From what I experienced in this mode, the maps I played just feel like filler.

    Final Words
    I think every gamer should give Doom a shot. It's an amazingly fun, unique, and rewarding experience throughout. The game is obviously worth it mainly for its campaign, but the multiplayer will also satisfy the competitive gaming side of everyone.
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  3. May 24, 2016
    10
    I've been anticipating this game for years, since I'm a huge Doom fan. The results were not disappointing. Could it have been better and haveI've been anticipating this game for years, since I'm a huge Doom fan. The results were not disappointing. Could it have been better and have the potential to be the perfect Doom game? Perhaps...

    The multiplayer was great, but the loadouts limited itself from becoming an incredible arena multiplayer game, (since everyone is now sick of CoD). I love the fact that you can use the demons in multiplayer. It makes the multiplayer a lot more intense and unique, but just like everyone else who complained about the beta, the demons are overpowered. Here is an example: The Revenant is actually fair to fight if your out in an open area, but if your running through a hallway and it pops out of nowhere and takes one shot at you.. you're dead. How is that even remotely fair? But as I said before, for the long run, multiplayer great. It still feels like a classic arena shooter with new perks added. It's brutal, fast, and fun!

    The campaign was beyond amazing! The game play honestly exceeded my expectations, it's so much fun! Now Doom (for the most part) is all about metal music and fast pace action with blood and gore flying in the air. The game does an amazing job delivering that, but it's also about being terrifying, and the game doesn't deliver that. The original game was fast pace and intense, but was also terrifying and disturbing. The new Doom isn't scary at all, but I'd rather have all out intense action over survival horror (we're looking at you Doom 3). That's honestly my only complaint with the campaign, I'm extremely satisfied with it. It feels like the original Doom, and yet feels like a FPS that no one has ever played before.

    Snap map is a great perk added to the game, but it wasn't as good as Id software said it was. It's very easy to use and you can customize the logic of the game, which I absolutely love about it! Only real complaint is that all the map structures are only UAC based, not hell and mars based. Wish you would've been able to create geographical features for the mars surface and would have hell themed structures. (It's kind of unfair that I'm criticizing this, since I've only created one map and there are like only two games that actually have this feature. But I felt like I had to throw in my two cents into this.)

    Here's the summery of the review

    Pros +
    Fast-pace and brutal game play
    Glory kills are the cherry on top of the fantastic game play
    Enemies look awesome and fight brutally
    Boss fights are surprisingly great
    No cut scene bull crap, and yet tells a really neat story
    Mission secrets
    Beautiful graphics
    UAC and Hell textures look classic and goregeous
    Multiplayer game play is an arena shooter throw back
    Multiplayer modes are fun and unique
    Multiplayer Demons are fun to play as
    Awesome slection of weapons for campaign and multiplayer
    Snapmap is very easy to use
    Change logics in Snapmap
    Huge catalog of options in Snapmap

    Cons -
    Multiplayer loadouts
    Demons are overpowered in multiplayer
    Not as scary as previous Doom games
    Soundtrack sounds more electronic than metal
    No geometric editing in Snapmap
    No hell themed structures in Snapmap

