From its opening moment until its final scene plays, Life is Strange is a wonderful, beautiful, captivating, touching adventure built upon the undying friendship of two girls trying to find their place in the world.
A seriously insane story. Every twist and turn keeps you on the edge of your seat and the art style is so good. The characters have a lot of depth and are super lovable. One of those games I always think about.
While it isn’t perfect and there are limitations evident in each episode, Life Is Strange sets a new precedent for episodic gaming and reiterates why it’s a bona fide contender for 2015’s GOTY, despite facing fierce competition for that distinguished accolade.
The greatest strength of Life is Strange is that the excellent character work, supernatural twists, and serene environments manage to overcome any technical issues. It was easy for us to get hooked on guiding Max through this tumultuous time in her life, and the ending left our hearts and minds drained.
Due to excellent voice performances, a mysterious, sleepy little town that has plenty of intrigue and secrets, the added benefit of some exploration, and the undeniably appealing rewind feature, the game has a unique and extremely absorbing feel.
Life is Strange fails to execute in critical spots, but it's beautiful world, fun time-reversal, and honest look at adolescence makes it a game worth remembering. A diamond in the rough.
As a whole series, Life is Strange has been an intriguing and emotional experience. The rewind mechanic is an intelligent inclusion to the interactive drama genre and gives the impression of having significant control over the narrative. That said, there's certainly an argument that player choices have all been leading to a singular binary decision which somewhat softens the finale's emotional punch.
The story is too juvenile to keep me interested in the game mechanics, which are quite interesting, and I quickly became bored. I felt like I was being forced to watch a teenage drama.
SummaryLife is Strange is a hand drawn work of art and every action enacts a butterfly effect - but with the power to rewind time, what would you change? And would it turn out to be a change for the better or worse?