Bangkok feels naturally more immediate, more knowable, than Italian coastal towns or Swedish consulates, and it's dense and devious even if it doesn't quite hit the heights of Sapienza: that familiarity moves against it eventually, and for all its good work there's not quite the feeling of discovery as found before. But it is a delightful mission, in the way that smothering people in birthday cakes or hitting them, Torrance-style, in the chest with an axe ever can be.
The latest episode (Bangkok) is second best so far. Sapienza being the best.
The area consists of huge luxury hotel, river docks, terraces and backyard. It resembles in a way the Blood Money mission House of Cards. There is less outdoor areas than in Paris, it's mainly just interiors. Plenty to do and discover here. It's less crowded, there isn't big meaningless masses of people like in Marrakesh. Each NPC is individual with a function. This helps with the frame rate, Thailand runs better than the two episodes before it. Optimization overall still isn't great though.
6 new weapon unlocks, fairly interesting compared to Marrakesh unlocks. Could be better, but they are probably spreading the more interesting gear throughout all episodes.
Like Paris, features a large house (this time a hotel) with 3 floors + basement and the outside area. 2 targets to take down, nice opportunities. Could have atleast some accents on the staff or something. Good mission.
Bangkok offers the player even more possibilities and options when approaching the mission, putting Agent 47 in the most gorgeous setting so far. Small bugs are still present, unfortunately.
While it's a bit of a comedown in some respects, 'Hitman' remains an excellent game in its fourth episode, and I have no qualms with recommending the overall package at this point. Bangkok really shines on replay though, so the first run through ends up feeling like more of a warmup than anything else. The hotel does feel a bit too similar to the first mission in some respects, but IO still crams the episode with enough charm and fun that it ends up feeling worthwhile in spite of its faults.
In its fourth episode, Hitman takes a step back from global conspiracies to examine the morally gray profession of contract killing. It’s the déjà vu of another extravagant mansion, however, that made me consider Agent 47’s potential career changes.
Hitman-Episode 4: Bangkok was a great experience that I can not wait to replay and here's why. First off, graphics are not a major part **** for me but the beauty of the game environment left me stunned, even after endlessly playing through the previous episodes, the graphic fidelity of Bangkok still manages to amaze me. I thoroughly enjoyed my first and second play through of this map and I am positive that I will enjoy many more to come. While I cannot speak for everyone, I know that, personally for me, that the first time is ,quite frankly, a blast and for the best experience, I would highly recommend going in blind because the feeling when you carefully plan out how you will assassinate your target is and then execute it is pure joy. On my second play through before writing this, I decided to go in gun blazing just to get both sides of the extreme (complete stealth and complete action) and while it wasn't as punishing as I was hoping, i'd be lying if I said it wasn't a challenge and that I didn't die at least once. The only real problem I had with this is how similar it is to the Paris episode, but this counted by adding a lot of fun and cool things inside the hotel. I would recommend this to anyone who enjoyed the previous episodes and people who like action or stealth.
This is kind of average episode. From the gameplay perspective it is good. From the graphics point of view it is very high quality. But the level design is weaker that in the previous episodes. I dont mean it is bad (it is still better than any level in Absolution for example). But they already show that they can create much better level.
The biggest problem is that this level is smaller (or at least feels that way). You ahve only one hotel available (ave very small exterour around it. Most of the layout is mirrored (it is a hotel after all). So it is not so enjoyable to explore like the Italy. because there are no interesting surprises to discover.
Hitman Bangkok
The weakest hitman episode yet…
In terms of the overall story arch, this is a great episode... but in terms of actual gameplay, this is the weakest weve seen in these episodic hitman releases...
In this episode your targets are a young recording artist who may or may not have killed a young actress as well as his family attorney…
The map feels alive much better than the last episode… but there’s just so little to do and see this time around…
This was probably the easiest hit yet only taking me about 45 minutes to complete…
But within a brief window of about 5 minutes I felt like I’ve scoped the entire place out
It takes place in one hotel that feels way too compact compared to what the series has had us used to.. And this is the place where this kid is celebrating his 27th birthday
so you get to crash his party any way you see fit,
I personally chose to just poising the whole place and bounce…
This is the first time playing a hitman episode that my mind wasn’t racing… where I didn’t feel like I had to plan…
I’m feeling stronger than ever that an episodic release of this series was a mistake as I’m sure had this product been released as a whole, this map wouldn’t bother me as much as it does.
I give Hitman Bangkok a
5/10
The awful voice acting of the Marrakesh episode continues on in this one, except most of the Thai waiting staff seem to speak like British native-speakers now, instead of American ones. Awful voice acting aside, this episode just felt a bit lazy and underwhelming, as the whole game has generally throughout (with the exception of Sapienza). I also noticed the extra characters wandering around were sometimes noticeably cloned, and the dialogues from characters are repeated ad nauseum. Skyrim had similar issues, but then it made up for it with engrossing gameplay and epic storylines. Hitman has neither. When I play a Hitman episode it's more to get my money's worth, as I'm guessing it'd be too much hassle/impossible to get a refund, but I don't really care about the plot, and there's not really any satisfaction in terminating the targets, as they've always had near-zero character development prior to the mission. The player also has no real sense of investment in the disjointed and unnecessarily spaced out plot, led by the tiny cut scenes between missions.
I've already paid for the whole game, so feel I may as well play the episodes as they come out, but when I'm playing it, there's a real feeling of not actually being bothered about it one way or the other.
SummaryWhile Agent 47 is quite the jet-setter, he rarely chooses to travel for pleasure. 47 is most certainly all work and no play. And so it is that he finds himself traveling to Thailand to bask in the natural beauty of exotic gardens, explore the Himmapan luxury hotel and resort’s exquisite interiors; and most importantly, take care of busin...