- Summary: As power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue and avenge her. An entire legion of demon warriors stands between you and the princess, so you'll need all your weapons andAs power-hungry warlords battle one another for control of feudal Japan, a young princess is kidnapped. Now, one lone swordsman, Samanosuke, boldly volunteers to rescue and avenge her. An entire legion of demon warriors stands between you and the princess, so you'll need all your weapons and magic to break through. The world of Onimusha: Warlords comes alive with waterfalls, wind effects, insects, and weather, but in order to triumph, you must stay focused on your mission.… Expand
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Onimusha: Warlords - Announcement Trailer
Jan 15, 2019I can’t deny that it was a pleasure to meet again with a title that I played many years ago and, in general, I consider that it is an experience that can be pleasant for fans of the series. However, its not easy to bring back mechanics and control schemes already overcome; maybe those who played the original delivery will take a little time to get into the rhythm and, in a brief time, they will achieve it. The big questions remains: can Onimusha: Warlords appeal to a new audience as well? The answer remains uncertain. In any case, elements such as control and certain game mechanics, such as the more complicated riddles and the difficulty of some combats or enemies, will leave the coin in the air waiting for the experience to be pleasant for those embarking on this adventure. Despite its limitations and, Onimusha: Warlords fulfills its premise as a remastering and as a game. Without a doubt it is a good return to the past and I hope that it has the necessary reception to guarantee the launch of the subsequent titles.
Jan 23, 2019This is actually a decent HD remaster. For a game that I played a ton of when I was 15, it was still fun to go back to with a new set of eyes and experiences under my belt. It may be a much more simplistic adventure compared to other action games nowadays, but checking in on this gem was enjoyable all the way through. Fans of the old series will have a fun nostalgia trip while players that missed out on it at the beginning of the PS2, can find some old school fun here and the $20 price tag is perfect for this one.
Feb 25, 2019The only thing that’s changed in those 18 years is the resolution. Nevertheless, Onimusha: Warlords still offers very solid gameplay in fantasy medieval Japan. The obsolete game design and camera controls are a bother, but what would you expect from the year 2001?
Mar 31, 2019This is not so much a review but a wish request. I hope Capcom will not be dissuaded by these scores. Us fans really want to see this seriesThis is not so much a review but a wish request. I hope Capcom will not be dissuaded by these scores. Us fans really want to see this series come back. The scores would have been better if it was an HD collection. Release Genma Onimusha, Onimusha 2, and Onimusha 3 on the same disc for $40 and it will sell. Maybe have Dawn of Dreams on the same disc, and unlocked after completing the first 3 games. Or just have it selectable from the start. At least have the other 3 games.
Then release a brand new game starring Samanosuke. We never knew what happened to him between the 1st and 3rd game. There is a whole story about how he met Gargant that hasn't been explored. Gargant could be the main antagonist. Either that or show us what happened between part 3 and Dawn of Dreams.
New Oni weapons: Marcellus' Sword and Shield - good for defense, combos with shield bashes. Twin swords - speedy, high combo potential that allows new movement like a ninja. Large heavy broadsword - lower combo count but breaks defense and does severe damage. Allow for real time weapon switching so different combos from different weapons can be used to open up bosses or fight varied groups. Upgrading the weapons unlocks new moves.
New Armors - 1. updated version of the red armor. 2. The ninja suit from Onimusha 3 opening. 3. New heavy western armor. 4. Actual demon armor that looks demonic. Using different combinations of armor with different weapons unlocks new moves for those weapons and increases effectiveness (ie. ninja suit with twin swords, or sword and shield with western armor).
Environments - Have whole buildings to explore like the keep from part one but also large, open environments that are interconnected like the Dark Souls games. Bring back puzzle boxes and lock and key exploration.
The RE engine looks fantastic with DMC5. Use it! Please make it happen Capcom! We really want to see the series come back!… Expand
Jan 15, 2019Of course its not a 10 game, but hell I wanted to play onimusha again so much, that I am giving it higher score than it deserves (its aboutOf course its not a 10 game, but hell I wanted to play onimusha again so much, that I am giving it higher score than it deserves (its about 6,5/10 game) because I want more from this series.
