Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 48
  2. Negative: 3 out of 48
Buy On
  1. Feb 24, 2014
    One of the best action-stealth titles in years and the first serious contender for the “2014 Game of the Year” contest.
  2. Feb 26, 2014
    A great game as is, although it has a few very patchable issues that could really put it over the top.
  3. Feb 26, 2014
    All in all, Thief successfully ticks the right boxes on the PlayStation 4, although it's not a totally next-gen experience.
  4. Feb 24, 2014
    Despite my deep reservations regarding the reboot of my favorite character and the world he inhabits, Thief manages to deliver a compelling experience.
  5. Feb 24, 2014
    Thief succeeds as a good reboot, and also as an interesting offering in the action and stealth genre. An awesome setting, composed of great artistic work and a superb dubbing, is Eidos Montreal's best asset.
  6. Feb 24, 2014
    Following in the steps of Tomb Raider and Deus Ex, an old franchise returns fresh, accessible to a wider audience, but still remains true to its origins.
  7. Feb 24, 2014
    Despite some of Thief’s annoyances, the game is rich in detail and hard to put down.
  8. 80
    Garrett is a wonderful character, and the city and plot of Thief hold all kinds of potential, the game looks gorgeous on the PlayStation 4 and is mechanically very tight, but all of that potential is dampened by the developer's somewhat overzealous desire to dictate just how the game should be played.
  9. Mar 3, 2014
    Thief is a decent game, however not as brilliant as expected. The game had some strange issues during the gameplay, although the atmosphere is still great. Nevertheless the game itself is not super, yet still decent enough with well thought out characters.
  10. Feb 24, 2014
    While the game does have its faults - particularly falling apart when Garrett is spotted - Thief excels in the shadows as a pure stealth title, becoming increasingly enjoyable as your skills improve.
  11. A game that requires patience, but which amply rewards players that can manage it and knits together lots of elements for a solid reboot of the series. It might also be the best thievery simulator – where the adrenalin and thrill of the steal is replicated – put together yet. Whether that’s a good thing or not, socially speaking, it makes for a fun game.
  12. Feb 24, 2014
    Eidos-Montreal may have adhered too closely to the series’ roots, resulting in a reboot that suffers from classic problems like simplistic combat and trial-and-error sneaking missions. However, locked behind this old-school game design is a gem that stealth fans should eye up for their collection.
  13. Feb 24, 2014
    With sharper AI and more considered NPC behaviour, Thief could have been a masterpiece. There are true flashes of brilliance, and they’re not rare, but they’re almost always offset by something that breaks the immersion or otherwise shakes the foundations of the game world.
  14. Feb 24, 2014
    Eidos Montreal's take on Garret and the City comes as a surprise when you consider the hardcore stealth gameplay. On the other hand, newcomers and casual players also can have their fun, granted by the very well-thought difficulty system. The storytelling is quite disappointing, and story missions are definitely too linear in many aspects, but secondary quests and thieving in general are well developed and solid, making this game an interesting choice for all the stealth fans out there, despite its shortcomings.
  15. Mar 1, 2014
    Thief isn't the game that most would've wanted. The core of the series still stands, but is also limited by strange uneven moments. Main character Garret controls nicely and the world looks great, but this story isn't as strong as it was in previous installments. This Thief is at its best, simply does what Garret does best: stealing everything he can.
  16. Feb 27, 2014
    Thief is a good stealth game, though disappointing fighting mechanics and lacking visuals keep it from reaching true greatness.
  17. Feb 24, 2014
    On the whole, Thief is a worthwhile entry into the stealth genre and genuinely better than many I've played, but it's hard to ignore the number of obvious things that it whiffs.
  18. 75
    There's tense, creative stealth action to be had in Thief's fun-but-flawed triumph over technical flubs, wasted narrative potential, and cringeworthy dialogue.
  19. Mar 6, 2014
    Thief isn’t terrible, it’s just not as good as other games, so in a way I want to say leave Thief for a while; come back to it when it’s on sale, wait for it to be a steal.