    I know it sounds like I'm hating on a lot of things in this game, but I'm not at all, I'm just picking out every single flaw I found in the game to show you guys what you possibly wouldn't like about the game. The game is absolutely amazing! It's the game I've always wanted, the Doom I've always wanted! If you're a Doom fan, this is a must-buy. If you want to try out a new, and very different kind of game, highly recommend this. If you're sick of all the CoD games, please get this!
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  4. Feb 22, 2019
    9
    DOOM is a first-person shooter that can be compared to very few modern games of its genre. Where most shooters rely on cover and practicalDOOM is a first-person shooter that can be compared to very few modern games of its genre. Where most shooters rely on cover and practical tactics in a gunfight, DOOM thrusts the player into the role of an unstoppable destroyer where there is no reload, there is no aiming down the barrel or crouching behind cover because the best strategy is always forward. The combat is kinetic and has you charging through demons with bombastic and beautiful weaponry. There is a grace to the movement, a momentum that builds as you carve through hordes of Hell’s minions across a detailed depiction of a colonized Mars where industry is centered around scientific research and the excavation of resources. There was instantly a feeling of familiarity to DOOM, but that familiarity quickly evolved and blended into refreshing gameplay that exceeded all my expectations.
    There is no beginning tutorial or opening cinematic, it is within thirty seconds you kill your first demon and the action does not slow down from there. DOOM understands its identity, making it transparently clear that the gameplay comes before all else.
    The combat is brutal and swift. Armor, ammunition and health are scattered through the levels that quickly become arenas of demon slaying. You run through these areas, fighting and scooping up supplies while methodically weaving between charging enemies and demonic energy blasts. Damage compounds quickly in DOOM and the gameplay continuously thrives in the moment to moment action, forcing the player to rush enemies because every close quarters kill comes with a splash of blue orbs to grant health and loads of ammunition to refill your arsenal. There is a relentless need to push forward and it creates spontaneous decisions that can spread into a mesmerizing chain of kills.
    Hell is not scary. Hell is bad ass. Heavy metal music is sprinkled expertly throughout the game, electric guitar and beating drums adding intensity to each fight and enhancing the jaw dropping visuals with tone setting instrumentals. Mars is a mesmerizing depiction of the red planet turned to a harsh industrial zone, blood splattered hallways and towering steel structures your battleground in cleansing the demon threat. Hell is built upon boiling magma, constructs of skull and bones beneath a cloudy sky of crimson as a backdrop to your war against the wicked monstrosities that occupy the underworld. Every scene, every room is imaginatively crafted to further deepen the tenacious vibe of DOOM.
    DOOM allows you to become well acquainted and dangerously efficient with the weapon of your choice. The style and feel of each gun differ greatly and are effective depending on the enemy, situation, or equipped upgrades. You’ll find lasers, explosions and more yours to wield as your collection builds and the joy of finding a new weapon always comes with a rabid excitement to use it against the next wave of demons in your path.
    The side characters and the DOOM slayer are interesting parts of the puzzle, yet it is the enemies that are the centerpiece. New demons are precariously introduced in each level, starting small and simple and advancing into more complex designs and mechanics as the campaign goes on. These demons keep surmounting until you’re fighting a vast variety of different monsters in one battle, multiple enemy types forcing you to adapt and master your craft. Some may charge you and disposing of them is as simple as sidestepping to shoot them in the soft flesh of their back while others hurl energy blast and smash the ground to knock you away when you get close to make battling them a combination of flanking and firing. These fighting styles require different tactics to win and learning and applying these techniques while battling ten different kinds of enemies establishes a sense of pride when finally overcoming the horde of hell’s monstrosities.
    DOOM is both comfortingly familiar and refreshing original, rebuilding a classic from the ground up to reestablish a brand that seemed forgotten in the modern age. A pedal to the floor, heavy metal vibe immerses the player in a crazy dystopia of demon slaying joy that never loses its flavor through the sprawling campaign. Atop the adrenaline inducing gunplay, imaginative demons, stellar soundtrack and brilliant level designs, there is an abundant amount of secrets to be found and an intriguing narrative hidden just beneath the surface. DOOM puts gameplay before all else and reinvigorates a dormant franchise with an entry that will spark an entire generation of new fans in this creative reimagining of the classic shooter.
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  5. May 19, 2016
    9
    Terrific action shooter that entertains from begining to end. Gameplay is very satisfying while the graphics and sounds are very good. I alsoTerrific action shooter that entertains from begining to end. Gameplay is very satisfying while the graphics and sounds are very good. I also think the music to accompany the action fits very well as it adds adrenaline. This is my first Doom game and I'm very impressed. Even now im itching to go back to this game to play some more. Game comes highly recommended for people who like shooting games. Expand
  6. May 18, 2016
    8
    Doom is a great and solid FPS experience. The graphics are great, the game play is silky smooth, and the action is really over the top. I doDoom is a great and solid FPS experience. The graphics are great, the game play is silky smooth, and the action is really over the top. I do not regret buying Doom one bit.

    However, my expectations for the single player were set pretty high thanks to the excellent Wolfenstein The New Order. Doom just doesn't live up that game's story and setting.

    Doom 3, for better or worse, tried to evolve Doom and after Wolfenstein TNO I hoped Doom 4 would follow its example. That did not happen.

    This Doom is pretty much 100% a retread of the original Doom formula and thats great if that is what your just looking for in Doom, but I expected more after nearly 10 years of waiting since Doom 3.

    Still a great game, but definitely a solid 8/10.

    Hopefully, Id will take more risks next time.

    Side note, please dont buy the season pass, its just for multiplayer dlc. The multiplayer is ok, but definitely not worthy of a season pass for $39.99...
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  7. Aug 20, 2019
    0
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See all 445 User Reviews

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