The question I have is why Capcom decided to port only the first title instead of trilogy OR Onimusha: Dawn of Dreams? This series was getting better with each new part so either 3 or DoD would be perfect for newcomers or to scratch nostalgia itch. Well, its a bit shame because DoD looks better than this "remaster" and DoD was released in 2006...… Expand
Jan 16, 2019A well-established title that started with one of the best franchises, especially for the PS2 console owners, but today, the PS4 console, andA well-established title that started with one of the best franchises, especially for the PS2 console owners, but today, the PS4 console, and a remix that could be better than that.… Expand
Jan 23, 2019As a lifelong fan of the series and rating the 'Genma' Onimusha port of this game on the original Xbox as one of my favourite games of allAs a lifelong fan of the series and rating the 'Genma' Onimusha port of this game on the original Xbox as one of my favourite games of all time, I can say this PS4 edition has more than a few shortcomings albeit a great experience and joy to play.
My first gripe is the lack of a simple skip implementation to the cutscenes, which would've enhanced the overall flow of gameplay - it feels like a chore having to repeatedly revisit a cutscene which takes place before a challenging sequence or boss fight that resulted in your death. This is a game that begs for your full attention and so there is a certain rhythm to the gameplay that is lost having to re-watch cutscenes every time you screw up.
Newcomers might argue that tank controls are a little outdated and thankfully, the developers foresaw this issue implementing the option to use the left analog stick for movement. I personally feel the strafe mechanics of the game are clearly designed around the use of the D-pad which allows for flawless control of Samanosuke during combat.
Fixed camera angles are what help define the atmosphere and much like in early Resident Evil titles, the claustrophobic nature of set pieces are a constant reminder that danger lurks around every corner and enemies will be sure to mow you down if your guard isn’t up. Understandably so, here this can seen as a negative, as enemies can potentially pin you to the corners of the screen, overwhelming you as a result which can feel like bad game design. Nevertheless, it’s a minor detail when compared to the overall fluidity of combat as the controls feel especially responsive for a game that requires split second reaction timing in the heat of battle.
As for visuals, the graphics are what are to be expected from a 2001 release being upscaled for the PS4. Granted, it hasn’t aged as well as other remasters of the sort, and despite the evident pre-rendered background contrasts, what takes centre stage in Onimusha has always been the gameplay, and let’s not forget - this is an 18 year old PS2 game.
Whilst the action is definitely one of the better strengths of Onimusha, there is also great pacing between solving puzzles, finding chests and deciphering secrets which are plentifully and cleverly scattered throughout the course of the game. You’ll often come across locked doors each with their respective seals giving the player incentive to backtrack to earlier sections once they’ve upgraded their arsenal. Some areas, whilst not all too clearly represented in the game’s lootable maps, could easily be missed during an initial playthrough providing replay value for completionists and trophy hunters alike. In addition to this, an Ultimate difficulty mode becomes available once you have completed the game on any difficulty.
Given, this is a retouch of the PS2 version of Onimusha, but the aforementioned Genma edition introduced so many new features which, in my opinion, elevated the game’s quality and replay value drastically.
There was a much higher level of challenge with the inclusion of tougher enemies, bosses and areas to beat. More notably so, were the combat additions which granted players the ability to perform charged attacks and absorb Green Souls -rendering Samanosuke invincible for a short time. These were welcome features which balanced out a heightened level of difficulty by providing a much needed edge when encountering deadlier enemies.
Exploration, whilst still very present in this PS4 remaster, was also more rewarding in Genma, with more treasures & challenges to seek out and master such as the unforgiving Ogre Tower - an optional detour to the main narrative, where players could test their durability against unrelenting hordes of demons. Luckily, the similar yet inferior Dark Realm segment, also included in Genma, is available in this remaster.