  20. Playstation Official Magazine Australia
    Mar 18, 2014
    A nail-biting experience needing a few more coats of polish to stand out. [April 2014, p76]
  21. Mar 4, 2014
    This is a good and fun stealth game that could be so much more, if its rough edges, optimization and level design were polished. Nevertheless, Thief does no dishonour to The Thief.
  22. Mar 4, 2014
    I'm disappointed in its lack of cohesiveness in terms of story, its lack of stability and solidarity in terms of technical stuff, and the missed opportunities. At the same time, I never seem to tire of looting the most difficult-to-approach treasure caches, and Garrett is a suitably entertaining character.
  23. Feb 28, 2014
    It’s a lot of fun being a thief in the newest Thief. It’s not so much fun avoiding pesky enemies, navigating a claustrophobic city or bearing with the poor plot, but in the end the game manages to pull through nicely.
  24. Feb 26, 2014
    Thief is no treason, but it's not a brilliant reboot either. It's an honest game, without a doubt, but it never becomes awesome. Surprisingly, we've been more interested in the side missions than the main story, which lacks intensity. With more charismatic characters, more freedom, and a better artistic direction, Thief could have been significantly better.
  25. Feb 24, 2014
    It all feels like a brilliant framework held back by a few unsavoury elements. The hub-based world and other problems would’ve been less apparent if there was actually a decent narrative to prop the game up, but instead we’re left with a half-baked tale that feels shallow and dissatisfying by the time you reach the end. Still, there is still plenty to be happy about here, with a wealth of great gameplay flares and a strong aesthetic.
  26. Thief is worth it for the setting and hardcore stealth, but it’s marred by some poor AI and passive gameplay.
  27. Feb 24, 2014
    Despite my disappointment with Thief’s setting and story, I did enjoy my time with it. Sneaking about, pickpocketing guards, picking locks, and finding new ways to infiltrate a building are as satisfying as ever, and the game looks and sounds great (despite some janky audio mixing).
  28. Feb 24, 2014
    Thief is a game, that despite all its good intentions, will alienate long-time fans. And the cookie-cutter generic gameplay won’t do much to attract new fans either, as this franchise once again slips into the forgotten darkness of the night.
  29. Feb 24, 2014
    Between the hit-or-miss missions is an extremely annoying city hub map and a weak story full of bland characters, and Garrett himself isn’t as sure-footed as a master thief ought to be.
  30. Mar 1, 2014
    If you look at Thief like it's a series of sneaking puzzles, it works just fine. You really do feel like a master thief when sneaking from shadow to shadow unseen and relieve every area of its valuable contents. It fails in almost every other way though.
  31. Mar 21, 2014
    The return of the master thief Garrett is a mixed bag. Thief builds on its series proud heritage of tactile stealth, focusing on realism but loses some of the way to modern design trends. Thief has some unnecessary padding that smooth out the gameplay as well as some cinematic ambitions that do not reach all the way. Above all, it is plagued by qualitative valleys that appear to be a result of a stressed launch. Nevertheless, Thief gets a weak recommendation because the basic formula is still fun and somewhat unique.
  32. Mar 12, 2014
    In spite of the preconceived notions and occasionally frustrating execution, Thief provides an intriguing and occasionally exciting foray into the shadows. It’s an experience that ranges from exceptional to entertaining — despite being as closeted as it is, and there’s enough to justify delving in if you can ignore a majority of its elements in favor of its superb stealth.
  33. Mar 11, 2014
    Thief was one of most expected games for early 2014. It promised a lot but failed to meet expectations. Sometime it's tiring to play it, but other times it gives some willingness to complete it. In the end, it’s a game worthy for its straight-line story and for those that like to go through all the rooms finding gold in drawers and safes.
  34. 60
    Sadly, Thief is an experience best summed up as “uneven”. It’s charismatic, gorgeous and well-designed, but for every thing it gets rights, there are another two that go wrong, such as the bad dialogue, the unstable framerate, the lack of a jump button and the all too linear campaign. These issues keep pulling the player out of what could otherwise have been a very immersive experience.
  35. Mar 3, 2014
    Thief feels unwieldy at times, although it's not the travesty some reviewers are making it out to be. It's a beautiful stealth game that's fun to play in bursts, but it's hard to recommend it without reservations.
  36. Feb 26, 2014
    Thief is a mess. It's disappointing that there's a genuinely good game hidden under a lot of mediocrity.
  37. Feb 25, 2014
    It’s the game world’s attention to detail that makes Thief’s frequent immersion-shattering moments that much more jarring, from A.I. characters who zone out or repeat the same dialogue over and over (yes, guy on the street, you’ve mentioned your favourite whorehouse literally 20 times now) to the fact Garrett can pocket dozens of golden candelabras but can’t carry more than one empty bottle.
  38. Feb 24, 2014
    Thief will almost certainly frustrate fans of the older trilogy, but it suffers shortcomings on a more objective level as well. Though solidly made, it never challenges the well-worn conventions of stealth action. In short, it lacks a certain spark of inspiration. It's good, yet it falls short of "future classic" status.
  39. Feb 24, 2014
    Whether you are new to the series or cut your teeth on Thief's particular brand of stealth when it was still novel, I'd wager your feelings will waver as often as mine did. The Thief-franchise-inspired Dishonored waves the stealth flag far more confidently than this reboot does. Garrett is not yet on his way out, but he's been shown the door.
  40. Mar 3, 2014
    This reboot is not a new but a soulless misinterpretation. It undoubtedly has its moments but they are outweighed by its petty mechanics and superficial treatment of the Thief heritage.
  41. 55
    Thief may be a throwback to the early days of stealth games, but this reboot really feels aged and dated. While there is some fun to be had, you will have to sift through a mess of problems to find it.
  42. Mar 12, 2014
    There are glimpses of wonder but this is the top layer of gold only. The bulk of the game is a frustrating, irritating, random mess. In itself this is frustrating, as what could have been great struggles to be merely average.
  43. Mar 4, 2014
    Poorly executed and having no true relation with the original Thief games, the latest effort from the guys that gave us the superb Deus Ex: Human Revolution is a missed opportunity that will disappoint fans of the old games and newcomers alike.
  44. Feb 28, 2014
    Thief is a too-derived infiltration game that cannot surpass Dishonored or the original Thief. A very disappointing comeback for Garrett.
  45. Feb 24, 2014
    Series fans may view it as a disaster but the problem is that Thief isn’t even interesting enough to get angry about, despite the well hewn stealth gameplay.
  46. Mar 26, 2014
    The biggest problem for this game is every stealth game that has come since Thief: the Dark Project. Thief can’t match the visual flair and supernatural powers of Dishonored. It doesn’t have the lean efficiency and murderous creativity of the Hitman series; it trails the razor’s edge stealth and gadget lust of Splinter Cell; it lacks the vision and bombast of the Metal Gear series. Hell, it doesn’t even have a very good thief.
  47. Mar 18, 2014
    Bugs which do not impact gameplay can be forgiven – when they work against the core aspects of the game, they are far more egregious.
  48. Feb 24, 2014
    I had more fun making my way up to bed in the dark after playing Thief than I did at any point during its benighted trudge across The City.
User Score

Mixed or average reviews- based on 750 Ratings

User score distribution:
  1. Mar 1, 2014
    One of the best action-stealth titles in years and the first real lived game that actually makes you feel like a real thief yourself. ThisOne of the best action-stealth titles in years and the first real lived game that actually makes you feel like a real thief yourself. This game has potential to start this year right.

    Full Review »
  2. Feb 25, 2014
    So awesine, reminds me of Dishonored i love the stealth gameplay in this game thank you Square Enix * Eidos Montreal!!!! cant wait for a ThiefSo awesine, reminds me of Dishonored i love the stealth gameplay in this game thank you Square Enix * Eidos Montreal!!!! cant wait for a Thief 5!!!!!!!!!!!!!!!!!!! Full Review »
  3. Feb 25, 2014
    Great stealth game, a few things are wrong like audio bugs. But seriously if you play this in hardcore and ghost mode you will have seriousGreat stealth game, a few things are wrong like audio bugs. But seriously if you play this in hardcore and ghost mode you will have serious fun. A must buy on PS4 and PC. Full Review »