Hardcore fanatics (myself included) will rejoice at the re-recorded japanese dialogue hidden in the options menu behind the god-awful english dubbed version.
An all new beautiful score has also been composed in replacement of the original. While it’s a worthy tribute, it makes one wonder what lead them to re-compose what was an already masterful and beloved soundtrack. Compositions like ’Samanosuke’s Theme’, ‘Gale’ or ‘Waterfall Mountain’ amongst other classic and memorable tunes are completely missing which in my humble opinion, really set the tone in Onimusha, making the journey all the more worthwhile.
Ultimately, I believe this reworked remaster of an absolute classic still delivers today and however much I wish that Capcom would’ve given us a more wholesome game to enjoy, what's left is a gratifying and treasured experience for both old and new audiences willing to play.… Expand
Jan 27, 2019Capcom is running out of games to re-release, so they decided to dig a bit deep of the early days of the PS2 with Onimusha Warlords. I couldCapcom is running out of games to re-release, so they decided to dig a bit deep of the early days of the PS2 with Onimusha Warlords. I could not be happier I have some nostalgia for this game that childhood me was just terrible at and adult me was good enough to finish in basically a sitting, but I’ll get into why it is so short.
The story you follow Samanonsuke (yes, I had to look up how to spell this very Japanese name) he is a samurai who is on a quest to stop these demons and save the princess. It is a very straight forward story with a bunch of lore sprinkled in if you want to read it all. The voice acting is bad, and I mean it is a really bad dub. Think of Resident Evil (PS1) style of Jill- sandwich level of lines and delivery. In a weird way though it does give this game some level of charm. The game as I mentioned is short. You can fly through the story in less than 3 hours. If you do the game will award you with a trophy so it is something they noticed.
Speaking of how the game plays it is a hack and slasher but slower combat then maybe one would be used to. Since you can use the analog stick combat is easier then what it used to be. When I had to switch to a character that I don’t get XP for I would just run around enemies. Now the puzzles are what can be a pain. Only because the puzzles vary from do this pattern to open a box of goodies to if you fail you die. Being that Onimusha is an old school game it has some old school features. The biggest one is that if you die you must restart at the last time you save. You can only save at designated points. It also has this annoying thing that the only way to get through certain doors is to level up your magic globes, which is fine except that it takes away from your XP to level up your weapons. This isn’t the worst thing, but if you want all the weapons leveled up you need to grind the enemies that come back every time you leave the room.
Overall the game is great if you used to be a fan, it is a wonderful trip down memory lane. As for those who never heard of the series or weren’t into it during the PS2 days I would say skip this game for sure. The voice acting is bad, and the graphics aren’t improved that much. They basically don’t hurt your eyes anymore. The combat is fun, but it is basically jam on square the game. I like it but I feel that I am a bit bias, but at a $20 price point I would give it a BARGAIN BIN. This will go on sale for even cheaper when it is the price of a song get it only if you have some memory of this in the past. If you’re in the other camp maybe just avoid it all together.… Expand
Jan 18, 2019Onimusha is just as I remember it back in 2001, and at the time, it was one of the most impressive action games ever. Unfortunately time hasOnimusha is just as I remember it back in 2001, and at the time, it was one of the most impressive action games ever. Unfortunately time has not been too kind on it. Even though the graphics have held up really well, the gameplay suffers. This is mainly due to the horrible fixed camera angles.
Don't get me wrong, it's still a very playable game, even still enjoyable throughout most parts. I was just hoping it would feel more like a remaster rather than a basic port with upscaled graphics. I do think $20 is a fairly reasonable asking price, but I'm glad it's no higher than that, as it only takes around 4 hours to play through it thoroughly.… Expand
Jan 1, 2020Voice acting is beyond terrible. Graphics look like they forgot to update them from their decade+ aged origins on PS2. Personally I can'tVoice acting is beyond terrible. Graphics look like they forgot to update them from their decade+ aged origins on PS2. Personally I can't imagine gameplay that would be good enough to justify the horrid voice acting and graphics so I'm not dropping a dime on this garbage.… Expand